GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats
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Abstract (arXiv)
Tracking and mapping in large-scale, unbounded outdoor environments using only monocular RGB input presents substantial challenges for existing SLAM systems. Traditional Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) SLAM methods are typically limited to small, bounded indoor settings. To overcome these challenges, we introduce GigaSLAM, the first RGB NeRF / 3DGS-based SLAM framework for kilometer-scale outdoor environments, as demonstrated on the KITTI, KITTI 360, 4 Seasons and A2D2 datasets. Our approach employs a hierarchical sparse voxel map representation, where Gaussians are decoded by neural networks at multiple levels of detail. This design enables efficient, scalable mapping and high-fidelity viewpoint rendering across expansive, unbounded scenes. For front-end tracking, GigaSLAM utilizes a metric depth model combined with epipolar geometry and PnP algorithms to accurately estimate poses, while incorporating a Bag-of-Words-based loop closure mechanism to maintain robust alignment over long trajectories. Consequently, GigaSLAM delivers high-precision tracking and visually faithful rendering on urban outdoor benchmarks, establishing a robust SLAM solution for large-scale, long-term scenarios, and significantly extending the applicability of Gaussian Splatting SLAM systems to unbounded outdoor environments. GitHub: https://github.com/DengKaiCQ/GigaSLAM.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 46 of its 68 references that are in the map. First posted on arXiv 11 Mar 2025.
Builds on
46 of 68 references.
References · 46
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 820
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
34 more
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2023LightGlue: Local Feature Matching at Light Speedcited by 590
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 575
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Gaussian Splatting SLAMcited by 415
- 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 411
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 382
- 2020DISK: Learning local features with policy gradientcited by 312
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2021Pixel-Perfect Structure-from-Motion with Featuremetric Refinementcited by 200
- 2020A2D2: Audi Autonomous Driving Datasetcited by 190
- 2022Deep Patch Visual Odometrycited by 190
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2018BA-Net: Dense Bundle Adjustment Networkcited by 175
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 164
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 152
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 133
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024Deep Patch Visual SLAMcited by 71
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 66
- 2024RGBD GS-ICP SLAMcited by 65
- 2018LDSO: Direct Sparse Odometry with Loop Closurecited by 51
- 20204Seasons: A Cross-Season Dataset for Multi-Weather SLAM in Autonomous Drivingcited by 51
- 2021DF-VO: What Should Be Learnt for Visual Odometry?cited by 22
- 2019An Evaluation of Feature Matchers for Fundamental Matrix Estimationcited by 18
- 2025RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenescited by 18
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Citing papers per year: 2025: 4; 2026: 10.
14 papers.
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- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 31
- 2025VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenescited by 13
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAMcited by 6
- 2026S-MUSt3R: Sliding Multi-view 3D Reconstructioncited by 3
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistencycited by 2
- 2026SLAM Adversarial Lab: An Extensible Framework for Visual SLAM Robustness Evaluation under Adverse Conditionscited by 1
- 2025MOGS: Monocular Object-guided Gaussian Splatting in Large Scenescited by 0
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigationcited by 0
- 2026MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimizationcited by 0
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenescited by 0
- 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition23 Jul 2026
- 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency16 Jul 2026
- 2026LTM: Large-scale Terrain Model for Wildfire-prone Landscapes9 Jul 2026
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes29 Jun 2026
- 2026MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization16 Jun 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction9 Apr 2026
- 2026SLAM Adversarial Lab: An Extensible Framework for Visual SLAM Robustness Evaluation under Adverse Conditions17 Mar 2026
- 2026S-MUSt3R: Sliding Multi-view 3D Reconstruction4 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM2 Dec 2025
- 2025MOGS: Monocular Object-guided Gaussian Splatting in Large Scenes8 Sep 2025
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 31
- 2025VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenescited by 13
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAMcited by 6
- 2026S-MUSt3R: Sliding Multi-view 3D Reconstructioncited by 3
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistencycited by 2
- 2026SLAM Adversarial Lab: An Extensible Framework for Visual SLAM Robustness Evaluation under Adverse Conditionscited by 1
- 2025MOGS: Monocular Object-guided Gaussian Splatting in Large Scenescited by 0
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigationcited by 0
- 2026MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimizationcited by 0
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenescited by 0
12 most cited of 14 All 14 (JSON)
- 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition23 Jul 2026
- 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency16 Jul 2026
- 2026LTM: Large-scale Terrain Model for Wildfire-prone Landscapes9 Jul 2026
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes29 Jun 2026
- 2026MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization16 Jun 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction9 Apr 2026
- 2026SLAM Adversarial Lab: An Extensible Framework for Visual SLAM Robustness Evaluation under Adverse Conditions17 Mar 2026
- 2026S-MUSt3R: Sliding Multi-view 3D Reconstruction4 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM2 Dec 2025
- 2025MOGS: Monocular Object-guided Gaussian Splatting in Large Scenes8 Sep 2025
12 newest of 14 All 14 (JSON)