Viser: Imperative, Web-based 3D Visualization in Python
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Abstract (arXiv)
We present Viser, a 3D visualization library for computer vision and robotics. Viser aims to bring easy and extensible 3D visualization to Python: we provide a comprehensive set of 3D scene and 2D GUI primitives, which can be used independently with minimal setup or composed to build specialized interfaces. This technical report describes Viser's features, interface, and implementation. Key design choices include an imperative-style API and a web-based viewer, which improve compatibility with modern programming patterns and workflows.
Key facts. Cited by 23 papers in the map (data through 14 Oct 2026). Builds on 48 of its 103 references that are in the map. First posted on arXiv 30 Jul 2025.
Builds on
48 of 103 references.
References · 48
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
- 2018Open3D: A Modern Library for 3D Data Processingcited by 721
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
- 2025Continuous 3D Perception Model with Persistent Statecited by 548
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
36 more
- 2022Deep Patch Visual Odometrycited by 190
- 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
- 2019Gradio: Hassle-Free Sharing and Testing of ML Models in the Wildcited by 178
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
- 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 150
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2024GARField: Group Anything with Radiance Fieldscited by 109
- 2025Cameras as Relative Positional Encodingcited by 105
- 2025Flow Matching Policy Gradientscited by 99
- 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
- 2025MuJoCo Playgroundcited by 78
- 2025PromptHMR: Promptable Human Mesh Recoverycited by 76
- 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
- 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 58
- 2024InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Modelscited by 56
- 2024Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstructioncited by 54
- 2024D(R,O) Grasp: A Unified Representation of Robot and Object Interaction for Cross-Embodiment Dexterous Graspingcited by 42
- 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Videocited by 29
- 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
- 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 26
- 2024Novel View Extrapolation with Video Diffusion Priorscited by 25
- 2025Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loopcited by 25
- 2024Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robotcited by 21
- 2025Persistent Object Gaussian Splat (POGS) for Tracking Human and Robot Manipulation of Irregularly Shaped Objectscited by 15
- 2024Localized Gaussian Splatting Editing with Contextual Awarenesscited by 13
- 2024Feature Splatting for Better Novel View Synthesis with Low Overlapcited by 9
- 2023Canonical Factors for Hybrid Neural Fieldscited by 8
- 2024Jacta: A Versatile Planner for Learning Dexterous and Whole-body Manipulationcited by 8
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- 2025Predict-Optimize-Distill: A Self-Improving Cycle for 4D Object Understandingcited by 8
- 2024Blendify -- Python rendering framework for Blendercited by 4
- 2022SymForce: Symbolic Computation and Code Generation for Roboticscited by 3
- 2025Motion Blender Gaussian Splatting for Dynamic Scene Reconstructioncited by 3
- 2025Judo: A User-Friendly Open-Source Package for Sampling-Based Model Predictive Controlcited by 3
- 2025PyGemini: Unified Software Development towards Maritime Autonomy Systemscited by 1
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Citing papers per year: 2025: 2; 2026: 21.
23 papers.
