mlsanityData to 7 Oct 2026

GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency

arXiv 2412.09511 ↗First posted 12 Dec 2024cs.CVcited by 17

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Abstract (arXiv)

Identifying affordance regions on 3D objects from semantic cues is essential for robotics and human-machine interaction. However, existing 3D affordance learning methods struggle with generalization and robustness due to limited annotated data and a reliance on 3D backbones focused on geometric encoding, which often lack resilience to real-world noise and data corruption. We propose GEAL, a novel framework designed to enhance the generalization and robustness of 3D affordance learning by leveraging large-scale pre-trained 2D models. We employ a dual-branch architecture with Gaussian splatting to establish consistent mappings between 3D point clouds and 2D representations, enabling realistic 2D renderings from sparse point clouds. A granularity-adaptive fusion module and a 2D-3D consistency alignment module further strengthen cross-modal alignment and knowledge transfer, allowing the 3D branch to benefit from the rich semantics and generalization capacity of 2D models. To holistically assess the robustness, we introduce two new corruption-based benchmarks: PIAD-C and LASO-C. Extensive experiments on public datasets and our benchmarks show that GEAL consistently outperforms existing methods across seen and novel object categories, as well as corrupted data, demonstrating robust and adaptable affordance prediction under diverse conditions. Code and corruption datasets have been made publicly available.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 55 of its 73 references that are in the map. First posted on arXiv 12 Dec 2024.

Builds on

55 of 73 references.

References · 55

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38 more
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  13. 2021Affordance Transfer Learning for Human-Object Interaction Detectioncited by 79
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  17. 2023LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Groundingcited by 64
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50 most cited of 55 All 55 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 6; 2026: 11.

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  1. 2025Task-Aware 3D Affordance Segmentation via 2D Guidance and Geometric Refinementcited by 6
  2. 2025Afford-X: Generalizable and Slim Affordance Reasoning for Task-oriented Manipulationcited by 3
  3. 2025GarmentX: Autoregressive Parametric Representations for High-Fidelity 3D Garment Generationcited by 3
  4. 2026Embodied3DBench: Benchmarking Low-Level Embodied Spatial Intelligence of Vision Language Modelscited by 3
  5. 2025Zero-Shot 3D Visual Grounding from Vision-Language Modelscited by 2
  6. 2025Unlocking 3D Affordance Segmentation with 2D Semantic Knowledgecited by 2
  7. 2026The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Modelscited by 2
  8. 2026VAGNet: Grounding 3D Affordance from Human-Object Interactions in Videoscited by 1
  9. 2026HAMMER: Harnessing MLLM via Cross-Modal Integration for Intention-Driven 3D Affordance Groundingcited by 1
  10. 2025YOLOA: Real-Time Affordance Detection via LLM Adaptercited by 0
  11. 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentationcited by 0
  12. 2026Uncertainty Estimation in Instance Segmentation of Affordances via Bayesian Visual Transformerscited by 0
5 more
  1. 2026AFUN: Towards an Affordance Foundation Model for Functionality Understandingcited by 0
  2. 2026GROW2: Grounding Which and Where for Robot Tool Usecited by 0
  3. 2026Zero-shot 2D Grounding with Novel Affordance Typescited by 0
  4. 2026UniPart: Towards Zero-shot Language-Grounded 3D Part Segmentation for Embodied Interactioncited by 0
  5. 2026UniAfford: Token-Routed Multitask Learning for Generalizable 2D-3D Affordance Perceptioncited by 0