mlsanityData to 14 Oct 2026

DynaMoN: Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fields

arXiv 2309.08927 ↗First posted 16 Sep 2023cs.CVcited by 17

Not on the map. Why?

Abstract (arXiv)

The accurate reconstruction of dynamic scenes with neural radiance fields is significantly dependent on the estimation of camera poses. Widely used structure-from-motion pipelines encounter difficulties in accurately tracking the camera trajectory when faced with separate dynamics of the scene content and the camera movement. To address this challenge, we propose Dynamic Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fields (DynaMoN). DynaMoN utilizes semantic segmentation and generic motion masks to handle dynamic content for initial camera pose estimation and statics-focused ray sampling for fast and accurate novel-view synthesis. Our novel iterative learning scheme switches between training the NeRF and updating the pose parameters for an improved reconstruction and trajectory estimation quality. The proposed pipeline shows significant acceleration of the training process. We extensively evaluate our approach on two real-world dynamic datasets, the TUM RGB-D dataset and the BONN RGB-D Dynamic dataset. DynaMoN improves over the state-of-the-art both in terms of reconstruction quality and trajectory accuracy. We plan to make our code public to enhance research in this area.

Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Builds on 39 of its 61 references that are in the map. First posted on arXiv 16 Sep 2023.

Builds on

39 of 61 references.

References · 39

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  5. 2017Rethinking Atrous Convolution for Semantic Image Segmentationcited by 2,161
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  9. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  10. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  11. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
27 more
  1. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  2. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  3. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  4. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  5. 2016Direct Sparse Odometrycited by 485
  6. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  7. 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 382
  8. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  9. 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
  10. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  11. 2023Robust Dynamic Radiance Fieldscited by 194
  12. 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
  13. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
  14. 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 164
  15. 2021NeRF--: Neural Radiance Fields Without Known Camera Parameterscited by 155
  16. 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
  17. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
  18. 2023PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustmentcited by 147
  19. 2018DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenescited by 134
  20. 2018MaskFusion: Real-Time Recognition, Tracking and Reconstruction of Multiple Moving Objectscited by 95
  21. 2018DS-SLAM: A Semantic Visual SLAM towards Dynamic Environmentscited by 91
  22. 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
  23. 2023Learning How To Robustly Estimate Camera Pose in Endoscopic Videoscited by 50
  24. 2022DytanVO: Joint Refinement of Visual Odometry and Motion Segmentation in Dynamic Environmentscited by 27
  25. 2020Dynamic SLAM: The Need For Speedcited by 24
  26. 2018ADVIO: An authentic dataset for visual-inertial odometrycited by 23
  27. 2023NeRFtrinsic Four: An End-To-End Trainable NeRF Jointly Optimizing Diverse Intrinsic and Extrinsic Camera Parameterscited by 6

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 2; 2025: 6; 2026: 8.

17 papers.

Sort:

  1. 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
  2. 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 50
  3. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  4. 2025DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenescited by 10
  5. 2026DROID-SLAM in the Wildcited by 10
  6. 2024DVN-SLAM: Dynamic Visual Neural SLAM Based on Local-Global Encodingcited by 6
  7. 2025CAD-SLAM: Consistency-Aware Dynamic SLAM with Dynamic-Static Decoupled Mappingcited by 1
  8. 2025ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videoscited by 1
  9. 2026RADIO-ViPE: Online Tightly Coupled Multi-Modal Fusion for Open-Vocabulary Semantic SLAM in Dynamic Environmentscited by 1
  10. 2026WildPose: A Unified Framework for Robust Pose Estimation in the Wildcited by 1
  11. 2025IntelliCap: Intelligent Guidance for Consistent View Samplingcited by 0
  12. 2025Dropping the D: RGB-D SLAM Without the Depth Sensorcited by 0
5 more
  1. 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
  2. 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scenecited by 0
  3. 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wildcited by 0
  4. 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backendcited by 0
  5. 2026All-St3R SLAM: Real-time RGB Dynamic SLAM with Pixel-wise Motion Maskingcited by 0