mlsanityData to 14 Oct 2026

H4D: Human 4D Modeling by Learning Neural Compositional Representation

arXiv 2203.01247 ↗First posted 2 Mar 2022cs.CVcited by 15

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Abstract (arXiv)

Despite the impressive results achieved by deep learning based 3D reconstruction, the techniques of directly learning to model 4D human captures with detailed geometry have been less studied. This work presents a novel framework that can effectively learn a compact and compositional representation for dynamic human by exploiting the human body prior from the widely used SMPL parametric model. Particularly, our representation, named H4D, represents a dynamic 3D human over a temporal span with the SMPL parameters of shape and initial pose, and latent codes encoding motion and auxiliary information. A simple yet effective linear motion model is proposed to provide a rough and regularized motion estimation, followed by per-frame compensation for pose and geometry details with the residual encoded in the auxiliary code. Technically, we introduce novel GRU-based architectures to facilitate learning and improve the representation capability. Extensive experiments demonstrate our method is not only efficacy in recovering dynamic human with accurate motion and detailed geometry, but also amenable to various 4D human related tasks, including motion retargeting, motion completion and future prediction. Please check out the project page for video and code: https://boyanjiang.github.io/H4D/.

Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 58 of its 74 references that are in the map. First posted on arXiv 2 Mar 2022.

Builds on

58 of 74 references.

References · 58

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 2; 2023: 4; 2024: 5; 2025: 2; 2026: 2.

15 papers.

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