Spatial Temporal Graph Attention Network for Skeleton-Based Action Recognition
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Abstract (arXiv)
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous approaches. In such conditions, short-term dependencies are few formally considered, which are critical for classifying similar actions. Most current approaches are consisted of interleaving spatial-only modules and temporal-only modules, where direct information flow among joints in adjacent frames are hindered, thus inferior to capture short-term motion and distinguish similar action pairs. To handle this limitation, we propose a general framework, coined as STGAT, to model cross-spacetime information flow. It equips the spatial-only modules with spatial-temporal modeling for regional perception. While STGAT is theoretically effective for spatial-temporal modeling, we propose three simple modules to reduce local spatial-temporal feature redundancy and further release the potential of STGAT, which (1) narrow the scope of self-attention mechanism, (2) dynamically weight joints along temporal dimension, and (3) separate subtle motion from static features, respectively. As a robust feature extractor, STGAT generalizes better upon classifying similar actions than previous methods, witnessed by both qualitative and quantitative results. STGAT achieves state-of-the-art performance on three large-scale datasets: NTU RGB+D 60, NTU RGB+D 120, and Kinetics Skeleton 400. Code is released.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 30 of its 46 references that are in the map. First posted on arXiv 18 Aug 2022.
Builds on
30 of 46 references.
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18 more
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Built on by
Citing papers per year: 2023: 1; 2024: 3.
4 papers.
- 2024Two-Person Interaction Augmentation with Skeleton Priorscited by 5
- 2024AutoGCN -- Towards Generic Human Activity Recognition with Neural Architecture Searchcited by 3
- 2024Learning System Dynamics without Forgettingcited by 1
- 2023High-Performance Inference Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 0
- 2024Learning System Dynamics without Forgetting30 Jun 2024
- 2024Two-Person Interaction Augmentation with Skeleton Priors8 Apr 2024
- 2024AutoGCN -- Towards Generic Human Activity Recognition with Neural Architecture Search2 Feb 2024
- 2023High-Performance Inference Graph Convolutional Networks for Skeleton-Based Action Recognition30 May 2023