Affordances from Human Videos as a Versatile Representation for Robotics
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Cited by 27 in Vision-language-action models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Building a robot that can understand and learn to interact by watching humans has inspired several vision problems. However, despite some successful results on static datasets, it remains unclear how current models can be used on a robot directly. In this paper, we aim to bridge this gap by leveraging videos of human interactions in an environment centric manner. Utilizing internet videos of human behavior, we train a visual affordance model that estimates where and how in the scene a human is likely to interact. The structure of these behavioral affordances directly enables the robot to perform many complex tasks. We show how to seamlessly integrate our affordance model with four robot learning paradigms including offline imitation learning, exploration, goal-conditioned learning, and action parameterization for reinforcement learning. We show the efficacy of our approach, which we call VRB, across 4 real world environments, over 10 different tasks, and 2 robotic platforms operating in the wild. Results, visualizations and videos at https://robo-affordances.github.io/
Key facts. Cited by 221 papers in the map (data through 7 Oct 2026). Builds on 98 of its 142 references that are in the map. First posted on arXiv 17 Apr 2023.
Builds on
98 of 142 references.
References · 98
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50 most cited of 98 All 98 (JSON)
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Citing papers per year: 2023: 20; 2024: 70; 2025: 74; 2026: 57.
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- 2026AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation
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- 2024Affordance-Guided Reinforcement Learning via Visual Prompting
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- 2026KAM-WM: Kinematic Affordance Maps from Latent World Models for Robot Manipulation