Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Reinforcement learning combined with sim-to-real transfer offers a general framework for developing locomotion controllers for legged robots. To facilitate successful deployment in the real world, smoothing techniques, such as low-pass filters and smoothness rewards, are often employed to develop policies with smooth behaviors. However, because these techniques are non-differentiable and usually require tedious tuning of a large set of hyperparameters, they tend to require extensive manual tuning for each robotic platform. To address this challenge and establish a general technique for enforcing smooth behaviors, we propose a simple and effective method that imposes a Lipschitz constraint on a learned policy, which we refer to as Lipschitz-Constrained Policies (LCP). We show that the Lipschitz constraint can be implemented in the form of a gradient penalty, which provides a differentiable objective that can be easily incorporated with automatic differentiation frameworks. We demonstrate that LCP effectively replaces the need for smoothing rewards or low-pass filters and can be easily integrated into training frameworks for many distinct humanoid robots. We extensively evaluate LCP in both simulation and real-world humanoid robots, producing smooth and robust locomotion controllers. All simulation and deployment code, along with complete checkpoints, is available on our project page: https://lipschitz-constrained-policy.github.io.
Key facts. Cited by 30 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 42 of its 54 references that are in the map. First posted on arXiv 15 Oct 2024.
Builds on
42 of 54 references.
Closest ancestors · 3
Same direction, newest first
- 2024One Policy to Run Them All: an End-to-end Learning Approach to Multi-Embodiment Locomotion10 Sep
- 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning26 Aug
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation7 Mar
Other references · 39
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- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
- 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 672
- 2017Wasserstein GANcited by 639
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
- 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
- 2018Regularisation of Neural Networks by Enforcing Lipschitz Continuitycited by 314
- 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 251
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- 2023Extreme Parkour with Legged Robotscited by 164
- 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 145
- 2024Expressive Whole-Body Control for Humanoid Robotscited by 139
- 2022Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotioncited by 121
- 2021Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal Robotscited by 116
- 2024Humanoid Parkour Learningcited by 96
- 2023CALM: Conditional Adversarial Latent Models for Directable Virtual Characterscited by 94
- 2018Lipschitz Continuity in Model-based Reinforcement Learningcited by 91
- 2021Minimizing Energy Consumption Leads to the Emergence of Gaits in Legged Robotscited by 76
- 2024Humanoid Locomotion as Next Token Predictioncited by 69
- 2024Visual Whole-Body Control for Legged Loco-Manipulationcited by 62
- 2024WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contactscited by 61
- 2022Adapting Rapid Motor Adaptation for Bipedal Robotscited by 54
- 2024Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfercited by 53
- 2022GenLoco: Generalized Locomotion Controllers for Quadrupedal Robotscited by 48
- 2023Learning Vision-Based Bipedal Locomotion for Challenging Terraincited by 42
- 2023Legs as Manipulator: Pushing Quadrupedal Agility Beyond Locomotioncited by 39
- 2024Opt2Skill: Imitating Dynamically-feasible Whole-Body Trajectories for Versatile Humanoid Loco-Manipulationcited by 39
- 2022Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robotcited by 38
- 2023Robust and Versatile Bipedal Jumping Control through Reinforcement Learningcited by 36
- 2022L2C2: Locally Lipschitz Continuous Constraint towards Stable and Smooth Reinforcement Learningcited by 27
- 2024Learning Humanoid Locomotion over Challenging Terraincited by 26
- 2024Berkeley Humanoid: A Research Platform for Learning-based Controlcited by 24
- 2022Sim-to-Real Transfer for Quadrupedal Locomotion via Terrain Transformercited by 14
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Citing papers per year: 2024: 3; 2025: 15; 2026: 12.
