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Object-Centric Dexterous Manipulation from Human Motion Data

arXiv 2411.04005 ↗First posted 6 Nov 2024cs.ROcited by 30

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Abstract (arXiv)

Manipulating objects to achieve desired goal states is a basic but important skill for dexterous manipulation. Human hand motions demonstrate proficient manipulation capability, providing valuable data for training robots with multi-finger hands. Despite this potential, substantial challenges arise due to the embodiment gap between human and robot hands. In this work, we introduce a hierarchical policy learning framework that uses human hand motion data for training object-centric dexterous robot manipulation. At the core of our method is a high-level trajectory generative model, learned with a large-scale human hand motion capture dataset, to synthesize human-like wrist motions conditioned on the desired object goal states. Guided by the generated wrist motions, deep reinforcement learning is further used to train a low-level finger controller that is grounded in the robot's embodiment to physically interact with the object to achieve the goal. Through extensive evaluation across 10 household objects, our approach not only demonstrates superior performance but also showcases generalization capability to novel object geometries and goal states. Furthermore, we transfer the learned policies from simulation to a real-world bimanual dexterous robot system, further demonstrating its applicability in real-world scenarios. Project website: https://cypypccpy.github.io/obj-dex.github.io/.

Key facts. Cited by 30 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Nov 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 19; 2026: 11.

30 papers.

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  1. 2025DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Graspingcited by 87
  2. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  3. 2025Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoidscited by 40
  4. 2025DexMachina: Functional Retargeting for Bimanual Dexterous Manipulationcited by 30
  5. 2025Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstrationcited by 27
  6. 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 23
  7. 2025Dex1B: Learning with 1B Demonstrations for Dexterous Manipulationcited by 23
  8. 2025DemoDiffusion: One-Shot Human Imitation using pre-trained Diffusion Policycited by 16
  9. 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 10
  10. 2025From Simple to Complex Skills: The Case of In-Hand Object Reorientationcited by 8
  11. 2025RUKA: Rethinking the Design of Humanoid Hands with Learningcited by 8
  12. 2025GenFlowRL: Shaping Rewards with Generative Object-Centric Flow in Visual Reinforcement Learningcited by 8
18 more
  1. 2025Novel Diffusion Models for Multimodal 3D Hand Trajectory Predictioncited by 7
  2. 2025Scaffolding Dexterous Manipulation with Vision-Language Modelscited by 7
  3. 2025Robot Learning from Any Imagescited by 7
  4. 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videoscited by 7
  5. 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstrationcited by 6
  6. 2025LodeStar: Long-horizon Dexterity via Synthetic Data Augmentation from Human Demonstrationscited by 3
  7. 2025Learning Adaptive Dexterous Grasping from Single Demonstrationscited by 2
  8. 2026FAR-Dex: Few-shot Data Augmentation and Adaptive Residual Policy Refinement for Dexterous Manipulationcited by 2
  9. 2025IGen: Scalable Data Generation for Robot Learning from Open-World Imagescited by 1
  10. 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 1
  11. 2025DexCanvas: Bridging Human Demonstrations and Robot Learning for Dexterous Manipulationcited by 0
  12. 2026ContactExplorer: Contact Coverage-Guided Exploration for General-Purpose Dexterous Manipulationcited by 0
  13. 2026Mana: Dexterous Manipulation of Articulated Toolscited by 0
  14. 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulationcited by 0
  15. 2026Revisiting Euler-Angle Regression with Kolmogorov-Arnold Networkscited by 0
  16. 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
  17. 2026X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resetscited by 0
  18. 2026Learning Expressive and Compositional Motion Representation via Spectral Skillscited by 0