AnchorCrafter: Animate Cyber-Anchors Selling Your Products via Human-Object Interacting Video Generation
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Abstract (arXiv)
The generation of anchor-style product promotion videos presents promising opportunities in e-commerce, advertising, and consumer engagement. Despite advancements in pose-guided human video generation, creating product promotion videos remains challenging. In addressing this challenge, we identify the integration of human-object interactions (HOI) into pose-guided human video generation as a core issue. To this end, we introduce AnchorCrafter, a novel diffusion-based system designed to generate 2D videos featuring a target human and a customized object, achieving high visual fidelity and controllable interactions. Specifically, we propose two key innovations: the HOI-appearance perception, which enhances object appearance recognition from arbitrary multi-view perspectives and disentangles object and human appearance, and the HOI-motion injection, which enables complex human-object interactions by overcoming challenges in object trajectory conditioning and inter-occlusion management. Extensive experiments show that our system improves object appearance preservation by 7.5% and doubles the object localization accuracy compared to existing state-of-the-art approaches. It also outperforms existing approaches in maintaining human motion consistency and high-quality video generation. Project page including data, code, and Huggingface demo: https://github.com/cangcz/AnchorCrafter.
Key facts. Cited by 26 papers in the map (data through 14 Oct 2026). First posted on arXiv 26 Nov 2024.
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Citing papers per year: 2025: 13; 2026: 13.
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- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectories3 Oct 2025
- 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replication17 Sep 2025
- 2025DreamSwapV: Mask-guided Subject Swapping for Any Customized Video Editing20 Aug 2025
- 2025GenHSI: Controllable Generation of Human-Scene Interaction Videos24 Jun 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
- 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation10 Jun 2025
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios3 Jun 2025
- 2025InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation15 Apr 2025
- 2025Controlling Avatar Diffusion with Learnable Gaussian Embedding20 Mar 2025
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- 2025Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordancecited by 61
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- 2025InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation15 Apr 2025
- 2025Controlling Avatar Diffusion with Learnable Gaussian Embedding20 Mar 2025
- 2025Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance10 Feb 2025
- 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replicationcited by 80
- 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animationcited by 14
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 12
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
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- 2025Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representationcited by 5
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 4
- 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatarscited by 3
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12 most cited of 18 All 18 (JSON)
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- 2026HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enhancement20 Jul 2026
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis19 Jul 2026
- 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation13 Apr 2026
- 2026Vanast: Virtual Try-On with Human Image Animation via Synthetic Triplet Supervision6 Apr 2026
- 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliary10 Mar 2026
- 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection6 Mar 2026
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos24 Feb 2026
- 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatars2 Feb 2026
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning28 Dec 2025
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