Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering
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Abstract (arXiv)
The rendering scheme in neural radiance field (NeRF) is effective in rendering a pixel by casting a ray into the scene. However, NeRF yields blurred rendering results when the training images are captured at non-uniform scales, and produces aliasing artifacts if the test images are taken in distant views. To address this issue, Mip-NeRF proposes a multiscale representation as a conical frustum to encode scale information. Nevertheless, this approach is only suitable for offline rendering since it relies on integrated positional encoding (IPE) to query a multilayer perceptron (MLP). To overcome this limitation, we propose mip voxel grids (Mip-VoG), an explicit multiscale representation with a deferred architecture for real-time anti-aliasing rendering. Our approach includes a density Mip-VoG for scene geometry and a feature Mip-VoG with a small MLP for view-dependent color. Mip-VoG encodes scene scale using the level of detail (LOD) derived from ray differentials and uses quadrilinear interpolation to map a queried 3D location to its features and density from two neighboring downsampled voxel grids. To our knowledge, our approach is the first to offer multiscale training and real-time anti-aliasing rendering simultaneously. We conducted experiments on multiscale datasets, and the results show that our approach outperforms state-of-the-art real-time rendering baselines.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 46 of its 73 references that are in the map. First posted on arXiv 20 Apr 2023.
Builds on
46 of 73 references.
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34 more
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Built on by
Citing papers per year: 2023: 2; 2024: 5; 2025: 3; 2026: 1.
11 papers.
- 2023Generative AI meets 3D: A Survey on Text-to-3D in AIGC Eracited by 61
- 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
- 2023PyNeRF: Pyramidal Neural Radiance Fieldscited by 16
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2024Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Renderingcited by 9
- 2024FusionRF: High-Fidelity Satellite Neural Radiance Fields from Multispectral and Panchromatic Acquisitionscited by 5
- 2024NGP-RT: Fusing Multi-Level Hash Features with Lightweight Attention for Real-Time Novel View Synthesiscited by 2
- 2025Physics-Driven Neural Compensation For Electrical Impedance Tomographycited by 1
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
- 2024InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexitycited by 0
- 2026Generalizable NGP-SR: Generalizable Neural Radiance Fields Super-Resolution via Neural Graph Primitivescited by 0
- 2026Generalizable NGP-SR: Generalizable Neural Radiance Fields Super-Resolution via Neural Graph Primitives20 Mar 2026
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes23 May 2025
- 2025Physics-Driven Neural Compensation For Electrical Impedance Tomography25 Apr 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2024Textured Gaussians for Enhanced 3D Scene Appearance Modeling27 Nov 2024
- 2024FusionRF: High-Fidelity Satellite Neural Radiance Fields from Multispectral and Panchromatic Acquisitions23 Sep 2024
- 2024Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering12 Aug 2024
- 2024NGP-RT: Fusing Multi-Level Hash Features with Lightweight Attention for Real-Time Novel View Synthesis15 Jul 2024
- 2024InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity21 Mar 2024
- 2023PyNeRF: Pyramidal Neural Radiance Fields30 Nov 2023
- 2023Generative AI meets 3D: A Survey on Text-to-3D in AIGC Era10 May 2023