3DPortraitGAN: Learning One-Quarter Headshot 3D GANs from a Single-View Portrait Dataset with Diverse Body Poses
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Abstract (arXiv)
3D-aware face generators are typically trained on 2D real-life face image datasets that primarily consist of near-frontal face data, and as such, they are unable to construct one-quarter headshot 3D portraits with complete head, neck, and shoulder geometry. Two reasons account for this issue: First, existing facial recognition methods struggle with extracting facial data captured from large camera angles or back views. Second, it is challenging to learn a distribution of 3D portraits covering the one-quarter headshot region from single-view data due to significant geometric deformation caused by diverse body poses. To this end, we first create the dataset 360deg-Portrait-HQ (360degPHQ for short) which consists of high-quality single-view real portraits annotated with a variety of camera parameters (the yaw angles span the entire 360deg range) and body poses. We then propose 3DPortraitGAN, the first 3D-aware one-quarter headshot portrait generator that learns a canonical 3D avatar distribution from the 360degPHQ dataset with body pose self-learning. Our model can generate view-consistent portrait images from all camera angles with a canonical one-quarter headshot 3D representation. Our experiments show that the proposed framework can accurately predict portrait body poses and generate view-consistent, realistic portrait images with complete geometry from all camera angles.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 61 of its 101 references that are in the map. First posted on arXiv 27 Jul 2023.
Builds on
61 of 101 references.
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38 more
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50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2024: 4; 2025: 4.
8 papers.
- 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23
- 2024Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Priorcited by 15
- 2025Generative Human Geometry Distributioncited by 4
- 2025SpinMeRound: Consistent Multi-View Identity Generation Using Diffusion Modelscited by 3
- 2025Bringing Your Portrait to 3D Presencecited by 3
- 2024NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstructioncited by 2
- 2025Human Geometry Distribution for 3D Animation Generationcited by 2
- 2024Towards High-Fidelity 3D Portrait Generation with Rich Details by Cross-View Prior-Aware Diffusioncited by 1
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025Bringing Your Portrait to 3D Presence27 Nov 2025
- 2025SpinMeRound: Consistent Multi-View Identity Generation Using Diffusion Models14 Apr 2025
- 2025Generative Human Geometry Distribution3 Mar 2025
- 2024Towards High-Fidelity 3D Portrait Generation with Rich Details by Cross-View Prior-Aware Diffusion15 Nov 2024
- 2024NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstruction21 May 2024
- 2024Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior16 Apr 2024
- 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation9 Jan 2024