Avatars
Key facts. Avatars: 473 papers on arXiv since 2021 (data through 19 Oct 2026). 110 of its 473 mapped papers (23%) cite “Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies” (2021, arXiv 2105.02872). 1 new paper 1 Oct–19 Oct.
What’s new
1 Oct – 19 Oct 2026
1 new since 1 Oct
Foundations
Most cited by papers here
- Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies2021cited by 110 here
- A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose2021cited by 83 here
- NeuMan: Neural Human Radiance Field from a Single Video2022cited by 77 here
- 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting2023cited by 67 here
- AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis2021cited by 64 here
Lineage
The papers this direction builds on, oldest first.
Each paper on the line cites the one before.
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 43 here
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 61 here
- 2022TensoRF: Tensorial Radiance Fieldscited by 44 here
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 217 here
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 42 here
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 47 here
- 2023HUGS: Human Gaussian Splatscited by 52 here
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 62 here
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 67 here
15 more it builds on, not in this chain
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 83 here
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 42 here
- 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 64 here
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 39 here
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 110 here
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 59 here
- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 41 here
- 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 62 here
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 53 here
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 39 here
- 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 44 here
- 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 77 here
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 73 here
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 58 here
- 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 61 here
The 24 most cited of 974.
Browse
30 of 473, ranked 6–35
- 6GauHuman: Articulated Gaussian Splatting from Monocular Human Videos202362
- 7Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering202162
- 8SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting202461
- 9ARAH: Animatable Volume Rendering of Articulated Human SDFs202258
- 10H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion202153
- 11HUGS: Human Gaussian Splats202352
- 12Mixture of Volumetric Primitives for Efficient Neural Rendering202142
- 13Animatable Neural Radiance Fields from Monocular RGB Videos202141
- 14Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video202239
- 15Human Gaussian Splatting: Real-time Rendering of Animatable Avatars202338
All 30
- 16MonoHuman: Animatable Human Neural Field from Monocular Video202337
- 17Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation202233
- 18RigNeRF: Fully Controllable Neural 3D Portraits202233
- 19Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing202232
- 20SHERF: Generalizable Human NeRF from a Single Image202331
- 21GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis202329
- 22Expressive Whole-Body 3D Gaussian Avatar202428
- 23AvatarReX: Real-time Expressive Full-body Avatars202328
- 24Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis202228
- 25Efficient Region-Aware Neural Radiance Fields for High-Fidelity Talking Portrait Synthesis202327
- 26Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition202226
- 27Fast-SNARF: A Fast Deformer for Articulated Neural Fields202226
- 28Learning Neural Volumetric Representations of Dynamic Humans in Minutes202325
- 29MPS-NeRF: Generalizable 3D Human Rendering from Multiview Images202224
- 30HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion202323
- 31PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering202123
- 32MoFaNeRF: Morphable Facial Neural Radiance Field202123
- 33TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting202422
- 34HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting202322
- 35Capturing and Animation of Body and Clothing from Monocular Video202222