Learning Explicit Contact for Implicit Reconstruction of Hand-held Objects from Monocular Images
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Abstract (arXiv)
Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent works have employed implicit functions to achieve impressive progress, they ignore formulating contacts in their frameworks, which results in producing less realistic object meshes. In this work, we explore how to model contacts in an explicit way to benefit the implicit reconstruction of hand-held objects. Our method consists of two components: explicit contact prediction and implicit shape reconstruction. In the first part, we propose a new subtask of directly estimating 3D hand-object contacts from a single image. The part-level and vertex-level graph-based transformers are cascaded and jointly learned in a coarse-to-fine manner for more accurate contact probabilities. In the second part, we introduce a novel method to diffuse estimated contact states from the hand mesh surface to nearby 3D space and leverage diffused contact probabilities to construct the implicit neural representation for the manipulated object. Benefiting from estimating the interaction patterns between the hand and the object, our method can reconstruct more realistic object meshes, especially for object parts that are in contact with hands. Extensive experiments on challenging benchmarks show that the proposed method outperforms the current state of the arts by a great margin. Our code is publicly available at https://junxinghu.github.io/projects/hoi.html.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 49 of its 66 references that are in the map. First posted on arXiv 31 May 2023.
Builds on
49 of 66 references.
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Built on by
Citing papers per year: 2023: 1; 2024: 2; 2025: 5; 2026: 2.
10 papers.
- 2025Learning Dense Hand Contact Estimation from Imbalanced Datacited by 14
- 2025HORT: Monocular Hand-held Objects Reconstruction with Transformerscited by 11
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encodingcited by 8
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
- 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidancecited by 2
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videoscited by 2
- 2024Kinematics-based 3D Human-Object Interaction Reconstruction from Single Viewcited by 1
- 2024A Versatile and Differentiable Hand-Object Interaction Representationcited by 1
- 2025VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimationcited by 0
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Visioncited by 0
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision13 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2025VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation15 Nov 2025
- 2025Learning Dense Hand Contact Estimation from Imbalanced Data16 May 2025
- 2025HORT: Monocular Hand-held Objects Reconstruction with Transformers27 Mar 2025
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encoding8 Mar 2025
- 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidance28 Feb 2025
- 2024A Versatile and Differentiable Hand-Object Interaction Representation25 Sep 2024
- 2024Kinematics-based 3D Human-Object Interaction Reconstruction from Single View19 Jul 2024
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recovery15 Dec 2023