mlsanityData to 7 Oct 2026

RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control

arXiv 2506.12769 ↗First posted 15 Jun 2025cs.RO cs.LGcited by 10

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Abstract (arXiv)

This paper focuses on a critical challenge in robotics: translating text-driven human motions into executable actions for humanoid robots, enabling efficient and cost-effective learning of new behaviors. While existing text-to-motion generation methods achieve semantic alignment between language and motion, they often produce kinematically or physically infeasible motions unsuitable for real-world deployment. To bridge this sim-to-real gap, we propose Reinforcement Learning from Physical Feedback (RLPF), a novel framework that integrates physics-aware motion evaluation with text-conditioned motion generation. RLPF employs a motion tracking policy to assess feasibility in a physics simulator, generating rewards for fine-tuning the motion generator. Furthermore, RLPF introduces an alignment verification module to preserve semantic fidelity to text instructions. This joint optimization ensures both physical plausibility and instruction alignment. Extensive experiments show that RLPF greatly outperforms baseline methods in generating physically feasible motions while maintaining semantic correspondence with text instruction, enabling successful deployment on real humanoid robots.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 25 of its 31 references that are in the map. First posted on arXiv 15 Jun 2025.

Builds on

25 of 31 references.

References · 25

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
  3. 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 12,865
  4. 2017Neural Discrete Representation Learningcited by 4,650
  5. 2020Learning to summarize from human feedbackcited by 2,562
  6. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  7. 2022Human Motion Diffusion Modelcited by 1,062
  8. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
  9. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  10. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  11. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  12. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
13 more
  1. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
  2. 2022EDGE: Editable Dance Generation From Musiccited by 284
  3. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
  4. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
  5. 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 112
  6. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 104
  7. 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 75
  8. 2020MoVi: A Large Multipurpose Motion and Video Datasetcited by 58
  9. 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 58
  10. 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generationcited by 56
  11. 2024Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfercited by 35
  12. 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Modelcited by 25
  13. 2024Learning Generalizable Human Motion Generator with Reinforcement Learningcited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 5.

10 papers.