mlsanityData to 14 Oct 2026

AnchorCrafter: Animate Cyber-Anchors Selling Your Products via Human-Object Interacting Video Generation

arXiv 2411.17383 ↗First posted 26 Nov 2024cs.CVcited by 26

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Abstract (arXiv)

The generation of anchor-style product promotion videos presents promising opportunities in e-commerce, advertising, and consumer engagement. Despite advancements in pose-guided human video generation, creating product promotion videos remains challenging. In addressing this challenge, we identify the integration of human-object interactions (HOI) into pose-guided human video generation as a core issue. To this end, we introduce AnchorCrafter, a novel diffusion-based system designed to generate 2D videos featuring a target human and a customized object, achieving high visual fidelity and controllable interactions. Specifically, we propose two key innovations: the HOI-appearance perception, which enhances object appearance recognition from arbitrary multi-view perspectives and disentangles object and human appearance, and the HOI-motion injection, which enables complex human-object interactions by overcoming challenges in object trajectory conditioning and inter-occlusion management. Extensive experiments show that our system improves object appearance preservation by 7.5% and doubles the object localization accuracy compared to existing state-of-the-art approaches. It also outperforms existing approaches in maintaining human motion consistency and high-quality video generation. Project page including data, code, and Huggingface demo: https://github.com/cangcz/AnchorCrafter.

Key facts. Cited by 26 papers in the map (data through 14 Oct 2026). First posted on arXiv 26 Nov 2024.

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Citing papers per year: 2025: 13; 2026: 13.

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  1. 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replicationcited by 80
  2. 2025Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordancecited by 61
  3. 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 22
  4. 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animationcited by 14
  5. 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 12
  6. 2026Egocentric World Model for Photorealistic Hand-Object Interaction Synthesiscited by 12
  7. 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
  8. 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generationcited by 8
  9. 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 7
  10. 2025GenHSI: Controllable Generation of Human-Scene Interaction Videoscited by 6
  11. 2025Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representationcited by 5
  12. 2025InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animationcited by 4
14 more
  1. 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 4
  2. 2025Controlling Avatar Diffusion with Learnable Gaussian Embeddingcited by 3
  3. 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatarscited by 3
  4. 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generationcited by 2
  5. 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesiscited by 1
  6. 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injectioncited by 1
  7. 2026Vanast: Virtual Try-On with Human Image Animation via Synthetic Triplet Supervisioncited by 1
  8. 2026HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enhancementcited by 1
  9. 2026AgentHOI: Multi-Agent Reasoning for Human-Object-Interaction Video Generation via Implicit Representation Alignmentcited by 1
  10. 2026Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interactioncited by 1
  11. 2025DreamSwapV: Mask-guided Subject Swapping for Any Customized Video Editingcited by 0
  12. 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
  13. 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliarycited by 0
  14. 2026RGB-D Video Generation for Improving Human-to-Robot Object Handover Predictioncited by 0