mlsanityData to 14 Oct 2026

Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Field

arXiv 2502.16303 ↗First posted 22 Feb 2025cs.CVcited by 7

Not on the map. Why?

Abstract (arXiv)

Achieving a consistent and compact 3D segmentation field is crucial for maintaining semantic coherence across views and accurately representing scene structures. Previous 3D scene segmentation methods rely on video segmentation models to address inconsistencies across views, but the absence of spatial information often leads to object misassociation when object temporarily disappear and reappear. Furthermore, in the process of 3D scene reconstruction, segmentation and optimization are often treated as separate tasks. As a result, optimization typically lacks awareness of semantic category information, which can result in floaters with ambiguous segmentation. To address these challenges, we introduce CCGS, a method designed to achieve both view consistent 2D segmentation and a compact 3D Gaussian segmentation field. CCGS incorporates pointmap association and a piecewise-plane constraint. First, we establish pixel correspondence between adjacent images by minimizing the Euclidean distance between their pointmaps. We then redefine object mask overlap accordingly. The Hungarian algorithm is employed to optimize mask association by minimizing the total matching cost, while allowing for partial matches. To further enhance compactness, the piecewise-plane constraint restricts point displacement within local planes during optimization, thereby preserving structural integrity. Experimental results on ScanNet and Replica datasets demonstrate that CCGS outperforms existing methods in both 2D panoptic segmentation and 3D Gaussian segmentation.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 53 of its 64 references that are in the map. First posted on arXiv 22 Feb 2025.

Builds on

53 of 64 references.

References · 53

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  5. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  6. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  7. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  8. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  9. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
  10. 2023LERF: Language Embedded Radiance Fieldscited by 543
  11. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
  12. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
38 more
  1. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  2. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  3. 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
  4. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  5. 2023Tracking Anything with Decoupled Video Segmentationcited by 197
  6. 2022Panoptic Lifting for 3D Scene Understanding with Neural Fieldscited by 174
  7. 2023Segment Any 3D Gaussianscited by 161
  8. 2022Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentationcited by 152
  9. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
  10. 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 135
  11. 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
  12. 2023Robo3D: Towards Robust and Reliable 3D Perception against Corruptionscited by 129
  13. 2024GARField: Group Anything with Radiance Fieldscited by 109
  14. 2021Fast Point Transformercited by 104
  15. 2020Virtual Multi-view Fusion for 3D Semantic Segmentationcited by 99
  16. 2023SCPNet: Semantic Scene Completion on Point Cloudcited by 80
  17. 2019Multi-view PointNet for 3D Scene Understandingcited by 76
  18. 2022DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Imagescited by 69
  19. 2023Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusioncited by 64
  20. 2023Segment3D: Learning Fine-Grained Class-Agnostic 3D Segmentation without Manual Labelscited by 64
  21. 2022Interactive Segmentation of Radiance Fieldscited by 60
  22. 2022Contrastive Boundary Learning for Point Cloud Segmentationcited by 56
  23. 2024Multi-Modal Data-Efficient 3D Scene Understanding for Autonomous Drivingcited by 54
  24. 2024Gaga: Group Any Gaussians via 3D-aware Memory Bankcited by 41
  25. 2024EmbodiedSAM: Online Segment Any 3D Thing in Real Timecited by 40
  26. 2024InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perceptioncited by 35
  27. 2024SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussianscited by 33
  28. 2023UnScene3D: Unsupervised 3D Instance Segmentation for Indoor Scenescited by 31
  29. 20243D Vision-Language Gaussian Splattingcited by 31
  30. 2024GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splattingcited by 25
  31. 2024Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentationcited by 22
  32. 2024GAGS: Granularity-Aware Feature Distillation for Language Gaussian Splattingcited by 18
  33. 2024PLGS: Robust Panoptic Lifting with 3D Gaussian Splattingcited by 17
  34. 2023NTO3D: Neural Target Object 3D Reconstruction with Segment Anythingcited by 14
  35. 2024GradiSeg: Gradient-Guided Gaussian Segmentation with Enhanced 3D Boundary Precisioncited by 12
  36. 2024GLS: Geometry-aware 3D Language Gaussian Splattingcited by 9
  37. 2024OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabulariescited by 8
  38. 2024Planar Gaussian Splattingcited by 6

50 most cited of 53 All 53 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 1.

7 papers.