Training-Free Multi-View Extension of IC-Light for Textual Position-Aware Scene Relighting
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We introduce GS-Light, an efficient, textual position-aware pipeline for text-guided relighting of 3D scenes represented via Gaussian Splatting (3DGS). GS-Light implements a training-free extension of a single-input diffusion model to handle multi-view inputs. Given a user prompt that may specify lighting direction, color, intensity, or reference objects, we employ a large vision-language model (LVLM) to parse the prompt into lighting priors. Using off-the-shelf estimators for geometry and semantics (depth, surface normals, and semantic segmentation), we fuse these lighting priors with view-geometry constraints to compute illumination maps and generate initial latent codes for each view. These meticulously derived init latents guide the diffusion model to generate relighting outputs that more accurately reflect user expectations, especially in terms of lighting direction. By feeding multi-view rendered images, along with the init latents, into our multi-view relighting model, we produce high-fidelity, artistically relit images. Finally, we fine-tune the 3DGS scene with the relit appearance to obtain a fully relit 3D scene. We evaluate GS-Light on both indoor and outdoor scenes, comparing it to state-of-the-art baselines including per-view relighting, video relighting, and scene editing methods. Using quantitative metrics (multi-view consistency, imaging quality, aesthetic score, semantic similarity, etc.) and qualitative assessment (user studies), GS-Light demonstrates consistent improvements over baselines. Code and assets will be made available upon publication.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 45 of its 58 references that are in the map. First posted on arXiv 17 Nov 2025.
Builds on
45 of 58 references.
Closest ancestors · 8
Same direction, newest first
- 2025RelightVid: Temporal-Consistent Diffusion Model for Video Relighting27 Jan
- 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing7 Nov
- 2024InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting8 Aug
- 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal24 Jun
- 2024ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing13 Jun
- 2023Relightful Harmonization: Lighting-aware Portrait Background Replacement11 Dec
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation4 Dec
- 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Model10 Nov
Other references · 37
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Scalable Diffusion Models with Transformerscited by 6,054
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
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- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
25 more
- 2022Null-text Inversion for Editing Real Images using Guided Diffusion Modelscited by 1,179
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
- 2021DiffusionCLIP: Text-Guided Diffusion Models for Robust Image Manipulationcited by 642
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023What's "up" with vision-language models? Investigating their struggle with spatial reasoningcited by 254
- 2023Style Aligned Image Generation via Shared Attentioncited by 216
- 2024InstantStyle: Free Lunch towards Style-Preserving in Text-to-Image Generationcited by 170
- 2019Single Image Portrait Relightingcited by 152
- 2023LLaVA-Grounding: Grounded Visual Chat with Large Multimodal Modelscited by 113
- 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
- 2019Learning Physics-guided Face Relighting under Directional Lightcited by 90
- 2024StyleGaussian: Instant 3D Style Transfer with Gaussian Splattingcited by 79
- 2024ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fieldscited by 68
- 2024DEADiff: An Efficient Stylization Diffusion Model with Disentangled Representationscited by 68
- 2024SwitchLight: Co-design of Physics-driven Architecture and Pre-training Framework for Human Portrait Relightingcited by 67
- 2024InstantStyle-Plus: Style Transfer with Content-Preserving in Text-to-Image Generationcited by 53
- 2024GS^3: Efficient Relighting with Triple Gaussian Splattingcited by 44
- 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 42
- 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
- 2024RNG: Relightable Neural Gaussianscited by 16
- 2025Visual Position Prompt for MLLM based Visual Groundingcited by 16
- 2025Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Modelscited by 13
- 2024Reference-based Controllable Scene Stylization with Gaussian Splattingcited by 12
- 2024GUS-IR: Gaussian Splatting with Unified Shading for Inverse Renderingcited by 11
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2025RelightMaster: Precise Video Relighting with Multi-plane Light Images
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
- 2025DreamLight: Towards Harmonious and Consistent Image Relighting
- 2024MVLight: Relightable Text-to-3D Generation via Light-conditioned Multi-View Diffusion
- 2026SyncLight: Single-Edit Multi-View Relighting
- 2025UniLumos: Fast and Unified Image and Video Relighting with Physics-Plausible Feedback
- 2026GR3EN: Generative Relighting for 3D Environments