mlsanityData to 7 Oct 2026

Adaptive Curriculum Generation from Demonstrations for Sim-to-Real Visuomotor Control

arXiv 1910.07972 ↗First posted 17 Oct 2019cs.RO cs.CV cs.LGcited by 7

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Abstract (arXiv)

We propose Adaptive Curriculum Generation from Demonstrations (ACGD) for reinforcement learning in the presence of sparse rewards. Rather than designing shaped reward functions, ACGD adaptively sets the appropriate task difficulty for the learner by controlling where to sample from the demonstration trajectories and which set of simulation parameters to use. We show that training vision-based control policies in simulation while gradually increasing the difficulty of the task via ACGD improves the policy transfer to the real world. The degree of domain randomization is also gradually increased through the task difficulty. We demonstrate zero-shot transfer for two real-world manipulation tasks: pick-and-stow and block stacking. A video showing the results can be found at https://lmb.informatik.uni-freiburg.de/projects/curriculum/

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 Oct 2019.

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Citing papers per year: 2021: 4; 2022: 1; 2023: 1; 2024: 0; 2025: 0; 2026: 1.

7 papers.