Online 3D Gaussian Splatting Modeling with Novel View Selection
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Abstract (arXiv)
This study addresses the challenge of generating online 3D Gaussian Splatting (3DGS) models from RGB-only frames. Previous studies have employed dense SLAM techniques to estimate 3D scenes from keyframes for 3DGS model construction. However, these methods are limited by their reliance solely on keyframes, which are insufficient to capture an entire scene, resulting in incomplete reconstructions. Moreover, building a generalizable model requires incorporating frames from diverse viewpoints to achieve broader scene coverage. However, online processing restricts the use of many frames or extensive training iterations. Therefore, we propose a novel method for high-quality 3DGS modeling that improves model completeness through adaptive view selection. By analyzing reconstruction quality online, our approach selects optimal non-keyframes for additional training. By integrating both keyframes and selected non-keyframes, the method refines incomplete regions from diverse viewpoints, significantly enhancing completeness. We also present a framework that incorporates an online multi-view stereo approach, ensuring consistency in 3D information throughout the 3DGS modeling process. Experimental results demonstrate that our method outperforms state-of-the-art methods, delivering exceptional performance in complex outdoor scenes.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 35 of its 44 references that are in the map. First posted on arXiv 19 Aug 2025.
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References · 35
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
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- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 494
- 2016Direct Sparse Odometrycited by 479
23 more
- 2023Gaussian Splatting SLAMcited by 410
- 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 162
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- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
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- 2024GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstructioncited by 30
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- 2024MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereocited by 2
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