mlsanityData to 7 Oct 2026

3D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worlds

arXiv 2502.20041 ↗First posted 27 Feb 2025cs.CV cs.ROcited by 29

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Abstract (arXiv)

3D Affordance detection is a challenging problem with broad applications on various robotic tasks. Existing methods typically formulate the detection paradigm as a label-based semantic segmentation task. This paradigm relies on predefined labels and lacks the ability to comprehend complex natural language, resulting in limited generalization in open-world scene. To address these limitations, we reformulate the traditional affordance detection paradigm into textitInstruction Reasoning Affordance Segmentation (IRAS) task. This task is designed to output a affordance mask region given a query reasoning text, which avoids fixed categories of input labels. We accordingly propose the textit3D-AffordanceLLM (3D-ADLLM), a framework designed for reasoning affordance detection in 3D open-scene. Specifically, 3D-ADLLM introduces large language models (LLMs) to 3D affordance perception with a custom-designed decoder for generating affordance masks, thus achieving open-world reasoning affordance detection. In addition, given the scarcity of 3D affordance datasets for training large models, we seek to extract knowledge from general segmentation data and transfer it to affordance detection. Thus, we propose a multi-stage training strategy that begins with a novel pre-training task, i.e., textitReferring Object Part Segmentation~(ROPS). This stage is designed to equip the model with general recognition and segmentation capabilities at the object-part level. Then followed by fine-tuning with the IRAS task, 3D-ADLLM obtains the reasoning ability for affordance detection. In summary, 3D-ADLLM leverages the rich world knowledge and human-object interaction reasoning ability of LLMs, achieving approximately an 8% improvement in mIoU on open-vocabulary affordance detection tasks.

Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Builds on 33 of its 48 references that are in the map. First posted on arXiv 27 Feb 2025.

Builds on

33 of 48 references.

References · 33

  1. 2017Attention Is All You Needcited by 59,932
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
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  9. 2023LISA: Reasoning Segmentation via Large Language Modelcited by 770
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  12. 2022ULIP: Learning a Unified Representation of Language, Images, and Point Clouds for 3D Understandingcited by 262
21 more
  1. 2023Uni3D: Exploring Unified 3D Representation at Scalecited by 231
  2. 2023LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and Planningcited by 206
  3. 2023ULIP-2: Towards Scalable Multimodal Pre-training for 3D Understandingcited by 199
  4. 2024ShapeLLM: Universal 3D Object Understanding for Embodied Interactioncited by 133
  5. 2018Grounded Human-Object Interaction Hotspots from Videocited by 128
  6. 2017AffordanceNet: An End-to-End Deep Learning Approach for Object Affordance Detectioncited by 126
  7. 2023Chat-3D: Data-efficiently Tuning Large Language Model for Universal Dialogue of 3D Scenescited by 125
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  9. 2022Learning Affordance Grounding from Exocentric Imagescited by 82
  10. 2021Affordance Transfer Learning for Human-Object Interaction Detectioncited by 79
  11. 2023LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Groundingcited by 64
  12. 2023Grounding 3D Object Affordance from 2D Interactions in Imagescited by 62
  13. 2021Generative Zero-Shot Learning for Semantic Segmentation of 3D Point Cloudscited by 55
  14. 2022End-to-End Affordance Learning for Robotic Manipulationcited by 54
  15. 2023AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Posecited by 47
  16. 2021O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learningcited by 46
  17. 2023Open-Vocabulary Affordance Detection in 3D Point Cloudscited by 41
  18. 2019Transductive Zero-Shot Learning for 3D Point Cloud Classificationcited by 39
  19. 2019Zero-shot Learning of 3D Point Cloud Objectscited by 34
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  21. 2022Phrase-Based Affordance Detection via Cyclic Bilateral Interactioncited by 19

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 12; 2026: 17.

29 papers.

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  1. 2025Affordance-R1: Reinforcement Learning for Generalizable Affordance Reasoning in Multimodal Large Language Modelcited by 21
  2. 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Modelcited by 17
  3. 2025Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scalecited by 6
  4. 2025Task-Aware 3D Affordance Segmentation via 2D Guidance and Geometric Refinementcited by 6
  5. 2025Diffusion Models are Open-World Affordance Learners: Leveraging Generative Priors for 3D Affordance Learningcited by 5
  6. 2025A4-Agent: An Agentic Framework for Zero-Shot Affordance Reasoningcited by 4
  7. 2025Afford-X: Generalizable and Slim Affordance Reasoning for Task-oriented Manipulationcited by 3
  8. 2025O3Afford: One-Shot 3D Object-to-Object Affordance Grounding for Generalizable Robotic Manipulationcited by 3
  9. 2025FUNCanon: Learning Pose-Aware Action Primitives via Functional Object Canonicalization for Generalizable Robotic Manipulationcited by 3
  10. 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
  11. 2026VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Modelcited by 2
  12. 2025Fast3D: Accelerating 3D Multi-modal Large Language Models for Efficient 3D Scene Understandingcited by 1
17 more
  1. 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
  2. 2026VAGNet: Grounding 3D Affordance from Human-Object Interactions in Videoscited by 1
  3. 2026HAMMER: Harnessing MLLM via Cross-Modal Integration for Intention-Driven 3D Affordance Groundingcited by 1
  4. 2026CompassAD: Intent-Driven 3D Affordance Grounding in Functionally Competing Objectscited by 1
  5. 2026Analogical Trajectory Transfercited by 1
  6. 2026Self-supervised Hierarchical Visual Reasoning with World Modelcited by 1
  7. 2026Part-Aware Open-Vocabulary 3D Affordance Grounding via Prototypical Semantic and Geometric Alignmentcited by 0
  8. 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentationcited by 0
  9. 2026Efficient3D: A Unified Framework for Adaptive and Debiased Token Reduction in 3D MLLMscited by 0
  10. 2026AffordSim: A Scalable Data Generator and Benchmark for Affordance-Aware Robotic Manipulationcited by 0
  11. 2026VoxAfford: Multi-Scale Voxel-Token Fusion for Open-Vocabulary 3D Affordance Detectioncited by 0
  12. 2026SceneParser: Hierarchical Scene Parsing for Visual Semantics Understandingcited by 0
  13. 2026Can Segmentation Models Understand the World? Towards Proactive Affordance Reasoning via Visual Chain-of-Thoughtcited by 0
  14. 2026AFUN: Towards an Affordance Foundation Model for Functionality Understandingcited by 0
  15. 2026Zero-shot 2D Grounding with Novel Affordance Typescited by 0
  16. 2026ThinkAfford: Affordance-Centric Reasoning for Fine-Grained 3D Grounding in Cluttered Scenescited by 0
  17. 2026UniPart: Towards Zero-shot Language-Grounded 3D Part Segmentation for Embodied Interactioncited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024SeqAfford: Sequential 3D Affordance Reasoning via Multimodal Large Language Model
  2. 2026AffordAny: Open-World 3D Affordance Grounding from Monocular RGB Images via Vision-Language-Guided Geometric Reasoning
  3. 20243D-TAFS: A Training-free Framework for 3D Affordance Segmentation
  4. 2024PAVLM: Advancing Point Cloud based Affordance Understanding Via Vision-Language Model
  5. 2025SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting
  6. 2025TRACE: Textual Reasoning for Affordance Coordinate Extraction
  7. 2025AffordBot: 3D Fine-grained Embodied Reasoning via Multimodal Large Language Models
  8. 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions