mlsanityData to 7 Oct 2026

Fusion++: Volumetric Object-Level SLAM

arXiv 1808.08378 ↗First posted 25 Aug 2018cs.CVcited by 97

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Abstract (arXiv)

We propose an online object-level SLAM system which builds a persistent and accurate 3D graph map of arbitrary reconstructed objects. As an RGB-D camera browses a cluttered indoor scene, Mask-RCNN instance segmentations are used to initialise compact per-object Truncated Signed Distance Function (TSDF) reconstructions with object size-dependent resolutions and a novel 3D foreground mask. Reconstructed objects are stored in an optimisable 6DoF pose graph which is our only persistent map representation. Objects are incrementally refined via depth fusion, and are used for tracking, relocalisation and loop closure detection. Loop closures cause adjustments in the relative pose estimates of object instances, but no intra-object warping. Each object also carries semantic information which is refined over time and an existence probability to account for spurious instance predictions. We demonstrate our approach on a hand-held RGB-D sequence from a cluttered office scene with a large number and variety of object instances, highlighting how the system closes loops and makes good use of existing objects on repeated loops. We quantitatively evaluate the trajectory error of our system against a baseline approach on the RGB-D SLAM benchmark, and qualitatively compare reconstruction quality of discovered objects on the YCB video dataset. Performance evaluation shows our approach is highly memory efficient and runs online at 4-8Hz (excluding relocalisation) despite not being optimised at the software level.

Key facts. Cited by 97 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Aug 2018.

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Citing papers per year: 2021: 18; 2022: 16; 2023: 25; 2024: 19; 2025: 12; 2026: 7.

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  1. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
  2. 2022Visual Language Maps for Robot Navigationcited by 362
  3. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
  4. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  5. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
  6. 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 159
  7. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  8. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
  9. 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
  10. 2023OVIR-3D: Open-Vocabulary 3D Instance Retrieval Without Training on 3D Datacited by 81
  11. 2023vMAP: Vectorised Object Mapping for Neural Field SLAMcited by 67
  12. 2021Semantics for Robotic Mapping, Perception and Interaction: A Surveycited by 56
38 more
  1. 2021Kimera-Multi: Robust, Distributed, Dense Metric-Semantic SLAM for Multi-Robot Systemscited by 53
  2. 2021Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networkscited by 50
  3. 2021Learning to Map for Active Semantic Goal Navigationcited by 47
  4. 2024SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAMcited by 41
  5. 2023Incremental 3D Semantic Scene Graph Prediction from RGB Sequencescited by 39
  6. 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
  7. 2021DSP-SLAM: Object Oriented SLAM with Deep Shape Priorscited by 30
  8. 2023Audio Visual Language Maps for Robot Navigationcited by 30
  9. 2021ILabel: Interactive Neural Scene Labellingcited by 28
  10. 2021My House, My Rules: Learning Tidying Preferences with Graph Neural Networkscited by 27
  11. 20223D VSG: Long-term Semantic Scene Change Prediction through 3D Variable Scene Graphscited by 24
  12. 2025RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Explorationcited by 23
  13. 2024MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesiscited by 22
  14. 2023Multi-Modal Continual Test-Time Adaptation for 3D Semantic Segmentationcited by 20
  15. 2022Regularized Deep Signed Distance Fields for Reactive Motion Generationcited by 16
  16. 2021Reconstructing Interactive 3D Scenes by Panoptic Mapping and CAD Model Alignmentscited by 15
  17. 2023An Object SLAM Framework for Association, Mapping, and High-Level Taskscited by 15
  18. 2023Ultra-Efficient On-Device Object Detection on AI-Integrated Smart Glasses with TinyissimoYOLOcited by 15
  19. 2023Deep Learning for Visual Localization and Mapping: A Surveycited by 14
  20. 2025OnlineAnySeg: Online Zero-Shot 3D Segmentation by Visual Foundation Model Guided 2D Mask Mergingcited by 12
  21. 2023Flexible and Fully Quantized Ultra-Lightweight TinyissimoYOLO for Ultra-Low-Power Edge Systemscited by 11
  22. 2023SuperPrimitive: Scene Reconstruction at a Primitive Levelcited by 11
  23. 2024Open-Vocabulary Online Semantic Mapping for SLAMcited by 11
  24. 2021ELLIPSDF: Joint Object Pose and Shape Optimization with a Bi-level Ellipsoid and Signed Distance Function Descriptioncited by 10
  25. 2022Leveraging Large (Visual) Language Models for Robot 3D Scene Understandingcited by 10
  26. 2023NeuSE: Neural SE(3)-Equivariant Embedding for Consistent Spatial Understanding with Objectscited by 10
  27. 2025Online Language Splattingcited by 10
  28. 2022Break and Make: Interactive Structural Understanding Using LEGO Brickscited by 8
  29. 2022Learning to Complete Object Shapes for Object-level Mapping in Dynamic Scenescited by 8
  30. 2023TextSLAM: Visual SLAM with Semantic Planar Text Featurescited by 8
  31. 2023Fast Monocular Scene Reconstruction with Global-Sparse Local-Dense Gridscited by 8
  32. 2023Uncertainty-aware 3D Object-Level Mapping with Deep Shape Priorscited by 8
  33. 2025SG-Reg: Generalizable and Efficient Scene Graph Registrationcited by 8
  34. 2021Object-Augmented RGB-D SLAM for Wide-Disparity Relocalisationcited by 7
  35. 2022Semantic Visual Simultaneous Localization and Mapping: A Surveycited by 7
  36. 2023On the Overconfidence Problem in Semantic 3D Mappingcited by 7
  37. 2021TANGO: Commonsense Generalization in Predicting Tool Interactions for Mobile Manipulatorscited by 6
  38. 2022SC-Explorer: Incremental 3D Scene Completion for Safe and Efficient Exploration Mapping and Planningcited by 6

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