mlsanityData to 7 Oct 2026

PersonNeRF: Personalized Reconstruction from Photo Collections

arXiv 2302.08504 ↗First posted 16 Feb 2023cs.CV cs.GRcited by 12

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Abstract (arXiv)

We present PersonNeRF, a method that takes a collection of photos of a subject (e.g. Roger Federer) captured across multiple years with arbitrary body poses and appearances, and enables rendering the subject with arbitrary novel combinations of viewpoint, body pose, and appearance. PersonNeRF builds a customized neural volumetric 3D model of the subject that is able to render an entire space spanned by camera viewpoint, body pose, and appearance. A central challenge in this task is dealing with sparse observations; a given body pose is likely only observed by a single viewpoint with a single appearance, and a given appearance is only observed under a handful of different body poses. We address this issue by recovering a canonical T-pose neural volumetric representation of the subject that allows for changing appearance across different observations, but uses a shared pose-dependent motion field across all observations. We demonstrate that this approach, along with regularization of the recovered volumetric geometry to encourage smoothness, is able to recover a model that renders compelling images from novel combinations of viewpoint, pose, and appearance from these challenging unstructured photo collections, outperforming prior work for free-viewpoint human rendering.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 28 of its 57 references that are in the map. First posted on arXiv 16 Feb 2023.

Builds on

28 of 57 references.

References · 28

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  4. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
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  6. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  7. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
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  9. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  10. 2021Advances in Neural Renderingcited by 365
  11. 2020State of the Art on Neural Renderingcited by 276
  12. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
16 more
  1. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  2. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  3. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  4. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  5. 2017Optimizing the Latent Space of Generative Networkscited by 157
  6. 2019Neural Rerendering in the Wildcited by 121
  7. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
  8. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  9. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  10. 2022Neural 3D Reconstruction in the Wildcited by 79
  11. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  12. 2020Crowdsampling the Plenoptic Functioncited by 62
  13. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  14. 2018LookinGood: Enhancing Performance Capture with Real-time Neural Re-Renderingcited by 22
  15. 20153D Time-lapse Reconstruction from Internet Photoscited by 5
  16. 2018Head Reconstruction from Internet Photoscited by 5

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Citing papers per year: 2023: 4; 2024: 8.

12 papers.