mlsanityData to 14 Oct 2026

RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction

arXiv 2608.28718 ↗First posted 28 Aug 2026cs.RO cs.AI cs.CVcited by 1

On the map: World models → Embodied and robot world models

Abstract (arXiv)

Video world models increasingly serve as data engines, action planners, and simulators for embodied AI, but conventional embodied world model (EWM) benchmarks lack a unified 3D-grounded protocol for establishing whether generated rollouts preserve the underlying 3D scene state or translate into executable actions. We introduce RoboPhys-3D, a 3D-grounded EWM benchmark built on RoboTwin 2.0, covering 50 manipulation tasks across four regimes, with 5,000 episodes and 25,000 multi-view ground-truth videos. A defining feature of RoboPhys-3D is that generated and ground-truth videos are processed through the same 3D reconstruction pipeline, enabling reconstruction-induced error to be distinguished from generation-induced error. The RoboPhys-3D benchmark organizes 50 complementary metrics into 18 sub-dimensions across four levels: pixel-level fidelity, 3D geometry consistency, state-level understanding, and task-level completeness. We further introduce Average Full Score, a hierarchical score averaging all 50 metrics for comprehensive evaluation, and RoboPhyscore, a compact task-aligned score averaging the metrics most strongly correlated with task success. Among the four representative video world models, Cosmos 3 achieves the highest RoboPhyscore (0.6330, 92.7% of ground truth), while state- and execution-grounded metrics reveal substantial failures that perceptual and vision-language model-based judgments fail to capture. RoboPhyscore further exhibits strong agreement with human evaluation (Pearson r = 0.9761 and Spearman rho = 0.8962), demonstrating the importance of grounded, execution-aware evaluation for EWM capability.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 36 of its 90 references that are in the map. First posted on arXiv 28 Aug 2026.

Builds on

36 of 90 references.

Closest ancestors · 2

Same direction, newest first

  1. 2026ABot-PhysWorld: Interactive World Foundation Model for Robotic Manipulation with Physics Alignment24 Mar
  2. 2025A Step Toward World Models: A Survey on Robotic Manipulation31 Oct

Other references · 34

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  2. 2025Qwen3-VL Technical Reportcited by 2,793
  3. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
  4. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
  5. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
  6. 2025Cosmos World Foundation Model Platform for Physical AIcited by 864
  7. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  8. 2025RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulationcited by 518
  9. 2015A Neural Algorithm of Artistic Stylecited by 483
  10. 2025VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulnesscited by 315
  11. 2026Cosmos 3: Omnimodal World Models for Physical AIcited by 165
  12. 2025VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generationcited by 149
22 more
  1. 2026WorldArena: A Unified Benchmark for Evaluating Perception and Functional Utility of Embodied World Modelscited by 76
  2. 2025A Comprehensive Survey on World Models for Embodied AIcited by 68
  3. 20253D and 4D World Modeling: A Surveycited by 67
  4. 2025Vidar: Embodied Video Diffusion Model for Generalist Manipulationcited by 62
  5. 2025A Survey: Learning Embodied Intelligence from Physical Simulators and World Modelscited by 51
  6. 2025EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Modelscited by 50
  7. 2025World-in-World: World Models in a Closed-Loop Worldcited by 47
  8. 2026WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluationcited by 39
  9. 2025"PhyWorldBench": A Comprehensive Evaluation of Physical Realism in Text-to-Video Modelscited by 36
  10. 2026MIND: Benchmarking Memory Consistency and Action Control in World Modelscited by 35
  11. 2025RoboEval: Where Robotic Manipulation Meets Structured and Scalable Evaluationcited by 32
  12. 2024Sora Generates Videos with Stunning Geometrical Consistencycited by 31
  13. 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Modelscited by 26
  14. 2026ESI-Bench: Towards Embodied Spatial Intelligence that Closes the Perception-Action Loopcited by 26
  15. 2025A Survey of Interactive Generative Videocited by 23
  16. 2024Beyond FVD: Enhanced Evaluation Metrics for Video Generation Qualitycited by 22
  17. 2026Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Modelscited by 18
  18. 2026Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoningcited by 14
  19. 2026Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Testcited by 13
  20. 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directionscited by 13
  21. 2026Turning Video Models into Generalist Robot Policiescited by 12
  22. 2026WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platformcited by 10

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Citing papers per year: 2026: 1.

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  1. 2026RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation
  2. 2026TriWorldBench: A Tri-View Consistency Perspective on Embodied World Models
  3. 2026RoboTrustBench: Benchmarking the Trustworthiness of Video World Models for Robotic Manipulation
  4. 2026RoboGaze: Evaluating Robot World Models via Structured Vision-Language Analysis
  5. 2026RoboInter1.5: A Holistic Intermediate Representation Suite for Embodied World Modeling and Robotic Manipulation
  6. 2026Video2World: Benchmarking Coding Agents for Interactive World Modeling from Embodied Videos
  7. 2025RoboScape: Physics-informed Embodied World Model
  8. 2026KineBench: Benchmarking Embodied World Models via IDM-Free Kinematic Grounding