ZeD-MAP: Bundle Adjustment Guided Zero-Shot Depth Maps for Real-Time Aerial Imaging
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Abstract (arXiv)
Real-time depth reconstruction from ultra-high-resolution UAV imagery is essential for time-critical geospatial tasks such as disaster response, yet remains challenging due to wide-baseline parallax, large image sizes, low-texture or specular surfaces, occlusions, and strict computational constraints. Recent zero-shot diffusion models offer fast per-image dense predictions without task-specific retraining, and require fewer labelled datasets than transformer-based predictors while avoiding the rigid capture geometry requirement of classical multi-view stereo. However, their probabilistic inference prevents reliable metric accuracy and temporal consistency across sequential frames and overlapping tiles. We present ZeD-MAP, a cluster-level framework that converts a test-time diffusion depth model into a metrically consistent, SLAM-like mapping pipeline by integrating incremental cluster-based bundle adjustment (BA). Streamed UAV frames are grouped into overlapping clusters; periodic BA produces metrically consistent poses and sparse 3D tie-points, which are reprojected into selected frames and used as metric guidance for diffusion-based depth estimation. Validation on ground-marker flights captured at approximately 50 m altitude (GSD is approximately 0.85 cm/px, corresponding to 2,650 square meters ground coverage per frame) with the DLR Modular Aerial Camera System (MACS) shows that our method achieves sub-meter accuracy, with approximately 0.87 m error in the horizontal (XY) plane and 0.12 m in the vertical (Z) direction, while maintaining per-image runtimes between 1.47 and 4.91 seconds. Results are subject to minor noise from manual point-cloud annotation. These findings show that BA-based metric guidance provides consistency comparable to classical photogrammetric methods while significantly accelerating processing, enabling real-time 3D map generation.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 10 of its 19 references that are in the map. First posted on arXiv 6 Apr 2026.
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10 of 19 references.
References · 10
- 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
- 2023LightGlue: Local Feature Matching at Light Speedcited by 583
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 295
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 130
- 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
- 2024Marigold-DC: Zero-Shot Monocular Depth Completion with Guided Diffusioncited by 47
- 2024Video Depth without Video Modelscited by 28
- 2025DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagerycited by 20
- 2022PSMNet: Position-aware Stereo Merging Network for Room Layout Estimationcited by 10
- 2025Aerial Image Stitching Using IMU Data from a UAVcited by 1
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- 2025Zero-shot Depth Completion via Test-time Alignment with Affine-invariant Depth Prior
- 2024GRIN: Zero-Shot Metric Depth with Pixel-Level Diffusion
- 2026FlowPilot: Real-Time World-Action Modeling for Agile UAV Navigation
- 2023Zero-Shot Metric Depth with a Field-of-View Conditioned Diffusion Model
- 2026D3-RSMDE: 40× Faster and High-Fidelity Remote Sensing Monocular Depth Estimation
- 2026Marigold V2: Revisiting Diffusion Transformers for Monocular Depth Estimation
- 2026Selection, Not Fusion: Radar-Modulated State Space Models for Radar-Camera Depth Estimation
- 2026Real-Time Monocular Scene Analysis for UAV in Outdoor Environments