mlsanityData to 14 Oct 2026

Leveraging Gaze and Set-of-Mark in VLLMs for Human-Object Interaction Anticipation from Egocentric Videos

arXiv 2604.03667 ↗First posted 4 Apr 2026cs.CVcited by 2

Not on the map. Why?

Abstract (arXiv)

The ability to anticipate human-object interactions is highly desirable in an intelligent assistive system in order to guide users during daily life activities and understand their short and long-term goals. Creating systems with such capabilities requires to approach several complex challenges. This work addresses the problem of human-object interaction anticipation in Egocentric Vision using Vision Large Language Models (VLLMs). We tackle key limitations in existing approaches by improving visual grounding capabilities through Set-of-Mark prompting and understanding user intent via the trajectory formed by the user's most recent gaze fixations. To effectively capture the temporal dynamics immediately preceding the interaction, we further introduce a novel inverse exponential sampling strategy for input video frames. Experiments conducted on the egocentric dataset HD-EPIC demonstrate that our method surpasses state-of-the-art approaches for the considered task, showing its model-agnostic nature.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 30 of its 46 references that are in the map. First posted on arXiv 4 Apr 2026.

Builds on

30 of 46 references.

References · 30

  1. 2017Attention Is All You Needcited by 60,361
  2. 2024LLaVA-OneVision: Easy Visual Task Transfercited by 2,719
  3. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
  4. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 795
  5. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
  6. 2018Grounded Human-Object Interaction Hotspots from Videocited by 129
  7. 2020Rolling-Unrolling LSTMs for Action Anticipation from First-Person Videocited by 120
  8. 2025HD-EPIC: A Highly-Detailed Egocentric Video Datasetcited by 104
  9. 2023An Outlook into the Future of Egocentric Visioncited by 84
  10. 2020The MECCANO Dataset: Understanding Human-Object Interactions from Egocentric Videos in an Industrial-like Domaincited by 79
  11. 2020In the Eye of the Beholder: Gaze and Actions in First Person Videocited by 69
  12. 2019Next-Active-Object prediction from Egocentric Videoscited by 55
18 more
  1. 2024Visual Prompting in Multimodal Large Language Models: A Surveycited by 54
  2. 2025Omnia de EgoTempo: Benchmarking Temporal Understanding of Multi-Modal LLMs in Egocentric Videoscited by 44
  3. 2022Interaction Region Visual Transformer for Egocentric Action Anticipationcited by 37
  4. 2022MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domaincited by 36
  5. 2023PALM: Predicting Actions through Language Modelscited by 29
  6. 2024EgoLM: Multi-Modal Language Model of Egocentric Motionscited by 28
  7. 2023StillFast: An End-to-End Approach for Short-Term Object Interaction Anticipationcited by 23
  8. 2023Summarize the Past to Predict the Future: Natural Language Descriptions of Context Boost Multimodal Object Interaction Anticipationcited by 21
  9. 2020Multimodal Future Localization and Emergence Prediction for Objects in Egocentric View with a Reachability Priorcited by 18
  10. 2024Learning from Observer Gaze:Zero-Shot Attention Prediction Oriented by Human-Object Interaction Recognitioncited by 17
  11. 2022Generative Adversarial Network for Future Hand Segmentation from Egocentric Videocited by 16
  12. 2023ENIGMA-51: Towards a Fine-Grained Understanding of Human-Object Interactions in Industrial Scenarioscited by 11
  13. 2025Multimodal Large Models Are Effective Action Anticipatorscited by 10
  14. 2023Anticipating Next Active Objects for Egocentric Videoscited by 8
  15. 2025Novel Diffusion Models for Multimodal 3D Hand Trajectory Predictioncited by 8
  16. 2025From Pixels to Graphs: using Scene and Knowledge Graphs for HD-EPIC VQA Challengecited by 6
  17. 2025Ego-EXTRA: video-language Egocentric Dataset for EXpert-TRAinee assistancecited by 4
  18. 2026Optimizing Multimodal LLMs for Egocentric Video Understanding: A Solution for the HD-EPIC VQA Challengecited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.