SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstruction
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Abstract (arXiv)
Recent hand-object interaction datasets show limited real object variability and rely on fitting the MANO parametric model to obtain groundtruth hand shapes. To go beyond these limitations and spur further research, we introduce the SHOWMe dataset which consists of 96 videos, annotated with real and detailed hand-object 3D textured meshes. Following recent work, we consider a rigid hand-object scenario, in which the pose of the hand with respect to the object remains constant during the whole video sequence. This assumption allows us to register sub-millimetre-precise groundtruth 3D scans to the image sequences in SHOWMe. Although simpler, this hypothesis makes sense in terms of applications where the required accuracy and level of detail is important eg., object hand-over in human-robot collaboration, object scanning, or manipulation and contact point analysis. Importantly, the rigidity of the hand-object systems allows to tackle video-based 3D reconstruction of unknown hand-held objects using a 2-stage pipeline consisting of a rigid registration step followed by a multi-view reconstruction (MVR) part. We carefully evaluate a set of non-trivial baselines for these two stages and show that it is possible to achieve promising object-agnostic 3D hand-object reconstructions employing an SfM toolbox or a hand pose estimator to recover the rigid transforms and off-the-shelf MVR algorithms. However, these methods remain sensitive to the initial camera pose estimates which might be imprecise due to lack of textures on the objects or heavy occlusions of the hands, leaving room for improvements in the reconstruction. Code and dataset are available at https://europe.naverlabs.com/research/showme
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 39 of its 63 references that are in the map. First posted on arXiv 19 Sep 2023.
Builds on
39 of 63 references.
References · 39
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27 more
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Citing papers per year: 2023: 2; 2024: 7; 2025: 4; 2026: 3.
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- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2024HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interactioncited by 29
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 17
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
- 20243D Whole-body Grasp Synthesis with Directional Controllabilitycited by 6
- 2024Sparse multi-view hand-object reconstruction for unseen environmentscited by 4
- 2024Benchmarking 2D Egocentric Hand Pose Datasetscited by 3
- 2025HOSt3R: Keypoint-free Hand-Object 3D Reconstruction from RGB imagescited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
- 2024Stereo Hand-Object Reconstruction for Human-to-Robot Handovercited by 2
4 more
- 2025HanDyVQA: A Video QA Benchmark for Fine-Grained Hand-Object Interaction Dynamicscited by 2
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactionscited by 0
- 2026DCGrasp: Distance-aware Controllable Grasp Generationcited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025HanDyVQA: A Video QA Benchmark for Fine-Grained Hand-Object Interaction Dynamics30 Nov 2025
- 2025HOSt3R: Keypoint-free Hand-Object 3D Reconstruction from RGB images22 Aug 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2024Stereo Hand-Object Reconstruction for Human-to-Robot Handover10 Dec 2024
- 2024Benchmarking 2D Egocentric Hand Pose Datasets11 Sep 2024
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics6 Sep 2024
- 20243D Whole-body Grasp Synthesis with Directional Controllability29 Aug 2024
- 2024HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interaction10 Jun 2024
4 more
- 2024Sparse multi-view hand-object reconstruction for unseen environments2 May 2024
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects25 Mar 2024
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videos25 Dec 2023
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video30 Nov 2023
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2024HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interactioncited by 29
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
- 20243D Whole-body Grasp Synthesis with Directional Controllabilitycited by 6
- 2024Sparse multi-view hand-object reconstruction for unseen environmentscited by 4
- 2024Benchmarking 2D Egocentric Hand Pose Datasetscited by 3
- 2025HOSt3R: Keypoint-free Hand-Object 3D Reconstruction from RGB imagescited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
- 2024Stereo Hand-Object Reconstruction for Human-to-Robot Handovercited by 2
- 2025HanDyVQA: A Video QA Benchmark for Fine-Grained Hand-Object Interaction Dynamicscited by 2
12 most cited of 15 All 15 (JSON)
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025HanDyVQA: A Video QA Benchmark for Fine-Grained Hand-Object Interaction Dynamics30 Nov 2025
- 2025HOSt3R: Keypoint-free Hand-Object 3D Reconstruction from RGB images22 Aug 2025
- 2024Stereo Hand-Object Reconstruction for Human-to-Robot Handover10 Dec 2024
- 2024Benchmarking 2D Egocentric Hand Pose Datasets11 Sep 2024
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics6 Sep 2024
- 20243D Whole-body Grasp Synthesis with Directional Controllability29 Aug 2024
- 2024HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interaction10 Jun 2024
- 2024Sparse multi-view hand-object reconstruction for unseen environments2 May 2024
12 newest of 15 All 15 (JSON)