SMPLy Benchmarking 3D Human Pose Estimation in the Wild
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Abstract (arXiv)
Predicting 3D human pose from images has seen great recent improvements. Novel approaches that can even predict both pose and shape from a single input image have been introduced, often relying on a parametric model of the human body such as SMPL. While qualitative results for such methods are often shown for images captured in-the-wild, a proper benchmark in such conditions is still missing, as it is cumbersome to obtain ground-truth 3D poses elsewhere than in a motion capture room. This paper presents a pipeline to easily produce and validate such a dataset with accurate ground-truth, with which we benchmark recent 3D human pose estimation methods in-the-wild. We make use of the recently introduced Mannequin Challenge dataset which contains in-the-wild videos of people frozen in action like statues and leverage the fact that people are static and the camera moving to accurately fit the SMPL model on the sequences. A total of 24,428 frames with registered body models are then selected from 567 scenes at almost no cost, using only online RGB videos. We benchmark state-of-the-art SMPL-based human pose estimation methods on this dataset. Our results highlight that challenges remain, in particular for difficult poses or for scenes where the persons are partially truncated or occluded.
Key facts. Cited by 16 papers in the map (data through 13 Oct 2026). First posted on arXiv 4 Dec 2020.
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Citing papers per year: 2021: 6; 2022: 3; 2023: 3; 2024: 4.
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- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 345
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 204
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 152
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 134
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2021Playing for 3D Human Recoverycited by 63
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2022Learnable human mesh triangulation for 3D human pose and shape estimationcited by 16
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modelingcited by 15
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
- 2021MetaPose: Fast 3D Pose from Multiple Views without 3D Supervisioncited by 12
- 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
4 more
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
- 2024WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Userscited by 5
- 2024LPSNet: End-to-End Human Pose and Shape Estimation with Lensless Imagingcited by 3
- 2023SHARE: Single-view Human Adversarial REconstructioncited by 0
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics6 Sep 2024
- 2024WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users25 Apr 2024
- 2024LPSNet: End-to-End Human Pose and Shape Estimation with Lensless Imaging2 Apr 2024
- 2024Score-Guided Diffusion for 3D Human Recovery14 Mar 2024
- 2023SHARE: Single-view Human Adversarial REconstruction30 Dec 2023
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformers31 May 2023
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Image23 Jan 2023
- 2022Learnable human mesh triangulation for 3D human pose and shape estimation24 Aug 2022
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modeling22 Aug 2022
- 2022Recovering 3D Human Mesh from Monocular Images: A Survey3 Mar 2022
- 2021Leveraging MoCap Data for Human Mesh Recovery18 Oct 2021
- 2021Playing for 3D Human Recovery14 Oct 2021
4 more
- 2021SPEC: Seeing People in the Wild with an Estimated Camera1 Oct 2021
- 2021Probabilistic Modeling for Human Mesh Recovery26 Aug 2021
- 2021MetaPose: Fast 3D Pose from Multiple Views without 3D Supervision10 Aug 2021
- 2021AGORA: Avatars in Geography Optimized for Regression Analysis29 Apr 2021
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2024Score-Guided Diffusion for 3D Human Recovery14 Mar 2024
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 345
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 204
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 152
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 134
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2021Playing for 3D Human Recoverycited by 63
- 2022Learnable human mesh triangulation for 3D human pose and shape estimationcited by 16
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modelingcited by 15
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
- 2021MetaPose: Fast 3D Pose from Multiple Views without 3D Supervisioncited by 12
- 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
12 most cited of 15 All 15 (JSON)
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics6 Sep 2024
- 2024WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users25 Apr 2024
- 2024LPSNet: End-to-End Human Pose and Shape Estimation with Lensless Imaging2 Apr 2024
- 2023SHARE: Single-view Human Adversarial REconstruction30 Dec 2023
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformers31 May 2023
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Image23 Jan 2023
- 2022Learnable human mesh triangulation for 3D human pose and shape estimation24 Aug 2022
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modeling22 Aug 2022
- 2022Recovering 3D Human Mesh from Monocular Images: A Survey3 Mar 2022
- 2021Leveraging MoCap Data for Human Mesh Recovery18 Oct 2021
- 2021Playing for 3D Human Recovery14 Oct 2021
- 2021SPEC: Seeing People in the Wild with an Estimated Camera1 Oct 2021
12 newest of 15 All 15 (JSON)