PersonNeRF: Personalized Reconstruction from Photo Collections
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Abstract (arXiv)
We present PersonNeRF, a method that takes a collection of photos of a subject (e.g. Roger Federer) captured across multiple years with arbitrary body poses and appearances, and enables rendering the subject with arbitrary novel combinations of viewpoint, body pose, and appearance. PersonNeRF builds a customized neural volumetric 3D model of the subject that is able to render an entire space spanned by camera viewpoint, body pose, and appearance. A central challenge in this task is dealing with sparse observations; a given body pose is likely only observed by a single viewpoint with a single appearance, and a given appearance is only observed under a handful of different body poses. We address this issue by recovering a canonical T-pose neural volumetric representation of the subject that allows for changing appearance across different observations, but uses a shared pose-dependent motion field across all observations. We demonstrate that this approach, along with regularization of the recovered volumetric geometry to encourage smoothness, is able to recover a model that renders compelling images from novel combinations of viewpoint, pose, and appearance from these challenging unstructured photo collections, outperforming prior work for free-viewpoint human rendering.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 28 of its 57 references that are in the map. First posted on arXiv 16 Feb 2023.
Builds on
28 of 57 references.
References · 28
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021Advances in Neural Renderingcited by 365
- 2020State of the Art on Neural Renderingcited by 276
- 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
16 more
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
- 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
- 2017Optimizing the Latent Space of Generative Networkscited by 157
- 2019Neural Rerendering in the Wildcited by 121
- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
- 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
- 2020Crowdsampling the Plenoptic Functioncited by 62
- 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
- 2018LookinGood: Enhancing Performance Capture with Real-time Neural Re-Renderingcited by 22
- 20153D Time-lapse Reconstruction from Internet Photoscited by 5
- 2018Head Reconstruction from Internet Photoscited by 5
Built on by
Citing papers per year: 2023: 4; 2024: 8.
12 papers.
- 2024LN3DIFF++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generationcited by 91
- 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
- 2024DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusioncited by 12
- 2023Generalizable Neural Voxels for Fast Human Radiance Fieldscited by 8
- 2024PICA: Physics-Integrated Clothed Avatarcited by 8
- 2023IntrinsicNGP: Intrinsic Coordinate based Hash Encoding for Human NeRFcited by 7
- 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modelingcited by 4
- 2024AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Modelcited by 3
- 2024PAV: Personalized Head Avatar from Unstructured Video Collectioncited by 2
- 2023Semantic-Human: Neural Rendering of Humans from Monocular Video with Human Parsingcited by 1
- 2024TimeWalker: Personalized Neural Space for Lifelong Head Avatarscited by 0
- 2024TimeWalker: Personalized Neural Space for Lifelong Head Avatars3 Dec 2024
- 2024DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion25 Sep 2024
- 2024PAV: Personalized Head Avatar from Unstructured Video Collection22 Jul 2024
- 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modeling16 Jul 2024
- 2024PICA: Physics-Integrated Clothed Avatar7 Jul 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024LN3DIFF++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation18 Mar 2024
- 2024AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Model27 Jan 2024
- 2023Semantic-Human: Neural Rendering of Humans from Monocular Video with Human Parsing19 Aug 2023
- 2023Rendering Humans from Object-Occluded Monocular Videos8 Aug 2023
- 2023Generalizable Neural Voxels for Fast Human Radiance Fields27 Mar 2023
- 2023IntrinsicNGP: Intrinsic Coordinate based Hash Encoding for Human NeRF28 Feb 2023