AtlasVA: Self-Evolving Visual Skill Memory for Teacher-Free VLM Agents
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
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Abstract (arXiv)
Vision-language model (VLM) agents increasingly rely on memory-augmented reinforcement learning to reuse experience across long-horizon tasks, yet most existing frameworks store memory as text and depend on proprietary teacher models to summarize or refine it. This design is poorly matched to spatial decision making: geometric priors are compressed into lossy language, and sparse interaction is often supervised through delayed textual feedback rather than dense visually grounded signals. We argue that reusable experience for VLM agents should remain visually grounded. Based on this insight, we propose AtlasVA, a teacher-free visual skill memory framework that organizes memory into three complementary layers: spatial heatmaps, visual exemplars, and symbolic text skills. AtlasVA further evolves danger and affinity atlases directly from trajectory statistics and lightweight grid heuristics, and reuses these self-evolving atlases as potential-based shaping rewards for reinforcement learning. This unifies perception, memory, and optimization without external LLM supervision. Experiments on textscSokoban, textscFrozenLake, 3D embodied navigation, and 3D robotic manipulation benchmarks show that AtlasVA consistently outperforms text-centric memory baselines and competitive VLM agents, with especially strong gains on spatially intensive tasks. Homepage: https://wangpan-ustc.github.io/AtlasvaWeb
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 46 of its 56 references that are in the map. First posted on arXiv 18 May 2026.
Builds on
46 of 56 references.
Closest ancestors · 14
Same direction, newest first
- 2025VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents19 Oct
- 2025RewardMap: Tackling Sparse Rewards in Fine-grained Visual Reasoning via Multi-Stage Reinforcement Learning2 Oct
- 2025Visual Test-time Scaling for GUI Agent Grounding1 May
- 2025VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model10 Apr
- 2025GFlowVLM: Enhancing Multi-step Reasoning in Vision-Language Models with Generative Flow Networks9 Mar
- 2025EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents13 Feb
- 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces18 Dec
- 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games20 Nov
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents7 Oct
- 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning14 Jun
- 2024SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models3 Jun
- 2024ScreenAgent: A Vision Language Model-driven Computer Control Agent9 Feb
2 more
Other references · 32
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
- 2024GPT-4o System Cardcited by 4,588
- 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,276
- 2023Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyondcited by 2,224
- 2023Self-RAG: Learning to Retrieve, Generate, and Critique through Self-Reflectioncited by 1,839
- 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,242
- 2025A-MEM: Agentic Memory for LLM Agentscited by 1,063
- 2023ExpeL: LLM Agents Are Experiential Learnerscited by 876
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
- 2025Mem0: Building Production-Ready AI Agents with Scalable Long-Term Memorycited by 779
- 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 639
- 2024RAPTOR: Recursive Abstractive Processing for Tree-Organized Retrievalcited by 532
20 more
- 2026SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learningcited by 278
- 2024ShowUI: One Vision-Language-Action Model for GUI Visual Agentcited by 232
- 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 229
- 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 169
- 2023Text2Reward: Reward Shaping with Language Models for Reinforcement Learningcited by 160
- 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agentscited by 95
- 2025Grounded Reinforcement Learning for Visual Reasoningcited by 83
- 2024NavCoT: Boosting LLM-Based Vision-and-Language Navigation via Learning Disentangled Reasoningcited by 79
- 2026XSkill: Continual Learning from Experience and Skills in Multimodal Agentscited by 75
- 2025GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agentscited by 74
- 2024Volumetric Environment Representation for Vision-Language Navigationcited by 63
- 2023Large Language Models Are Semi-Parametric Reinforcement Learning Agentscited by 42
- 2025Efficient Agents: Building Effective Agents While Reducing Costcited by 32
- 2024OmniJARVIS: Unified Vision-Language-Action Tokenization Enables Open-World Instruction Following Agentscited by 30
- 2024Policy Improvement using Language Feedback Modelscited by 16
- 2024REGENT: A Retrieval-Augmented Generalist Agent That Can Act In-Context in New Environmentscited by 16
- 2025Episodic Novelty Through Temporal Distancecited by 16
- 2025GTR: Guided Thought Reinforcement Prevents Thought Collapse in RL-based VLM Agent Trainingcited by 14
- 2025MP-GUI: Modality Perception with MLLMs for GUI Understandingcited by 12
- 2024Visual Grounding for Object-Level Generalization in Reinforcement Learningcited by 4
Built on by
Citing papers per year: 2026: 7.
7 papers.
- 2026SEAL: Synergistic Co-Evolution of Agents and Learning Environmentscited by 12
- 2026Diagnosis Before Recovery: Turning Agent Failures into Selective Self-Correctioncited by 3
- 2026REFLEX: Reflective Evolution from LLM Experiencecited by 2
- 2026Spatial Memory Agent: Experience-Grounded Procedure Memory for Spatial Intelligencecited by 2
- 2026Can Language Models Learn to Reject Their Own Bad Reasoning Steps?cited by 0
- 2026BrainTRACE: Tracing Longitudinal, Multimodal, and Volumetric Evidence in Brain MRI Clinical Reasoningcited by 0
- 2026ViSkill: Reinforcing VLM Agents with Evolving Visual-Native Skillscited by 0
- 2026ViSkill: Reinforcing VLM Agents with Evolving Visual-Native Skills8 Oct 2026
- 2026BrainTRACE: Tracing Longitudinal, Multimodal, and Volumetric Evidence in Brain MRI Clinical Reasoning5 Oct 2026
- 2026Can Language Models Learn to Reject Their Own Bad Reasoning Steps?5 Oct 2026
- 2026Spatial Memory Agent: Experience-Grounded Procedure Memory for Spatial Intelligence13 Aug 2026
- 2026Diagnosis Before Recovery: Turning Agent Failures into Selective Self-Correction12 Aug 2026
- 2026REFLEX: Reflective Evolution from LLM Experience15 Jun 2026
- 2026SEAL: Synergistic Co-Evolution of Agents and Learning Environments23 May 2026
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- 2026Inline Memory Meets Reusable Skills: Memory-centric Framework for Vision-Language-Action Model
- 2024Vision-Language Models Provide Promptable Representations for Reinforcement Learning
- 2025Breaking Down and Building Up: Mixture of Skill-Based Vision-and-Language Navigation Agents
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