H4D: Human 4D Modeling by Learning Neural Compositional Representation
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Abstract (arXiv)
Despite the impressive results achieved by deep learning based 3D reconstruction, the techniques of directly learning to model 4D human captures with detailed geometry have been less studied. This work presents a novel framework that can effectively learn a compact and compositional representation for dynamic human by exploiting the human body prior from the widely used SMPL parametric model. Particularly, our representation, named H4D, represents a dynamic 3D human over a temporal span with the SMPL parameters of shape and initial pose, and latent codes encoding motion and auxiliary information. A simple yet effective linear motion model is proposed to provide a rough and regularized motion estimation, followed by per-frame compensation for pose and geometry details with the residual encoded in the auxiliary code. Technically, we introduce novel GRU-based architectures to facilitate learning and improve the representation capability. Extensive experiments demonstrate our method is not only efficacy in recovering dynamic human with accurate motion and detailed geometry, but also amenable to various 4D human related tasks, including motion retargeting, motion completion and future prediction. Please check out the project page for video and code: https://boyanjiang.github.io/H4D/.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 58 of its 74 references that are in the map. First posted on arXiv 2 Mar 2022.
Builds on
58 of 74 references.
References · 58
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38 more
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50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2022: 2; 2023: 4; 2024: 5; 2025: 2; 2026: 2.
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- 2023Generalizing Neural Human Fitting to Unseen Poses With Articulated SE(3) Equivariancecited by 14
- 20234DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacementscited by 12
- 2023PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Cloudscited by 9
- 2025ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightnesscited by 9
- 2022LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelingcited by 8
- 2024DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstructioncited by 8
- 2023Correspondence-free online human motion retargetingcited by 7
- 2024Learning Coherent Matrixized Representation in Latent Space for Volumetric 4D Generationcited by 4
- 2024A Riemannian Approach for Spatiotemporal Analysis and Generation of 4D Tree-shaped Structurescited by 4
- 2022Representing motion as a sequence of latent primitives, a flexible approach for human motion modellingcited by 3
- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recoverycited by 3
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstructioncited by 1
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026Learning Neural Deformation Representation for 4D Dynamic Shape Generation31 May 2026
- 2025Quality assessment of 3D human animation: Subjective and objective evaluation29 May 2025
- 2025ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness13 Mar 2025
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstruction11 Dec 2024
- 2024A Riemannian Approach for Spatiotemporal Analysis and Generation of 4D Tree-shaped Structures22 Aug 2024
- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery21 May 2024
- 2024Learning Coherent Matrixized Representation in Latent Space for Volumetric 4D Generation20 Mar 2024
- 2024DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstruction18 Mar 2024
- 2023PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds28 Aug 2023
- 20234DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacements12 Jun 2023
- 2023Generalizing Neural Human Fitting to Unseen Poses With Articulated SE(3) Equivariance20 Apr 2023
- 2023Generalizing Neural Human Fitting to Unseen Poses With Articulated SE(3) Equivariancecited by 14
- 20234DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacementscited by 12
- 2023PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Cloudscited by 9
- 2025ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightnesscited by 9
- 2022LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelingcited by 8
- 2024DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstructioncited by 8
- 2023Correspondence-free online human motion retargetingcited by 7
- 2024Learning Coherent Matrixized Representation in Latent Space for Volumetric 4D Generationcited by 4
- 2024A Riemannian Approach for Spatiotemporal Analysis and Generation of 4D Tree-shaped Structurescited by 4
- 2022Representing motion as a sequence of latent primitives, a flexible approach for human motion modellingcited by 3
- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recoverycited by 3
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstructioncited by 1
12 most cited of 15 All 15 (JSON)
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026Learning Neural Deformation Representation for 4D Dynamic Shape Generation31 May 2026
- 2025Quality assessment of 3D human animation: Subjective and objective evaluation29 May 2025
- 2025ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness13 Mar 2025
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstruction11 Dec 2024
- 2024A Riemannian Approach for Spatiotemporal Analysis and Generation of 4D Tree-shaped Structures22 Aug 2024
- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery21 May 2024
- 2024Learning Coherent Matrixized Representation in Latent Space for Volumetric 4D Generation20 Mar 2024
- 2024DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstruction18 Mar 2024
- 2023PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds28 Aug 2023
- 20234DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacements12 Jun 2023
- 2023Generalizing Neural Human Fitting to Unseen Poses With Articulated SE(3) Equivariance20 Apr 2023
12 newest of 15 All 15 (JSON)