One-shot recognition of any material anywhere using contrastive learning with physics-based rendering
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Abstract (arXiv)
Visual recognition of materials and their states is essential for understanding most aspects of the world, from determining whether food is cooked, metal is rusted, or a chemical reaction has occurred. However, current image recognition methods are limited to specific classes and properties and can't handle the vast number of material states in the world. To address this, we present MatSim: the first dataset and benchmark for computer vision-based recognition of similarities and transitions between materials and textures, focusing on identifying any material under any conditions using one or a few examples. The dataset contains synthetic and natural images. The synthetic images were rendered using giant collections of textures, objects, and environments generated by computer graphics artists. We use mixtures and gradual transitions between materials to allow the system to learn cases with smooth transitions between states (like gradually cooked food). We also render images with materials inside transparent containers to support beverage and chemistry lab use cases. We use this dataset to train a siamese net that identifies the same material in different objects, mixtures, and environments. The descriptor generated by this net can be used to identify the states of materials and their subclasses using a single image. We also present the first few-shot material recognition benchmark with images from a wide range of fields, including the state of foods and drinks, types of grounds, and many other use cases. We show that a net trained on the MatSim synthetic dataset outperforms state-of-the-art models like Clip on the benchmark and also achieves good results on other unsupervised material classification tasks.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 20 of its 48 references that are in the map. First posted on arXiv 1 Dec 2022.
Builds on
20 of 48 references.
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8 more
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Built on by
Citing papers per year: 2024: 2; 2025: 2; 2026: 1.
5 papers.
- 2025Shape and Texture Recognition in Large Vision-Language Modelscited by 3
- 2024Learning Zero-Shot Material States Segmentation, by Implanting Natural Image Patterns in Synthetic Datacited by 2
- 2024LUWA Dataset: Learning Lithic Use-Wear Analysis on Microscopic Imagescited by 1
- 2025SciTextures: Collecting and Connecting Visual Patterns, Models, and Code Across Science and Artcited by 1
- 2026FMMC: Harnessing the Power of Foundation Models for Accurate Material Classificationcited by 0
- 2026FMMC: Harnessing the Power of Foundation Models for Accurate Material Classification18 Mar 2026
- 2025SciTextures: Collecting and Connecting Visual Patterns, Models, and Code Across Science and Art3 Nov 2025
- 2025Shape and Texture Recognition in Large Vision-Language Models29 Mar 2025
- 2024LUWA Dataset: Learning Lithic Use-Wear Analysis on Microscopic Images19 Mar 2024
- 2024Learning Zero-Shot Material States Segmentation, by Implanting Natural Image Patterns in Synthetic Data5 Mar 2024