NeISF++: Neural Incident Stokes Field for Polarized Inverse Rendering of Conductors and Dielectrics
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Abstract (arXiv)
Recent inverse rendering methods have greatly improved shape, material, and illumination reconstruction by utilizing polarization cues. However, existing methods only support dielectrics, ignoring conductors that are found everywhere in life. Since conductors and dielectrics have different reflection properties, using previous conductor methods will lead to obvious errors. In addition, conductors are glossy, which may cause strong specular reflection and is hard to reconstruct. To solve the above issues, we propose NeISF++, an inverse rendering pipeline that supports conductors and dielectrics. The key ingredient for our proposal is a general pBRDF that describes both conductors and dielectrics. As for the strong specular reflection problem, we propose a novel geometry initialization method using DoLP images. This physical cue is invariant to intensities and thus robust to strong specular reflections. Experimental results on our synthetic and real datasets show that our method surpasses the existing polarized inverse rendering methods for geometry and material decomposition as well as downstream tasks like relighting.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 48 of its 70 references that are in the map. First posted on arXiv 15 Nov 2024.
Builds on
48 of 70 references.
References · 48
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36 more
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- 2021Neural Radiositycited by 33
- 2022Eikonal Fields for Refractive Novel-View Synthesiscited by 30
- 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
- 2020Polarimetric Multi-View Inverse Renderingcited by 28
- 2022Cross-Spectral Neural Radiance Fieldscited by 27
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
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Built on by
Citing papers per year: 2025: 5; 2026: 4.
9 papers.
- 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 8
- 2025PolarGS: Polarimetric Cues for Ambiguity-Free Gaussian Splatting with Accurate Geometry Recoverycited by 1
- 2025Spatial Polarization Multiplexing: Single-Shot Invisible Shape and Reflectance Recoverycited by 0
- 2025Neural Multi-View Self-Calibrated Photometric Stereo without Photometric Stereo Cuescited by 0
- 2025PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenescited by 0
- 2026Revisiting Shape from Polarization in the Era of Vision Foundation Modelscited by 0
- 2026PolGS++: Physically-Guided Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 0
- 2026Snapshot Polarimetric Display Inverse Renderingcited by 0
- 2026Learning Spectral and Polarimetric Clues for One-to-Multimodal Novel View Synthesiscited by 0
- 2026Learning Spectral and Polarimetric Clues for One-to-Multimodal Novel View Synthesis2 Jul 2026
- 2026Snapshot Polarimetric Display Inverse Rendering24 May 2026
- 2026PolGS++: Physically-Guided Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction11 Mar 2026
- 2026Revisiting Shape from Polarization in the Era of Vision Foundation Models5 Mar 2026
- 2025PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes2 Dec 2025
- 2025PolarGS: Polarimetric Cues for Ambiguity-Free Gaussian Splatting with Accurate Geometry Recovery30 Nov 2025
- 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction24 Sep 2025
- 2025Neural Multi-View Self-Calibrated Photometric Stereo without Photometric Stereo Cues30 Jul 2025
- 2025Spatial Polarization Multiplexing: Single-Shot Invisible Shape and Reflectance Recovery17 Apr 2025