Coverage Axis: Inner Point Selection for 3D Shape Skeletonization
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Abstract (arXiv)
In this paper, we present a simple yet effective formulation called Coverage Axis for 3D shape skeletonization. Inspired by the set cover problem, our key idea is to cover all the surface points using as few inside medial balls as possible. This formulation inherently induces a compact and expressive approximation of the Medial Axis Transform (MAT) of a given shape. Different from previous methods that rely on local approximation error, our method allows a global consideration of the overall shape structure, leading to an efficient high-level abstraction and superior robustness to noise. Another appealing aspect of our method is its capability to handle more generalized input such as point clouds and poor-quality meshes. Extensive comparisons and evaluations demonstrate the remarkable effectiveness of our method for generating compact and expressive skeletal representation to approximate the MAT.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Oct 2021.
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Citing papers per year: 2022: 2; 2023: 5; 2024: 7; 2025: 2; 2026: 6.
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- 2024Part123: Part-aware 3D Reconstruction from a Single-view Imagecited by 54
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
- 2023Scalable Video Object Segmentation with Simplified Frameworkcited by 29
- 2022CASSPR: Cross Attention Single Scan Place Recognitioncited by 22
- 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshescited by 20
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videoscited by 14
- 2024GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesiscited by 12
- 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonizationcited by 10
- 2024CWF: Consolidating Weak Features in High-quality Mesh Simplificationcited by 8
- 2023Learning Dense UV Completion for Human Mesh Recoverycited by 7
- 2023Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketchescited by 5
- 2022EPCS: Endpoint-based Part-aware Curve Skeleton Extraction for Low-quality Point Cloudscited by 2
10 more
- 2023The Sum of Its Parts: Visual Part Segmentation for Inertial Parameter Identification of Manipulated Objectscited by 2
- 2024Dynamic Realms: 4D Content Analysis, Recovery and Generation with Geometric, Topological and Physical Priorscited by 1
- 2024Deep Medial Voxels: Learned Medial Axis Approximations for Anatomical Shape Modelingcited by 0
- 2025MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and Retrievalcited by 0
- 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonizationcited by 0
- 2026SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapescited by 0
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamicscited by 0
- 2026Soft Anisotropic Diagrams for Differentiable Image Representationcited by 0
- 2026Curve Skeletonization in Continuous domain for Meshes and Point Cloudscited by 0
- 2026HoloTetSphere: Unified TetSphere Mesh Reconstruction for Physical Simulationscited by 0
- 2026HoloTetSphere: Unified TetSphere Mesh Reconstruction for Physical Simulations9 Jul 2026
- 2026Curve Skeletonization in Continuous domain for Meshes and Point Clouds25 May 2026
- 2026Soft Anisotropic Diagrams for Differentiable Image Representation23 Apr 2026
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamics9 Apr 2026
- 2026SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapes2 Apr 2026
- 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization4 Feb 2026
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos21 Mar 2025
- 2025MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and Retrieval22 Jan 2025
- 2024Dynamic Realms: 4D Content Analysis, Recovery and Generation with Geometric, Topological and Physical Priors23 Sep 2024
- 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes30 May 2024
- 2024Part123: Part-aware 3D Reconstruction from a Single-view Image27 May 2024
- 2024CWF: Consolidating Weak Features in High-quality Mesh Simplification24 Apr 2024
10 more
- 2024Deep Medial Voxels: Learned Medial Axis Approximations for Anatomical Shape Modeling18 Mar 2024
- 2024GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesis26 Feb 2024
- 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization23 Jan 2024
- 2023Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketches22 Sep 2023
- 2023Scalable Video Object Segmentation with Simplified Framework19 Aug 2023
- 2023Learning Dense UV Completion for Human Mesh Recovery20 Jul 2023
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction24 Mar 2023
- 2023The Sum of Its Parts: Visual Part Segmentation for Inertial Parameter Identification of Manipulated Objects13 Feb 2023
- 2022CASSPR: Cross Attention Single Scan Place Recognition22 Nov 2022
- 2022EPCS: Endpoint-based Part-aware Curve Skeleton Extraction for Low-quality Point Clouds17 Nov 2022
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
- 2023Scalable Video Object Segmentation with Simplified Frameworkcited by 29
- 2022CASSPR: Cross Attention Single Scan Place Recognitioncited by 22
- 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshescited by 20
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videoscited by 14
- 2024GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesiscited by 12
- 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonizationcited by 10
- 2024CWF: Consolidating Weak Features in High-quality Mesh Simplificationcited by 8
- 2023Learning Dense UV Completion for Human Mesh Recoverycited by 7
- 2023Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketchescited by 5
- 2022EPCS: Endpoint-based Part-aware Curve Skeleton Extraction for Low-quality Point Cloudscited by 2
- 2023The Sum of Its Parts: Visual Part Segmentation for Inertial Parameter Identification of Manipulated Objectscited by 2
12 most cited of 21 All 21 (JSON)
- 2026HoloTetSphere: Unified TetSphere Mesh Reconstruction for Physical Simulations9 Jul 2026
- 2026Curve Skeletonization in Continuous domain for Meshes and Point Clouds25 May 2026
- 2026Soft Anisotropic Diagrams for Differentiable Image Representation23 Apr 2026
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamics9 Apr 2026
- 2026SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapes2 Apr 2026
- 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization4 Feb 2026
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos21 Mar 2025
- 2025MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and Retrieval22 Jan 2025
- 2024Dynamic Realms: 4D Content Analysis, Recovery and Generation with Geometric, Topological and Physical Priors23 Sep 2024
- 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes30 May 2024
- 2024CWF: Consolidating Weak Features in High-quality Mesh Simplification24 Apr 2024
- 2024Deep Medial Voxels: Learned Medial Axis Approximations for Anatomical Shape Modeling18 Mar 2024
12 newest of 21 All 21 (JSON)