mlsanityData to 7 Oct 2026

ReactFace: Online Multiple Appropriate Facial Reaction Generation in Dyadic Interactions

arXiv 2305.15748 ↗First posted 25 May 2023cs.CV cs.HC cs.MMcited by 17

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Abstract (arXiv)

In dyadic interaction, predicting the listener's facial reactions is challenging as different reactions could be appropriate in response to the same speaker's behaviour. Previous approaches predominantly treated this task as an interpolation or fitting problem, emphasizing deterministic outcomes but ignoring the diversity and uncertainty of human facial reactions. Furthermore, these methods often failed to model short-range and long-range dependencies within the interaction context, leading to issues in the synchrony and appropriateness of the generated facial reactions. To address these limitations, this paper reformulates the task as an extrapolation or prediction problem, and proposes an novel framework (called ReactFace) to generate multiple different but appropriate facial reactions from a speaker behaviour rather than merely replicating the corresponding listener facial behaviours. Our ReactFace generates multiple different but appropriate photo-realistic human facial reactions by: (i) learning an appropriate facial reaction distribution representing multiple different but appropriate facial reactions; and (ii) synchronizing the generated facial reactions with the speaker verbal and non-verbal behaviours at each time stamp, resulting in realistic 2D facial reaction sequences. Experimental results demonstrate the effectiveness of our approach in generating multiple diverse, synchronized, and appropriate facial reactions from each speaker's behaviour. The quality of the generated facial reactions is intimately tied to the speaker's speech and facial expressions, achieved through our novel speaker-listener interaction modules. Our code is made publicly available at urlhttps://github.com/lingjivoo/ReactFace.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 54 of its 94 references that are in the map. First posted on arXiv 25 May 2023.

Builds on

54 of 94 references.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 7; 2026: 10.

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  1. 2025DualTalk: Dual-Speaker Interaction for 3D Talking Head Conversationscited by 31
  2. 2025REACT 2025: the Third Multiple Appropriate Facial Reaction Generation Challengecited by 9
  3. 2026DyaDiT: A Multi-Modal Diffusion Transformer for Socially Favorable Dyadic Gesture Generationcited by 7
  4. 2025OmniResponse: Online Multimodal Conversational Response Generation in Dyadic Interactionscited by 4
  5. 2025ReactDiff: Fundamental Multiple Appropriate Facial Reaction Diffusion Modelcited by 4
  6. 2025SMA: Who Said That? Auditing Membership Leakage in Semi-Black-box RAG Controllingcited by 3
  7. 2025ReactDiff: Latent Diffusion for Facial Reaction Generationcited by 2
  8. 2025Efficient Listener: Dyadic Facial Motion Synthesis via Action Diffusioncited by 1
  9. 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
  10. 2026Facial Expression Generation Aligned with Human Preference for Natural Dyadic Interactioncited by 0
  11. 2026ECHO: Towards Emotionally Appropriate and Contextually Aware Interactive Head Generationcited by 0
  12. 2026REACT 2026: The Fourth Multiple Appropriate Facial Reaction Generation Challenge: Personalised MAFRG and Appropriate EEG Reaction Predictioncited by 0
5 more
  1. 2026FacePlex: Toward Natural Full-Duplex Conversational Avatarscited by 0
  2. 2026Conversational Human Audio-visual Talking Dialogue Generationcited by 0
  3. 2026ECHO: Dyadic 3D Facial Motion Generation with Asymmetric Deterministic Articulation and Stochastic Reactioncited by 0
  4. 2026Listen Before You Speak: Response Planning from Listener Facial Reactions for Conversational Speech Generationcited by 0
  5. 2026Beyond End-to-End Black Box Mapping: An Intentional Agent Framework for Cognitive-driven Facial Reaction Generationcited by 0