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- 2026Smoothness as a Constraint for Stable Humanoid Locomotion21 Sep 2026
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- 2025Stabilizing Humanoid Robot Trajectory Generation via Physics-Informed Learning and Control-Informed Steering29 Sep 2025
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- 2025HuB: Learning Extreme Humanoid Balance12 May 2025
- 2025TWIST: Teleoperated Whole-Body Imitation System5 May 2025
- 2025Spectral Normalization for Lipschitz-Constrained Policies on Learning Humanoid Locomotion11 Apr 2025
- 2025SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulation18 Feb 2025
- 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit18 Feb 2025
- 2025Learning Getting-Up Policies for Real-World Humanoid Robots17 Feb 2025
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds14 Feb 2025
- 2025A Unified and General Humanoid Whole-Body Controller for Versatile Locomotion5 Feb 2025
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking23 Dec 2024
- 2024Learning from Massive Human Videos for Universal Humanoid Pose Control18 Dec 2024
- 2024Dynamics as Prompts: In-Context Learning for Sim-to-Real System Identifications27 Oct 2024
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
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- 2025Discovering Self-Protective Falling Policy for Humanoid Robot via Deep Reinforcement Learningcited by 0
- 2026Task-Specified Compliance Bounds for Humanoids via Lipschitz-Constrained Policiescited by 0
- 2026Redesigning Regularization for Effective Policy Smoothingcited by 0
- 2026Mind the Phase: Effective Rank and Representation Health in Legged Locomotioncited by 0
- 2026Smoothness as a Constraint for Stable Humanoid Locomotioncited by 0
- 2026MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blendingcited by 0
- 2026MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blending1 Oct 2026
- 2026Smoothness as a Constraint for Stable Humanoid Locomotion21 Sep 2026
- 2026Mind the Phase: Effective Rank and Representation Health in Legged Locomotion7 Sep 2026
- 2026Redesigning Regularization for Effective Policy Smoothing11 Jun 2026
- 2026Task-Specified Compliance Bounds for Humanoids via Lipschitz-Constrained Policies17 Mar 2026
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions19 Jan 2026
- 2025Discovering Self-Protective Falling Policy for Humanoid Robot via Deep Reinforcement Learning1 Dec 2025
- 2025Spectral Normalization for Lipschitz-Constrained Policies on Learning Humanoid Locomotion11 Apr 2025
- 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
- 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 76
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 46
- 2024Learning from Massive Human Videos for Universal Humanoid Pose Controlcited by 29
- 2025HuB: Learning Extreme Humanoid Balancecited by 28
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- 2025The Reality Gap in Robotics: Challenges, Solutions, and Best Practicescited by 24
- 2025LocoFormer: Generalist Locomotion via Long-context Adaptationcited by 20
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- 2025A Unified and General Humanoid Whole-Body Controller for Versatile Locomotioncited by 11
- 2024Dynamics as Prompts: In-Context Learning for Sim-to-Real System Identificationscited by 10
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 8
12 most cited of 18 All 18 (JSON)
- 2026Sim-to-Real of Humanoid Locomotion Policies via Joint Torque Space Perturbation Injection23 Mar 2026
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data10 Mar 2026
- 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots6 Mar 2026
- 2026CMR: Contractive Mapping Embeddings for Robust Humanoid Locomotion on Unstructured Terrains3 Feb 2026
- 2025Coordinated Humanoid Manipulation with Choice Policies31 Dec 2025
- 2025From Generated Human Videos to Physically Plausible Robot Trajectories4 Dec 2025
- 2025The Reality Gap in Robotics: Challenges, Solutions, and Best Practices23 Oct 2025
- 2025LocoFormer: Generalist Locomotion via Long-context Adaptation28 Sep 2025
- 2025GBC: Generalized Behavior-Cloning Framework for Whole-Body Humanoid Imitation13 Aug 2025
- 2025HuB: Learning Extreme Humanoid Balance12 May 2025
- 2025TWIST: Teleoperated Whole-Body Imitation System5 May 2025
- 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit18 Feb 2025
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