mlsanityData to 7 Oct 2026

Correspondence-free online human motion retargeting

arXiv 2302.00556 ↗First posted 1 Feb 2023cs.CVcited by 6

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Abstract (arXiv)

We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject. Our method is correspondence-free, requiring neither spatial correspondences between the source and target shapes nor temporal correspondences between different frames of the source motion. This allows to animate a target shape with arbitrary sequences of humans in motion, possibly captured using 4D acquisition platforms or consumer devices. Our method unifies the advantages of two existing lines of work, namely skeletal motion retargeting, which leverages long-term temporal context, and surface-based retargeting, which preserves surface details, by combining a geometry-aware deformation model with a skeleton-aware motion transfer approach. This allows to take into account long-term temporal context while accounting for surface details. During inference, our method runs online, i.e. input can be processed in a serial way, and retargeting is performed in a single forward pass per frame. Experiments show that including long-term temporal context during training improves the method's accuracy for skeletal motion and detail preservation. Furthermore, our method generalizes to unobserved motions and body shapes. We demonstrate that our method achieves state-of-the-art results on two test datasets and that it can be used to animate human models with the output of a multi-view acquisition platform. Code is available at urlhttps://gitlab.inria.fr/rrekikdi/human-motion-retargeting2023.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 22 of its 51 references that are in the map. First posted on arXiv 1 Feb 2023.

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22 of 51 references.

References · 22

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10 more
  1. 2019Predicting 3D Human Dynamics from Videocited by 51
  2. 2019Learning Character-Agnostic Motion for Motion Retargeting in 2Dcited by 44
  3. 2020Neural Pose Transfer by Spatially Adaptive Instance Normalizationcited by 37
  4. 2021Contact-Aware Retargeting of Skinned Motioncited by 31
  5. 2021Intrinsic-Extrinsic Preserved GANs for Unsupervised 3D Pose Transfercited by 20
  6. 2022SkinningNet: Two-Stream Graph Convolutional Neural Network for Skinning Prediction of Synthetic Characterscited by 16
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  8. 2021AniFormer: Data-driven 3D Animation with Transformercited by 10
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  10. 2021A structured latent space for human body motion generationcited by 5

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Citing papers per year: 2023: 1; 2024: 1; 2025: 4.

6 papers.