mlsanityData to 14 Oct 2026

Real-Time Bundle Adjustment for Ultra-High-Resolution UAV Imagery Using Adaptive Patch-Based Feature Tracking

arXiv 2511.06152 ↗First posted 8 Nov 2025cs.CV math.OCcited by 0

Not on the map. Why?

Abstract (arXiv)

Real-time processing of UAV imagery is crucial for applications requiring urgent geospatial information, such as disaster response, where rapid decision-making and accurate spatial data are essential. However, processing high-resolution imagery in real time presents significant challenges due to the computational demands of feature extraction, matching, and bundle adjustment (BA). Conventional BA methods either downsample images, sacrificing important details, or require extensive processing time, making them unsuitable for time-critical missions. To overcome these limitations, we propose a novel real-time BA framework that operates directly on fullresolution UAV imagery without downsampling. Our lightweight, onboard-compatible approach divides each image into user-defined patches (e.g., NxN grids, default 150x150 pixels) and dynamically tracks them across frames using UAV GNSS/IMU data and a coarse, globally available digital surface model (DSM). This ensures spatial consistency for robust feature extraction and matching between patches. Overlapping relationships between images are determined in real time using UAV navigation system, enabling the rapid selection of relevant neighbouring images for localized BA. By limiting optimization to a sliding cluster of overlapping images, including those from adjacent flight strips, the method achieves real-time performance while preserving the accuracy of global BA. The proposed algorithm is designed for seamless integration into the DLR Modular Aerial Camera System (MACS), supporting largearea mapping in real time for disaster response, infrastructure monitoring, and coastal protection. Validation on MACS datasets with 50MP images demonstrates that the method maintains precise camera orientations and high-fidelity mapping across multiple strips, running full bundle adjustment in under 2 seconds without GPU acceleration.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 14 references that are in the map. First posted on arXiv 8 Nov 2025.

Builds on

6 of 14 references.

References · 6

  1. 2021LoFTR: Detector-Free Local Feature Matching with Transformerscited by 984
  2. 2023LightGlue: Local Feature Matching at Light Speedcited by 590
  3. 2016Visual-Inertial Monocular SLAM with Map Reusecited by 32
  4. 2025DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagerycited by 22
  5. 2020OpenREALM: Real-time Mapping for Unmanned Aerial Vehiclescited by 2
  6. 2024FlyNeRF: NeRF-Based Aerial Mapping for High-Quality 3D Scene Reconstructioncited by 2

Built on by

Not cited yet.