mlsanityData to 7 Oct 2026

3DPR: Single Image 3D Portrait Relight using Generative Priors

arXiv 2510.15846 ↗First posted 17 Oct 2025cs.CVcited by 8

Not on the map. Why?

Abstract (arXiv)

Rendering novel, relit views of a human head, given a monocular portrait image as input, is an inherently underconstrained problem. The traditional graphics solution is to explicitly decompose the input image into geometry, material and lighting via differentiable rendering; but this is constrained by the multiple assumptions and approximations of the underlying models and parameterizations of these scene components. We propose 3DPR, an image-based relighting model that leverages generative priors learnt from multi-view One-Light-at-A-Time (OLAT) images captured in a light stage. We introduce a new diverse and large-scale multi-view 4K OLAT dataset of 139 subjects to learn a high-quality prior over the distribution of high-frequency face reflectance. We leverage the latent space of a pre-trained generative head model that provides a rich prior over face geometry learnt from in-the-wild image datasets. The input portrait is first embedded in the latent manifold of such a model through an encoder-based inversion process. Then a novel triplane-based reflectance network trained on our lightstage data is used to synthesize high-fidelity OLAT images to enable image-based relighting. Our reflectance network operates in the latent space of the generative head model, crucially enabling a relatively small number of lightstage images to train the reflectance model. Combining the generated OLATs according to a given HDRI environment maps yields physically accurate environmental relighting results. Through quantitative and qualitative evaluations, we demonstrate that 3DPR outperforms previous methods, particularly in preserving identity and in capturing lighting effects such as specularities, self-shadows, and subsurface scattering. Project Page: https://vcai.mpi-inf.mpg.de/projects/3dpr/

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 38 of its 79 references that are in the map. First posted on arXiv 17 Oct 2025.

Builds on

38 of 79 references.

References · 38

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  4. 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,967
  5. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  6. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  7. 2020Image Quality Assessment: Unifying Structure and Texture Similaritycited by 792
  8. 2017How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)cited by 524
  9. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  10. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  11. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  12. 2021MagFace: A Universal Representation for Face Recognition and Quality Assessmentcited by 332
26 more
  1. 2020StyleRig: Rigging StyleGAN for 3D Control over Portrait Imagescited by 267
  2. 2021GRAM: Generative Radiance Manifolds for 3D-Aware Image Generationcited by 216
  3. 2020Real-Time High-Resolution Background Mattingcited by 172
  4. 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
  5. 2024Bilateral Reference for High-Resolution Dichotomous Image Segmentationcited by 112
  6. 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
  7. 2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generationcited by 93
  8. 2019Learning Physics-guided Face Relighting under Directional Lightcited by 90
  9. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
  10. 2021Neural Video Portrait Relighting in Real-time via Consistency Modelingcited by 46
  11. 2020Portrait Shadow Manipulationcited by 42
  12. 2021NeLF: Neural Light-transport Field for Portrait View Synthesis and Relightingcited by 38
  13. 2024DifFRelight: Diffusion-Based Facial Performance Relightingcited by 35
  14. 2023Towards Practical Capture of High-Fidelity Relightable Avatarscited by 34
  15. 2024Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Imagecited by 32
  16. 2021VariTex: Variational Neural Face Texturescited by 30
  17. 2023HAAR: Text-Conditioned Generative Model of 3D Strand-based Human Hairstylescited by 29
  18. 2024Lite2Relight: 3D-aware Single Image Portrait Relightingcited by 25
  19. 2023MEGANE: Morphable Eyeglass and Avatar Networkcited by 24
  20. 2020Monocular Reconstruction of Neural Face Reflectance Fieldscited by 20
  21. 2020Light Stage Super-Resolution: Continuous High-Frequency Relightingcited by 20
  22. 2024VRMM: A Volumetric Relightable Morphable Head Modelcited by 19
  23. 2023LumiGAN: Unconditional Generation of Relightable 3D Human Facescited by 14
  24. 2022Relightable Neural Human Assets from Multi-view Gradient Illuminationscited by 11
  25. 2025GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modelingcited by 7
  26. 2021PhotoApp: Photorealistic Appearance Editing of Head Portraitscited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 6.

8 papers.