I2-SLAM: Inverting Imaging Process for Robust Photorealistic Dense SLAM
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Abstract (arXiv)
We present an inverse image-formation module that can enhance the robustness of existing visual SLAM pipelines for casually captured scenarios. Casual video captures often suffer from motion blur and varying appearances, which degrade the final quality of coherent 3D visual representation. We propose integrating the physical imaging into the SLAM system, which employs linear HDR radiance maps to collect measurements. Specifically, individual frames aggregate images of multiple poses along the camera trajectory to explain prevalent motion blur in hand-held videos. Additionally, we accommodate per-frame appearance variation by dedicating explicit variables for image formation steps, namely white balance, exposure time, and camera response function. Through joint optimization of additional variables, the SLAM pipeline produces high-quality images with more accurate trajectories. Extensive experiments demonstrate that our approach can be incorporated into recent visual SLAM pipelines using various scene representations, such as neural radiance fields or Gaussian splatting.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 38 of its 63 references that are in the map. First posted on arXiv 16 Jul 2024.
Builds on
38 of 63 references.
References · 38
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2015Spatial Transformer Networkscited by 1,423
- 2022Simple Baselines for Image Restorationcited by 701
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2018Learning to See in the Darkcited by 459
- 2023Gaussian Splatting SLAMcited by 410
26 more
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2020Learning to Explore using Active Neural SLAMcited by 308
- 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
- 2017Cognitive Mapping and Planning for Visual Navigationcited by 209
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
- 2022CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memorycited by 164
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 152
- 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 151
- 2015Learning a Convolutional Neural Network for Non-uniform Motion Blur Removalcited by 148
- 2016Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planningcited by 148
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
- 2020Single-Image HDR Reconstruction by Learning to Reverse the Camera Pipelinecited by 131
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 113
- 2022iSDF: Real-Time Neural Signed Distance Fields for Robot Perceptioncited by 107
- 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
- 2016A Neural Approach to Blind Motion Deblurringcited by 69
- 2023CamP: Camera Preconditioning for Neural Radiance Fieldscited by 55
- 2022HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fieldscited by 40
- 2019Synthetic Defocus and Look-Ahead Autofocus for Casual Videographycited by 28
- 2023CATNIPS: Collision Avoidance Through Neural Implicit Probabilistic Scenescited by 19
- 2015Kinect Range Sensing: Structured-Light versus Time-of-Flight Kinectcited by 16
Built on by
Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2025Deblur Gaussian Splatting SLAMcited by 2
- 2026Unblur-SLAM: Dense Neural SLAM for Blurry Inputscited by 1
- 2026RoEL: Robust Event-based 3D Line Reconstructioncited by 0
- 2026MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAMcited by 0
- 2026MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAM15 Aug 2026
- 2026Unblur-SLAM: Dense Neural SLAM for Blurry Inputs26 Mar 2026
- 2026RoEL: Robust Event-based 3D Line Reconstruction20 Feb 2026
- 2025Deblur Gaussian Splatting SLAM16 Mar 2025