mlsanityData to 7 Oct 2026

Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer

arXiv 2407.12322 ↗First posted 17 Jul 2024cs.CVcited by 15

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Abstract (arXiv)

Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based approaches heavily rely on the naive attention mechanism for capturing the spatiotemporal features, which falls short in learning discriminative representations that exhibit similar motion patterns. To address this challenge, we introduce the Frequency-aware Mixed Transformer (FreqMixFormer), specifically designed for recognizing similar skeletal actions with subtle discriminative motions. First, we introduce a frequency-aware attention module to unweave skeleton frequency representations by embedding joint features into frequency attention maps, aiming to distinguish the discriminative movements based on their frequency coefficients. Subsequently, we develop a mixed transformer architecture to incorporate spatial features with frequency features to model the comprehensive frequency-spatial patterns. Additionally, a temporal transformer is proposed to extract the global correlations across frames. Extensive experiments show that FreqMiXFormer outperforms SOTA on 3 popular skeleton action recognition datasets, including NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 31 of its 66 references that are in the map. First posted on arXiv 17 Jul 2024.

Builds on

31 of 66 references.

References · 31

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
  3. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
  4. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  5. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
  6. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
  7. 2022MixFormer: End-to-End Tracking with Iterative Mixed Attentioncited by 278
  8. 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 271
  9. 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 245
  10. 2014Cross-view Action Modeling, Learning and Recognitioncited by 134
  11. 2020Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Predictioncited by 132
  12. 2020Skeleton-based Action Recognition via Spatial and Temporal Transformer Networkscited by 98
19 more
  1. 2021UAV-Human: A Large Benchmark for Human Behavior Understanding with Unmanned Aerial Vehiclescited by 95
  2. 2017Interpretable 3D Human Action Analysis with Temporal Convolutional Networkscited by 88
  3. 2021Space-Time-Separable Graph Convolutional Network for Pose Forecastingcited by 84
  4. 2019Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searchingcited by 70
  5. 2021Multi-Person 3D Motion Prediction with Multi-Range Transformerscited by 63
  6. 2021GroupFormer: Group Activity Recognition with Clustered Spatial-Temporal Transformercited by 54
  7. 2019Symbiotic Graph Neural Networks for 3D Skeleton-based Human Action Recognition and Motion Predictioncited by 50
  8. 20203DV: 3D Dynamic Voxel for Action Recognition in Depth Videocited by 41
  9. 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognitioncited by 40
  10. 2022DirecFormer: A Directed Attention in Transformer Approach to Robust Action Recognitioncited by 31
  11. 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
  12. 2022Time3D: End-to-End Joint Monocular 3D Object Detection and Tracking for Autonomous Drivingcited by 30
  13. 2018Depth Pooling Based Large-scale 3D Action Recognition with Convolutional Neural Networkscited by 19
  14. 2018Action Recognition for Depth Video using Multi-view Dynamic Imagescited by 18
  15. 2021Hierarchical Graph Convolutional Skeleton Transformer for Action Recognitioncited by 12
  16. 2022Skeleton-based Action Recognition via Adaptive Cross-Form Learningcited by 12
  17. 2022FeatER: An Efficient Network for Human Reconstruction via Feature Map-Based TransformERcited by 9
  18. 2022Strengthening Skeletal Action Recognizers via Leveraging Temporal Patternscited by 3
  19. 2016Depth2Action: Exploring Embedded Depth for Large-Scale Action Recognitioncited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 6; 2026: 7.

15 papers.

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  1. 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
  2. 2025Frequency-Semantic Enhanced Variational Autoencoder for Zero-Shot Skeleton-based Action Recognitioncited by 6
  3. 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognitioncited by 2
  4. 2026Frequency-Enhanced Diffusion Models: Curriculum-Guided Semantic Alignment for Zero-Shot Skeleton Action Recognitioncited by 2
  5. 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorderscited by 1
  6. 2024FreqMixFormerV2: Lightweight Frequency-aware Mixed Transformer for Human Skeleton Action Recognitioncited by 1
  7. 2025AssemblyHands-X: Modeling 3D Hand-Body Coordination for Understanding Bimanual Human Activitiescited by 1
  8. 2025SkeletonAgent: An Agentic Interaction Framework for Skeleton-based Action Recognitioncited by 1
  9. 2026Unlocking Multi-Site Clinical Data: A Federated Approach to Privacy-First Child Autism Behavior Analysiscited by 1
  10. 2026SRENet: Spectral Re-Entry Network for Point Cloud Action Recognitioncited by 1
  11. 2025UniSTFormer: Unified Spatio-Temporal Lightweight Transformer for Efficient Skeleton-Based Action Recognitioncited by 0
  12. 2025CGTGait: Collaborative Graph and Transformer for Gait Emotion Recognitioncited by 0
3 more
  1. 2026E2E-GNet: An End-to-End Skeleton-based Geometric Deep Neural Network for Human Motion Recognitioncited by 0
  2. 2026KHMP: Frequency-Domain Kalman Refinement for High-Fidelity Human Motion Predictioncited by 0
  3. 2026Marrying Text-to-Motion Generation with Skeleton-Based Action Recognitioncited by 0