mlsanityData to 7 Oct 2026

Personalized Face Modeling for Improved Face Reconstruction and Motion Retargeting

arXiv 2007.06759 ↗First posted 14 Jul 2020cs.CVcited by 27

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Abstract (arXiv)

Traditional methods for image-based 3D face reconstruction and facial motion retargeting fit a 3D morphable model (3DMM) to the face, which has limited modeling capacity and fail to generalize well to in-the-wild data. Use of deformation transfer or multilinear tensor as a personalized 3DMM for blendshape interpolation does not address the fact that facial expressions result in different local and global skin deformations in different persons. Moreover, existing methods learn a single albedo per user which is not enough to capture the expression-specific skin reflectance variations. We propose an end-to-end framework that jointly learns a personalized face model per user and per-frame facial motion parameters from a large corpus of in-the-wild videos of user expressions. Specifically, we learn user-specific expression blendshapes and dynamic (expression-specific) albedo maps by predicting personalized corrections on top of a 3DMM prior. We introduce novel constraints to ensure that the corrected blendshapes retain their semantic meanings and the reconstructed geometry is disentangled from the albedo. Experimental results show that our personalization accurately captures fine-grained facial dynamics in a wide range of conditions and efficiently decouples the learned face model from facial motion, resulting in more accurate face reconstruction and facial motion retargeting compared to state-of-the-art methods.

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Jul 2020.

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Citing papers per year: 2021: 6; 2022: 4; 2023: 6; 2024: 8; 2025: 2; 2026: 1.

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  1. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  2. 2022Towards Metrical Reconstruction of Human Facescited by 165
  3. 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
  4. 2024Deepfake Generation and Detection: A Benchmark and Surveycited by 66
  5. 20243D Gaussian Blendshapes for Head Avatar Animationcited by 58
  6. 2021Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracingcited by 48
  7. 2023Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videoscited by 44
  8. 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 32
  9. 2022Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguationcited by 32
  10. 2021Riggable 3D Face Reconstruction via In-Network Optimizationcited by 31
  11. 2025RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatarscited by 27
  12. 2023Learning a 3D Morphable Face Reflectance Model from Low-cost Datacited by 20
15 more
  1. 2021Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo Collectioncited by 16
  2. 2021Robust Egocentric Photo-realistic Facial Expression Transfer for Virtual Realitycited by 8
  3. 2021Deep Face Video Inpainting via UV Mappingcited by 7
  4. 2024High-Quality Mesh Blendshape Generation from Face Videos via Neural Inverse Renderingcited by 6
  5. 2024Bring Your Own Character: A Holistic Solution for Automatic Facial Animation Generation of Customized Characterscited by 6
  6. 2023AVFace: Towards Detailed Audio-Visual 4D Face Reconstructioncited by 4
  7. 2024MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Spacecited by 4
  8. 2023High-fidelity Interpretable Inverse Rig: An Accurate and Sparse Solution Optimizing the Quartic Blendshape Modelcited by 1
  9. 2023Facial Expression Re-targeting from a Single Charactercited by 1
  10. 2024Democratizing the Creation of Animatable Facial Avatarscited by 1
  11. 2024LightAvatar: Efficient Head Avatar as Dynamic Neural Light Fieldcited by 1
  12. 2025IM-Portrait: Learning 3D-aware Video Diffusion for Photorealistic Talking Heads from Monocular Videoscited by 1
  13. 2023Out-of-distribution Few-shot Learning For Edge Devices without Model Fine-tuningcited by 0
  14. 2024TimeWalker: Personalized Neural Space for Lifelong Head Avatarscited by 0
  15. 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modelingcited by 0