Unsupervised Learning of Style-Aware Facial Animation from Real Acting Performances
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Abstract (arXiv)
This paper presents a novel approach for text/speech-driven animation of a photo-realistic head model based on blend-shape geometry, dynamic textures, and neural rendering. Training a VAE for geometry and texture yields a parametric model for accurate capturing and realistic synthesis of facial expressions from a latent feature vector. Our animation method is based on a conditional CNN that transforms text or speech into a sequence of animation parameters. In contrast to previous approaches, our animation model learns disentangling/synthesizing different acting-styles in an unsupervised manner, requiring only phonetic labels that describe the content of training sequences. For realistic real-time rendering, we train a U-Net that refines rasterization-based renderings by computing improved pixel colors and a foreground matte. We compare our framework qualitatively/quantitatively against recent methods for head modeling as well as facial animation and evaluate the perceived rendering/animation quality in a user-study, which indicates large improvements compared to state-of-the-art approaches
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 49 of its 92 references that are in the map. First posted on arXiv 16 Jun 2023.
Builds on
49 of 92 references.
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Citing papers per year: 2024: 2.
2 papers.
- 2024EmoVOCA: Speech-Driven Emotional 3D Talking Headscited by 13
- 2024Video-Driven Animation of Neural Head Avatarscited by 0
- 2024EmoVOCA: Speech-Driven Emotional 3D Talking Heads19 Mar 2024
- 2024Video-Driven Animation of Neural Head Avatars7 Mar 2024