Learning Precise Affordances from Egocentric Videos for Robotic Manipulation
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Abstract (arXiv)
Affordance, defined as the potential actions that an object offers, is crucial for embodied AI agents. For example, such knowledge directs an agent to grasp a knife by the handle for cutting or by the blade for safe handover. While existing approaches have made notable progress, affordance research still faces three key challenges: data scarcity, poor generalization, and real-world deployment. Specifically, there is a lack of large-scale affordance datasets with precise segmentation maps, existing models struggle to generalize across different domains or novel object and affordance classes, and little work demonstrates deployability in real-world scenarios. In this work, we address these issues by proposing a complete affordance learning system that (1) takes in egocentric videos and outputs precise affordance annotations without human labeling, (2) leverages geometric information and vision foundation models to improve generalization, and (3) introduces a framework that facilitates affordance-oriented robotic manipulation such as tool grasping and robot-to-human tool handover. Experimental results show that our model surpasses the state-of-the-art by 13.8% in mIoU, and the framework achieves 77.1% successful grasping among 179 trials, including evaluations on seen, unseen classes, and cluttered scenes. Project page: https://reagan1311.github.io/affgrasp.
Key facts. Cited by 34 papers in the map (data through 7 Oct 2026). Builds on 64 of its 87 references that are in the map. First posted on arXiv 19 Aug 2024.
Builds on
64 of 87 references.
References · 64
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- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
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- 2020The EPIC-KITCHENS Dataset: Collection, Challenges and Baselinescited by 221
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50 most cited of 64 All 64 (JSON)
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Citing papers per year: 2024: 3; 2025: 14; 2026: 17.
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- 2025Evo-1: Lightweight Vision-Language-Action Model with Preserved Semantic Alignmentcited by 35
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 33
- 2026PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulationcited by 20
- 2024GLOVER: Generalizable Open-Vocabulary Affordance Reasoning for Task-Oriented Graspingcited by 15
- 2025GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulationcited by 14
- 2025Generating 6DoF Object Manipulation Trajectories from Action Description in Egocentric Visioncited by 11
- 2025RAGNet: Large-scale Reasoning-based Affordance Segmentation Benchmark towards General Graspingcited by 11
- 2025OPENTOUCH: Bringing Full-Hand Touch to Real-World Interactioncited by 11
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
- 2026T-Rex: Tactile-Reactive Dexterous Manipulationcited by 10
- 2025Fast Flow-based Visuomotor Policies via Conditional Optimal Transport Couplingscited by 8
- 2026Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulationcited by 8
22 more
- 2024UniAff: A Unified Representation of Affordances for Tool Usage and Articulation with Vision-Language Modelscited by 6
- 2025Multi-Keypoint Affordance Representation for Functional Dexterous Graspingcited by 4
- 2025The Temporal Trap: Entanglement in Pre-Trained Visual Representations for Visuomotor Policy Learningcited by 3
- 2025Resource-Efficient Affordance Grounding with Complementary Depth and Semantic Promptscited by 3
- 2025Weakly-Supervised Learning of Dense Functional Correspondencescited by 2
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstructioncited by 2
- 2025Attentive Feature Aggregation or: How Policies Learn to Stop Worrying about Robustness and Attend to Task-Relevant Visual Cuescited by 2
- 2024SKT: Integrating State-Aware Keypoint Trajectories with Vision-Language Models for Robotic Garment Manipulationcited by 1
- 2026VAGNet: Grounding 3D Affordance from Human-Object Interactions in Videoscited by 1
- 2026CompassAD: Intent-Driven 3D Affordance Grounding in Functionally Competing Objectscited by 1
- 2026GIVE: Grounding Human Gestures in Vision-Language-Action Modelscited by 1
- 2026FactCheck: Feasibility-aware Long-term Action Anticipation with Multi-agent Collaborationcited by 1
- 2026Probing and Bridging Geometry-Interaction Cues for Affordance Reasoning in Vision Foundation Modelscited by 0
- 2026AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifierscited by 0
- 2026BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fieldscited by 0
- 2026Uncertainty Estimation in Instance Segmentation of Affordances via Bayesian Visual Transformerscited by 0
- 2026SceneParser: Hierarchical Scene Parsing for Visual Semantics Understandingcited by 0
- 2026AFUN: Towards an Affordance Foundation Model for Functionality Understandingcited by 0
- 2026The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answeringcited by 0
- 2026Zero-shot 2D Grounding with Novel Affordance Typescited by 0
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesiscited by 0
- 2026EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videoscited by 0
- 2026EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos30 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Zero-shot 2D Grounding with Novel Affordance Types9 Aug 2026
- 2026The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answering5 Aug 2026
- 2026T-Rex: Tactile-Reactive Dexterous Manipulation15 Jun 2026
- 2026GIVE: Grounding Human Gestures in Vision-Language-Action Models11 Jun 2026
- 2026FactCheck: Feasibility-aware Long-term Action Anticipation with Multi-agent Collaboration10 Jun 2026
- 2026AFUN: Towards an Affordance Foundation Model for Functionality Understanding1 Jun 2026
- 2026Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulation28 May 2026
- 2026SceneParser: Hierarchical Scene Parsing for Visual Semantics Understanding14 May 2026
