ACE-SLAM: Scene Coordinate Regression for Neural Implicit Real-Time SLAM
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Abstract (arXiv)
We present a novel neural RGB-D Simultaneous Localization And Mapping (SLAM) system that learns an implicit map of the scene in real time. For the first time, we explore the use of Scene Coordinate Regression (SCR) as the core implicit map representation in a neural SLAM pipeline, a paradigm that trains a lightweight network to directly map 2D image features to 3D global coordinates. SCR networks provide efficient, low-memory 3D map representations, enable extremely fast relocalization, and inherently preserve privacy, making them particularly suitable for neural implicit SLAM. Our system is the first one to achieve strict real-time in neural implicit RGB-D SLAM by relying on a SCR-based representation. We introduce a novel SCR architecture specifically tailored for this purpose and detail the critical design choices required to integrate SCR into a live SLAM pipeline. The resulting framework is simple yet flexible, seamlessly supporting both sparse and dense features, and operates reliably in dynamic environments without special adaptation. We evaluate our approach on established synthetic and real-world benchmarks, demonstrating competitive performance against the state of the art. Project Page: https://github.com/ialzugaray/ace-slam
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References · 46
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,320
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2025Continuous 3D Perception Model with Persistent Statecited by 548
34 more
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2016Direct Sparse Odometrycited by 485
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2017VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimatorcited by 423
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
- 2020Visual Camera Re-Localization from RGB and RGB-D Images Using DSACcited by 176
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2017CNN-SLAM: Real-time dense monocular SLAM with learned depth predictioncited by 152
- 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 152
- 2016Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planningcited by 150
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 133
- 2019Neural-Guided RANSAC: Learning Where to Sample Model Hypothesescited by 129
- 2020DeepFactors: Real-Time Probabilistic Dense Monocular SLAMcited by 117
- 2023Accelerated Coordinate Encoding: Learning to Relocalize in Minutes using RGB and Posescited by 107
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
- 2019Volumetric Instance-Aware Semantic Mapping and 3D Object Discoverycited by 80
- 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024Deep Patch Visual SLAMcited by 71
- 2019Expert Sample Consensus Applied to Camera Re-Localizationcited by 70
- 2023vMAP: Vectorised Object Mapping for Neural Field SLAMcited by 67
- 2023PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustmentcited by 63
- 2017PL-SLAM: a Stereo SLAM System through the Combination of Points and Line Segmentscited by 59
- 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
- 2024NeSLAM: Neural Implicit Mapping and Self-Supervised Feature Tracking With Depth Completion and Denoisingcited by 30
- 2023HSCNet++: Hierarchical Scene Coordinate Classification and Regression for Visual Localization with Transformercited by 26
- 2024DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAMcited by 23
- 2024RoDyn-SLAM: Robust Dynamic Dense RGB-D SLAM with Neural Radiance Fieldscited by 22
- 2025R-SCoRe: Revisiting Scene Coordinate Regression for Robust Large-Scale Visual Localizationcited by 17
- 2024NID-SLAM: Neural Implicit Representation-based RGB-D SLAM in dynamic environmentscited by 10
- 2025ACE-G: Improving Generalization of Scene Coordinate Regression Through Query Pre-Trainingcited by 9
- 2025Scene Coordinate Reconstruction Priorscited by 2
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