VLM-Guided Experience Replay
On the map: LLM reasoning → Multimodal reasoning
Abstract (arXiv)
Recent advances in Large Language Models (LLMs) and Vision-Language Models (VLMs) have enabled powerful semantic and multimodal reasoning capabilities, creating new opportunities to enhance sample efficiency, high-level planning, and interpretability in reinforcement learning (RL). While prior work has integrated LLMs and VLMs into various components of RL, the replay buffer, a core component for storing and reusing experiences, remains unexplored. We propose addressing this gap by leveraging VLMs to guide the prioritization of experiences in the replay buffer. Our key idea is to use a frozen, pre-trained VLM as an automated evaluator to identify and prioritize promising sub-trajectories from the agent's experiences. Across scenarios, including game-playing and robotics, spanning both discrete and continuous domains, agents trained with our proposed prioritization method achieve 15-57% higher average success rates and improve sample efficiency by 35-55% compared to previous approaches. Project page: https://esharony.me/projects/vlm-rb/
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 52 of its 64 references that are in the map. First posted on arXiv 2 Feb 2026.
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52 of 64 references.
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38 more
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- 2026Freshness-Aware Prioritized Experience Replay for LLM/VLM Reinforcement Learning
- 2025Improving RL Exploration for LLM Reasoning through Retrospective Replay
- 2025RLEP: Reinforcement Learning with Experience Replay for LLM Reasoning
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