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- 2026CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulationcited by 88
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 37
- 2026BridgeV2W: Bridging Video Generation Models to Embodied World Models via Embodiment Maskscited by 20
- 2026Flow Policy Gradients for Robot Controlcited by 16
- 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 15
- 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulationcited by 14
- 2026Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrationscited by 12
- 2025One4D: Unified 4D Generation and Reconstruction via Decoupled LoRA Controlcited by 8
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generationcited by 7
- 2026Human Universal Graspingcited by 5
- 2025Residual MPC: Blending Reinforcement Learning with GPU-Parallelized Model Predictive Controlcited by 3
- 2026123D: Unifying Multi-Modal Autonomous Driving Data at Scalecited by 3
11 more
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxiescited by 3
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observationscited by 2
- 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting Worldcited by 2
- 2026WildLIFT: Lifting monocular drone video to 3D for species-agnostic wildlife monitoringcited by 1
- 2026SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communicationcited by 0
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenescited by 0
- 2026SOMA: From Surface Observations to Muscle Anatomycited by 0
- 2026SoRoMoX: Fast, Differentiable, and Parallelizable Soft Robot Modelscited by 0
- 2026A Benchmark for Spatially Grounded Gesture Generationcited by 0
- 2026BiGym 2.0: Benchmarking Learned and Agent-Developed Policies for Humanoid Household Manipulationcited by 0
- 2026RoboSimStudio: An Interactive Toolkit for Human and Agent Rapid Real2Sim of Robot Manipulation Taskscited by 0
- 2026RoboSimStudio: An Interactive Toolkit for Human and Agent Rapid Real2Sim of Robot Manipulation Tasks13 Oct 2026
- 2026BiGym 2.0: Benchmarking Learned and Agent-Developed Policies for Humanoid Household Manipulation6 Oct 2026
- 2026A Benchmark for Spatially Grounded Gesture Generation2 Oct 2026
- 2026SoRoMoX: Fast, Differentiable, and Parallelizable Soft Robot Models6 Aug 2026
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation9 Jul 2026
- 2026Human Universal Grasping15 Jun 2026
- 2026SOMA: From Surface Observations to Muscle Anatomy8 Jun 2026
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxies4 Jun 2026
- 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World31 May 2026
- 2026123D: Unifying Multi-Modal Autonomous Driving Data at Scale8 May 2026
- 2026WildLIFT: Lifting monocular drone video to 3D for species-agnostic wildlife monitoring27 Apr 2026
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes31 Mar 2026
11 more
- 2026CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation23 Mar 2026
- 2026Kimodo: Scaling Controllable Human Motion Generation16 Mar 2026
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations1 Mar 2026
- 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation18 Feb 2026
- 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulation17 Feb 2026
- 2026Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations6 Feb 2026
- 2026BridgeV2W: Bridging Video Generation Models to Embodied World Models via Embodiment Masks3 Feb 2026
- 2026Flow Policy Gradients for Robot Control2 Feb 2026
- 2026SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communication21 Jan 2026
- 2025One4D: Unified 4D Generation and Reconstruction via Decoupled LoRA Control24 Nov 2025
- 2025Residual MPC: Blending Reinforcement Learning with GPU-Parallelized Model Predictive Control14 Oct 2025
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 37
- 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 15
- 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulationcited by 14
- 2026Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrationscited by 12
- 2025One4D: Unified 4D Generation and Reconstruction via Decoupled LoRA Controlcited by 8
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generationcited by 7
- 2026Human Universal Graspingcited by 5
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxiescited by 3
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observationscited by 2
- 2026WildLIFT: Lifting monocular drone video to 3D for species-agnostic wildlife monitoringcited by 1
- 2026SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communicationcited by 0
- 2026SOMA: From Surface Observations to Muscle Anatomycited by 0
12 most cited of 15 All 15 (JSON)
- 2026RoboSimStudio: An Interactive Toolkit for Human and Agent Rapid Real2Sim of Robot Manipulation Tasks13 Oct 2026
- 2026A Benchmark for Spatially Grounded Gesture Generation2 Oct 2026
- 2026SoRoMoX: Fast, Differentiable, and Parallelizable Soft Robot Models6 Aug 2026
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation9 Jul 2026
- 2026Human Universal Grasping15 Jun 2026
- 2026SOMA: From Surface Observations to Muscle Anatomy8 Jun 2026
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxies4 Jun 2026
- 2026WildLIFT: Lifting monocular drone video to 3D for species-agnostic wildlife monitoring27 Apr 2026
- 2026Kimodo: Scaling Controllable Human Motion Generation16 Mar 2026
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations1 Mar 2026
- 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation18 Feb 2026
- 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulation17 Feb 2026
12 newest of 15 All 15 (JSON)