- 2026Uncertainty Estimation in Instance Segmentation of Affordances via Bayesian Visual Transformers5 May 2026
- 2026BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields9 Apr 2026
22 more
- 2026CompassAD: Intent-Driven 3D Affordance Grounding in Functionally Competing Objects2 Apr 2026
- 2026AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifiers30 Mar 2026
- 2026VAGNet: Grounding 3D Affordance from Human-Object Interactions in Videos24 Feb 2026
- 2026Probing and Bridging Geometry-Interaction Cues for Affordance Reasoning in Vision Foundation Models24 Feb 2026
- 2026PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulation11 Jan 2026
- 2025OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction18 Dec 2025
- 2025Attentive Feature Aggregation or: How Policies Learn to Stop Worrying about Robustness and Attend to Task-Relevant Visual Cues13 Nov 2025
- 2025Evo-1: Lightweight Vision-Language-Action Model with Preserved Semantic Alignment6 Nov 2025
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectories3 Oct 2025
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstruction1 Oct 2025
- 2025Weakly-Supervised Learning of Dense Functional Correspondences4 Sep 2025
- 2025RAGNet: Large-scale Reasoning-based Affordance Segmentation Benchmark towards General Grasping31 Jul 2025
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations1 Jul 2025
- 2025Generating 6DoF Object Manipulation Trajectories from Action Description in Egocentric Vision4 Jun 2025
- 2025GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulation17 May 2025
- 2025Fast Flow-based Visuomotor Policies via Conditional Optimal Transport Couplings2 May 2025
- 2025Resource-Efficient Affordance Grounding with Complementary Depth and Semantic Prompts4 Mar 2025
- 2025Multi-Keypoint Affordance Representation for Functional Dexterous Grasping27 Feb 2025
- 2025The Temporal Trap: Entanglement in Pre-Trained Visual Representations for Visuomotor Policy Learning5 Feb 2025
- 2024GLOVER: Generalizable Open-Vocabulary Affordance Reasoning for Task-Oriented Grasping19 Nov 2024
- 2024UniAff: A Unified Representation of Affordances for Tool Usage and Articulation with Vision-Language Models30 Sep 2024
- 2024SKT: Integrating State-Aware Keypoint Trajectories with Vision-Language Models for Robotic Garment Manipulation26 Sep 2024
- 2025Evo-1: Lightweight Vision-Language-Action Model with Preserved Semantic Alignmentcited by 35
- 2026PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulationcited by 20
- 2026T-Rex: Tactile-Reactive Dexterous Manipulationcited by 10
- 2026Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulationcited by 8
- 2026GIVE: Grounding Human Gestures in Vision-Language-Action Modelscited by 1
- 2026T-Rex: Tactile-Reactive Dexterous Manipulation15 Jun 2026
- 2026GIVE: Grounding Human Gestures in Vision-Language-Action Models11 Jun 2026
- 2026Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulation28 May 2026
- 2026PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulation11 Jan 2026
- 2025Evo-1: Lightweight Vision-Language-Action Model with Preserved Semantic Alignment6 Nov 2025
- 2024UniAff: A Unified Representation of Affordances for Tool Usage and Articulation with Vision-Language Modelscited by 6
- 2025Weakly-Supervised Learning of Dense Functional Correspondencescited by 2
- 2024SKT: Integrating State-Aware Keypoint Trajectories with Vision-Language Models for Robotic Garment Manipulationcited by 1
- 2026The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answeringcited by 0
- 2026The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answering5 Aug 2026
- 2025Weakly-Supervised Learning of Dense Functional Correspondences4 Sep 2025
- 2024UniAff: A Unified Representation of Affordances for Tool Usage and Articulation with Vision-Language Models30 Sep 2024
- 2024SKT: Integrating State-Aware Keypoint Trajectories with Vision-Language Models for Robotic Garment Manipulation26 Sep 2024
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 33
- 2025GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulationcited by 14
- 2025Generating 6DoF Object Manipulation Trajectories from Action Description in Egocentric Visioncited by 11
- 2025RAGNet: Large-scale Reasoning-based Affordance Segmentation Benchmark towards General Graspingcited by 11
- 2025OPENTOUCH: Bringing Full-Hand Touch to Real-World Interactioncited by 11
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
- 2025Multi-Keypoint Affordance Representation for Functional Dexterous Graspingcited by 4
- 2025The Temporal Trap: Entanglement in Pre-Trained Visual Representations for Visuomotor Policy Learningcited by 3
- 2025Resource-Efficient Affordance Grounding with Complementary Depth and Semantic Promptscited by 3
- 2025Attentive Feature Aggregation or: How Policies Learn to Stop Worrying about Robustness and Attend to Task-Relevant Visual Cuescited by 2
- 2026CompassAD: Intent-Driven 3D Affordance Grounding in Functionally Competing Objectscited by 1
- 2026FactCheck: Feasibility-aware Long-term Action Anticipation with Multi-agent Collaborationcited by 1
12 most cited of 21 All 21 (JSON)
- 2026EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos30 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Zero-shot 2D Grounding with Novel Affordance Types9 Aug 2026
- 2026FactCheck: Feasibility-aware Long-term Action Anticipation with Multi-agent Collaboration10 Jun 2026
- 2026AFUN: Towards an Affordance Foundation Model for Functionality Understanding1 Jun 2026
- 2026SceneParser: Hierarchical Scene Parsing for Visual Semantics Understanding14 May 2026
- 2026Uncertainty Estimation in Instance Segmentation of Affordances via Bayesian Visual Transformers5 May 2026
- 2026BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields9 Apr 2026
- 2026CompassAD: Intent-Driven 3D Affordance Grounding in Functionally Competing Objects2 Apr 2026
- 2026AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifiers30 Mar 2026
- 2026Probing and Bridging Geometry-Interaction Cues for Affordance Reasoning in Vision Foundation Models24 Feb 2026
- 2025OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction18 Dec 2025
12 newest of 21 All 21 (JSON)