mlsanityData to 7 Oct 2026

Motion Projection Consistency Based 3D Human Pose Estimation with Virtual Bones from Monocular Videos

arXiv 2106.14706 ↗First posted 28 Jun 2021cs.CVcited by 5

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Abstract (arXiv)

Real-time 3D human pose estimation is crucial for human-computer interaction. It is cheap and practical to estimate 3D human pose only from monocular video. However, recent bone splicing based 3D human pose estimation method brings about the problem of cumulative error. In this paper, the concept of virtual bones is proposed to solve such a challenge. The virtual bones are imaginary bones between non-adjacent joints. They do not exist in reality, but they bring new loop constraints for the estimation of 3D human joints. The proposed network in this paper predicts real bones and virtual bones, simultaneously. The final length of real bones is constrained and learned by the loop constructed by the predicted real bones and virtual bones. Besides, the motion constraints of joints in consecutive frames are considered. The consistency between the 2D projected position displacement predicted by the network and the captured real 2D displacement by the camera is proposed as a new projection consistency loss for the learning of 3D human pose. The experiments on the Human3.6M dataset demonstrate the good performance of the proposed method. Ablation studies demonstrate the effectiveness of the proposed inter-frame projection consistency constraints and intra-frame loop constraints.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 25 of its 42 references that are in the map. First posted on arXiv 28 Jun 2021.

Builds on

25 of 42 references.

References · 25

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  12. 20183D Human Pose Estimation in the Wild by Adversarial Learningcited by 86
13 more
  1. 2020Motion Guided 3D Pose Estimation from Videoscited by 85
  2. 2020Cascaded deep monocular 3D human pose estimation with evolutionary training datacited by 80
  3. 20163D Human Pose Estimation from a Single Image via Distance Matrix Regressioncited by 73
  4. 2019Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Imagescited by 67
  5. 2020Weakly-Supervised 3D Human Pose Learning via Multi-view Images in the Wildcited by 66
  6. 20203D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Trainingcited by 54
  7. 2019Multiview-Consistent Semi-Supervised Learning for 3D Human Pose Estimationcited by 31
  8. 2019Chirality Nets for Human Pose Regressioncited by 31
  9. 2019Trajectory Space Factorization for Deep Video-Based 3D Human Pose Estimationcited by 30
  10. 2019Weakly-Supervised Discovery of Geometry-Aware Representation for 3D Human Pose Estimationcited by 23
  11. 2020Spherical Interpolated Convolutional Network with Distance-Feature Density for 3D Semantic Segmentation of Point Cloudscited by 6
  12. 20203D Pose Detection in Videos: Focusing on Occlusioncited by 4
  13. 2018Occluded Joints Recovery in 3D Human Pose Estimation based on Distance Matrixcited by 3

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5 papers.