RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control
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Abstract (arXiv)
This paper focuses on a critical challenge in robotics: translating text-driven human motions into executable actions for humanoid robots, enabling efficient and cost-effective learning of new behaviors. While existing text-to-motion generation methods achieve semantic alignment between language and motion, they often produce kinematically or physically infeasible motions unsuitable for real-world deployment. To bridge this sim-to-real gap, we propose Reinforcement Learning from Physical Feedback (RLPF), a novel framework that integrates physics-aware motion evaluation with text-conditioned motion generation. RLPF employs a motion tracking policy to assess feasibility in a physics simulator, generating rewards for fine-tuning the motion generator. Furthermore, RLPF introduces an alignment verification module to preserve semantic fidelity to text instructions. This joint optimization ensures both physical plausibility and instruction alignment. Extensive experiments show that RLPF greatly outperforms baseline methods in generating physically feasible motions while maintaining semantic correspondence with text instruction, enabling successful deployment on real humanoid robots.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 25 of its 31 references that are in the map. First posted on arXiv 15 Jun 2025.
Builds on
25 of 31 references.
References · 25
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13 more
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
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Built on by
Citing papers per year: 2025: 5; 2026: 5.
10 papers.
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
- 2025From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidancecited by 17
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotioncited by 6
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 5
- 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generationcited by 3
- 2025PIGEON: VLM-Driven Object Navigation via Points of Interest Selectioncited by 0
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Trainingcited by 0
- 2026From Digital Human Interactions to Physics-Based Humanoid Skills: Physics-Grounded Post-Training of Interaction Generatorscited by 0
- 2026From Digital Human Interactions to Physics-Based Humanoid Skills: Physics-Grounded Post-Training of Interaction Generators7 Oct 2026
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training22 Sep 2026
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics22 Jun 2026
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data10 Mar 2026
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions19 Jan 2026
- 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generation30 Dec 2025
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotion29 Dec 2025
- 2025PIGEON: VLM-Driven Object Navigation via Points of Interest Selection17 Nov 2025
- 2025From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance16 Oct 2025
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos21 Jul 2025