mlsanityData to 7 Oct 2026

VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objects

arXiv 2106.14440 ↗First posted 28 Jun 2021cs.CV cs.ROcited by 78

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Abstract (arXiv)

Perceiving and manipulating 3D articulated objects (e.g., cabinets, doors) in human environments is an important yet challenging task for future home-assistant robots. The space of 3D articulated objects is exceptionally rich in their myriad semantic categories, diverse shape geometry, and complicated part functionality. Previous works mostly abstract kinematic structure with estimated joint parameters and part poses as the visual representations for manipulating 3D articulated objects. In this paper, we propose object-centric actionable visual priors as a novel perception-interaction handshaking point that the perception system outputs more actionable guidance than kinematic structure estimation, by predicting dense geometry-aware, interaction-aware, and task-aware visual action affordance and trajectory proposals. We design an interaction-for-perception framework VAT-Mart to learn such actionable visual representations by simultaneously training a curiosity-driven reinforcement learning policy exploring diverse interaction trajectories and a perception module summarizing and generalizing the explored knowledge for pointwise predictions among diverse shapes. Experiments prove the effectiveness of the proposed approach using the large-scale PartNet-Mobility dataset in SAPIEN environment and show promising generalization capabilities to novel test shapes, unseen object categories, and real-world data. Project page: https://hyperplane-lab.github.io/vat-mart

Key facts. Cited by 78 papers in the map (data through 7 Oct 2026). Builds on 60 of its 102 references that are in the map. First posted on arXiv 28 Jun 2021.

Builds on

60 of 102 references.

References · 60

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38 more
  1. 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 259
  2. 2018Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experiencecited by 203
  3. 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
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  12. 2020EGO-TOPO: Environment Affordances from Egocentric Videocited by 111
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  18. 2016Interactive Perception: Leveraging Action in Perception and Perception in Actioncited by 77
  19. 2020ScrewNet: Category-Independent Articulation Model Estimation From Depth Images Using Screw Theorycited by 70
  20. 2019KETO: Learning Keypoint Representations for Tool Manipulationcited by 68
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50 most cited of 60 All 60 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 7; 2023: 19; 2024: 29; 2025: 9; 2026: 13.

78 papers.

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  1. 2023ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulationcited by 157
  2. 2024Deep Reinforcement Learning for Robotics: A Survey of Real-World Successescited by 153
  3. 2022GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Partscited by 135
  4. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
  5. 2024General Flow as Foundation Affordance for Scalable Robot Learningcited by 80
  6. 2024Robo-ABC: Affordance Generalization Beyond Categories via Semantic Correspondence for Robot Manipulationcited by 69
  7. 2023DexArt: Benchmarking Generalizable Dexterous Manipulation with Articulated Objectscited by 64
  8. 2021AdaAfford: Learning to Adapt Manipulation Affordance for 3D Articulated Objects via Few-shot Interactionscited by 56
  9. 2024RAM: Retrieval-Based Affordance Transfer for Generalizable Zero-Shot Robotic Manipulationcited by 55
  10. 2022End-to-End Affordance Learning for Robotic Manipulationcited by 54
  11. 2025VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulationcited by 46
  12. 2023PartManip: Learning Cross-Category Generalizable Part Manipulation Policy from Point Cloud Observationscited by 40
38 more
  1. 2024Deep Generative Models in Robotics: A Survey on Learning from Multimodal Demonstrationscited by 35
  2. 2023Understanding 3D Object Interaction from a Single Imagecited by 33
  3. 2023Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated Objectscited by 33
  4. 2022K-VIL: Keypoints-based Visual Imitation Learningcited by 27
  5. 2023Learning Foresightful Dense Visual Affordance for Deformable Object Manipulationcited by 25
  6. 2024GenDP: 3D Semantic Fields for Category-Level Generalizable Diffusion Policycited by 25
  7. 2023Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusionscited by 23
  8. 2024Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representationscited by 23
  9. 2023SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulationcited by 22
  10. 2024UniGarmentManip: A Unified Framework for Category-Level Garment Manipulation via Dense Visual Correspondencecited by 22
  11. 2022Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraintcited by 21
  12. 2024Learning 2D Invariant Affordance Knowledge for 3D Affordance Groundingcited by 21
  13. 20233D Implicit Transporter for Temporally Consistent Keypoint Discoverycited by 20
  14. 2024A Self-Correcting Vision-Language-Action Model for Fast and Slow System Manipulationcited by 20
  15. 2024GarmentLab: A Unified Simulation and Benchmark for Garment Manipulationcited by 19
  16. 2022DualAfford: Learning Collaborative Visual Affordance for Dual-gripper Manipulationcited by 18
  17. 2024Empowering Large Language Models on Robotic Manipulation with Affordance Promptingcited by 17
  18. 2024Composable Part-Based Manipulationcited by 17
  19. 2024Open-World Reinforcement Learning over Long Short-Term Imaginationcited by 13
  20. 2024Robot Collapse: Supply Chain Backdoor Attacks Against VLM-based Robotic Manipulationcited by 13
  21. 2025AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learningcited by 12
  22. 2024PreAfford: Universal Affordance-Based Pre-Grasping for Diverse Objects and Environmentscited by 11
  23. 2024ManiFoundation Model for General-Purpose Robotic Manipulation of Contact Synthesis with Arbitrary Objects and Robotscited by 11
  24. 2025ArticuBot: Learning Universal Articulated Object Manipulation Policy via Large Scale Simulationcited by 10
  25. 2024Part-Guided 3D RL for Sim2Real Articulated Object Manipulationcited by 9
  26. 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priorscited by 9
  27. 2026AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understandingcited by 8
  28. 2025CheckManual: A New Challenge and Benchmark for Manual-based Appliance Manipulationcited by 7
  29. 2024EqvAfford: SE(3) Equivariance for Point-Level Affordance Learningcited by 6
  30. 2024UniAff: A Unified Representation of Affordances for Tool Usage and Articulation with Vision-Language Modelscited by 6
  31. 2023Predicting Motion Plans for Articulating Everyday Objectscited by 5
  32. 2023ImageManip: Image-based Robotic Manipulation with Affordance-guided Next View Selectioncited by 5
  33. 2023Learning Part Motion of Articulated Objects Using Spatially Continuous Neural Implicit Representationscited by 5
  34. 2023SAGE: Bridging Semantic and Actionable Parts for GEneralizable Manipulation of Articulated Objectscited by 5
  35. 2024RPMArt: Towards Robust Perception and Manipulation for Articulated Objectscited by 5
  36. 2024MARS: Multimodal Active Robotic Sensing for Articulated Characterizationcited by 5
  37. 2024Neural Attention Field: Emerging Point Relevance in 3D Scenes for One-Shot Dexterous Graspingcited by 5
  38. 2022Structure from Action: Learning Interactions for Articulated Object 3D Structure Discoverycited by 4

50 most cited of 78 All 78 (JSON)