mlsanityData to 14 Oct 2026

Shifting Perspective to See Difference: A Novel Multi-View Method for Skeleton based Action Recognition

arXiv 2209.02986 ↗First posted 7 Sep 2022cs.CV cs.LG eess.IVcited by 4

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Abstract (arXiv)

Skeleton-based human action recognition is a longstanding challenge due to its complex dynamics. Some fine-grain details of the dynamics play a vital role in classification. The existing work largely focuses on designing incremental neural networks with more complicated adjacent matrices to capture the details of joints relationships. However, they still have difficulties distinguishing actions that have broadly similar motion patterns but belong to different categories. Interestingly, we found that the subtle differences in motion patterns can be significantly amplified and become easy for audience to distinct through specified view directions, where this property haven't been fully explored before. Drastically different from previous work, we boost the performance by proposing a conceptually simple yet effective Multi-view strategy that recognizes actions from a collection of dynamic view features. Specifically, we design a novel Skeleton-Anchor Proposal (SAP) module which contains a Multi-head structure to learn a set of views. For feature learning of different views, we introduce a novel Angle Representation to transform the actions under different views and feed the transformations into the baseline model. Our module can work seamlessly with the existing action classification model. Incorporated with baseline models, our SAP module exhibits clear performance gains on many challenging benchmarks. Moreover, comprehensive experiments show that our model consistently beats down the state-of-the-art and remains effective and robust especially when dealing with corrupted data. Related code will be available on https://github.com/ideal-idea/SAP .

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 23 of its 48 references that are in the map. First posted on arXiv 7 Sep 2022.

Builds on

23 of 48 references.

References · 23

  1. 2018CBAM: Convolutional Block Attention Modulecited by 2,477
  2. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,209
  3. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
  4. 2015Multi-view Convolutional Neural Networks for 3D Shape Recognitioncited by 565
  5. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 343
  6. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 322
  7. 2016Volumetric and Multi-View CNNs for Object Classification on 3D Datacited by 240
  8. 2019An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognitioncited by 151
  9. 2016Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognitioncited by 143
  10. 2020MVTN: Multi-View Transformation Network for 3D Shape Recognitioncited by 140
  11. 2017A New Representation of Skeleton Sequences for 3D Action Recognitioncited by 126
  12. 2017Interpretable 3D Human Action Analysis with Temporal Convolutional Networkscited by 89
11 more
  1. 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
  2. 2018View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognitioncited by 84
  3. 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
  4. 2019Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searchingcited by 70
  5. 2017Skeleton-based Action Recognition with Convolutional Neural Networkscited by 54
  6. 2019Equivariant Multi-View Networkscited by 45
  7. 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognitioncited by 25
  8. 2021Fusing Higher-order Features in Graph Neural Networks for Skeleton-based Action Recognitioncited by 22
  9. 2016Pairwise Decomposition of Image Sequences for Active Multi-View Recognitioncited by 15
  10. 2020Pedestrian Models for Autonomous Driving Part I: Low-Level Models, from Sensing to Trackingcited by 13
  11. 2018VERAM: View-Enhanced Recurrent Attention Model for 3D Shape Classificationcited by 12

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Citing papers per year: 2024: 1; 2025: 2; 2026: 1.

4 papers.