mlsanityData to 7 Oct 2026

Learning Process Rewards via Success Visitation Matching for Efficient RL

arXiv 2606.23640 ↗First posted 22 Jun 2026cs.LG cs.AI cs.ROcited by 0

Not on the map. Why?

Abstract (arXiv)

In many modern applications of reinforcement learning (RL), the natural reward for a task of interest is inherently sparse: a reward of 0 is given everywhere except when the task is completed, when a reward of +1 is given. Training a policy to maximize such a sparse reward requires solving a challenging credit assignment problem, leading to slow or ineffective RL improvement. We propose a simple approach to transform a sparse outcome reward into a dense process reward. Our approach relies on training a discriminator to distinguish between previous successful and unsuccessful episodes, and using this discriminator to incentivize the RL-learned policy to match the state-action visitations of successful episodes, while avoiding those of unsuccessful episodes. By incentivizing the policy to match the visitations over all states, not just those that correspond to task success, this reward provides dense feedback on whether progress is being made towards task completion, and, we show, provably achieves this without changing the optimal policy. Focusing on finetuning of robotic control policies, we demonstrate that our approach leads to significantly faster RL finetuning performance on both simulated and real-world manipulation tasks, as compared to simply maximizing the sparse outcome reward.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 88 of its 96 references that are in the map. First posted on arXiv 22 Jun 2026.

Builds on

88 of 96 references.

References · 88

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  3. 2017Deep reinforcement learning from human preferencescited by 3,846
  4. 2023Let's Verify Step by Stepcited by 3,598
  5. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  6. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
  7. 2024Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameterscited by 1,928
  8. 2016Generative Adversarial Imitation Learningcited by 1,576
  9. 2024Octo: An Open-Source Generalist Robot Policycited by 1,427
  10. 2025Kimi k1.5: Scaling Reinforcement Learning with LLMscited by 1,193
  11. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
  12. 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
38 more
  1. 2018Exploration by Random Network Distillationcited by 966
  2. 2023Math-Shepherd: Verify and Reinforce LLMs Step-by-step without Human Annotationscited by 895
  3. 2015End-to-End Training of Deep Visuomotor Policiescited by 847
  4. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 699
  5. 2023WizardMath: Empowering Mathematical Reasoning for Large Language Models via Reinforced Evol-Instructcited by 618
  6. 2016Deep Exploration via Bootstrapped DQNcited by 518
  7. 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 485
  8. 2025Process Reinforcement through Implicit Rewardscited by 478
  9. 2024Improve Mathematical Reasoning in Language Models by Automated Process Supervisioncited by 426
  10. 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robotscited by 391
  11. 2022VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Trainingcited by 384
  12. 2023Efficient Online Reinforcement Learning with Offline Datacited by 332
  13. 2016Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collectioncited by 312
  14. 2016#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learningcited by 307
  15. 2025π*0.6: a VLA That Learns From Experiencecited by 280
  16. 2024Rewarding Progress: Scaling Automated Process Verifiers for LLM Reasoningcited by 267
  17. 2024Diffusion Policy Policy Optimizationcited by 255
  18. 2018Residual Reinforcement Learning for Robot Controlcited by 242
  19. 2023LIV: Language-Image Representations and Rewards for Robotic Controlcited by 180
  20. 2016A Connection between Generative Adversarial Networks, Inverse Reinforcement Learning, and Energy-Based Modelscited by 167
  21. 2025VLA-RL: Towards Masterful and General Robotic Manipulation with Scalable Reinforcement Learningcited by 166
  22. 2024Free Process Rewards without Process Labelscited by 162
  23. 2023Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learningcited by 155
  24. 2024Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learningcited by 153
  25. 2025Steering Your Diffusion Policy with Latent Space Reinforcement Learningcited by 149
  26. 2024RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedbackcited by 147
  27. 2025ConRFT: A Reinforced Fine-tuning Method for VLA Models via Consistency Policycited by 139
  28. 2023Vision-Language Models as Success Detectorscited by 138
  29. 2023RoboCLIP: One Demonstration is Enough to Learn Robot Policiescited by 128
  30. 2025Optimizing Test-Time Compute via Meta Reinforcement Fine-Tuningcited by 121
  31. 2021Learning Generalizable Robotic Reward Functions from "In-The-Wild" Human Videoscited by 116
  32. 2024SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learningcited by 113
  33. 2020The Ingredients of Real-World Robotic Reinforcement Learningcited by 111
  34. 2025Improving Vision-Language-Action Model with Online Reinforcement Learningcited by 107
  35. 2024GRAPE: Generalizing Robot Policy via Preference Alignmentcited by 106
  36. 2025What Can RL Bring to VLA Generalization? An Empirical Studycited by 102
  37. 2024Steering Your Generalists: Improving Robotic Foundation Models via Value Guidancecited by 100
  38. 2022SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learningcited by 96

50 most cited of 88 All 88 (JSON)

Built on by

Not cited yet.