Opt2Skill: Imitating Dynamically-feasible Whole-Body Trajectories for Versatile Humanoid Loco-Manipulation
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Abstract (arXiv)
Humanoid robots are designed to perform diverse loco-manipulation tasks. However, they face challenges due to their high-dimensional and unstable dynamics, as well as the complex contact-rich nature of the tasks. Model-based optimal control methods offer flexibility to define precise motion but are limited by high computational complexity and accurate contact sensing. On the other hand, reinforcement learning (RL) handles high-dimensional spaces with strong robustness but suffers from inefficient learning, unnatural motion, and sim-to-real gaps. To address these challenges, we introduce Opt2Skill, an end-to-end pipeline that combines model-based trajectory optimization with RL to achieve robust whole-body loco-manipulation. Opt2Skill generates dynamic feasible and contact-consistent reference motions for the Digit humanoid robot using differential dynamic programming (DDP) and trains RL policies to track these optimal trajectories. Our results demonstrate that Opt2Skill outperforms baselines that rely on human demonstrations and inverse kinematics-based references, both in motion tracking and task success rates. Furthermore, we show that incorporating trajectories with torque information improves contact force tracking in contact-involved tasks, such as wiping a table. We have successfully transferred our approach to real-world applications.
Key facts. Cited by 28 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Sep 2024.
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Citing papers per year: 2024: 2; 2025: 10; 2026: 16.
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- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
- 2025Learning Humanoid Standing-up Control across Diverse Posturescited by 34
- 2025ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learningcited by 34
- 2024Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policiescited by 26
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction Systemcited by 17
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
- 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulationcited by 10
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Trackingcited by 6
- 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robotscited by 3
- 2025Vision-Language-Policy Model for Dynamic Robot Task Planningcited by 2
- 2026REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learningcited by 2
16 more
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulationcited by 2
- 2026PAC-MAN: Perception-Aware CBF-RL for Whole-Body Safety in Humanoid Dodgeballcited by 2
- 2026ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotioncited by 1
- 2025CAIMAN: Causal Action Influence Detection for Sample-efficient Loco-manipulationcited by 0
- 2025Physically Consistent Humanoid Loco-Manipulation using Latent Diffusion Modelscited by 0
- 2026HERO: Learning Humanoid End-Effector Control for Visual Whole-Body Open-Vocabulary Object Graspingcited by 0
- 2026Whole-Body Mobile Manipulation using Offline Reinforcement Learning on Sub-optimal Controllerscited by 0
- 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting Worldcited by 0
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teacherscited by 0
- 2026Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoidscited by 0
- 2026Learning Loco-Manipulation From SMPC Demonstrations With Sparse Offline-to-Online RLcited by 0
- 2026Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactionscited by 0
- 2026Learning Multi-Humanoid Pickup and Transport via Decentralized Object-Centric Controlcited by 0
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulationcited by 0
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulationcited by 0
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulation21 Sep 2026
- 2026Learning Multi-Humanoid Pickup and Transport via Decentralized Object-Centric Control15 Sep 2026
- 2026Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactions15 Sep 2026
- 2026Learning Loco-Manipulation From SMPC Demonstrations With Sparse Offline-to-Online RL12 Aug 2026
- 2026PAC-MAN: Perception-Aware CBF-RL for Whole-Body Safety in Humanoid Dodgeball30 Jul 2026
- 2026ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotion3 Jul 2026
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation22 Jun 2026
- 2026Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids11 Jun 2026
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teachers4 Jun 2026
- 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World31 May 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
16 more
- 2026Whole-Body Mobile Manipulation using Offline Reinforcement Learning on Sub-optimal Controllers14 Apr 2026
- 2026REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning14 Mar 2026
- 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots6 Mar 2026
- 2026HERO: Learning Humanoid End-Effector Control for Visual Whole-Body Open-Vocabulary Object Grasping18 Feb 2026
- 2025Vision-Language-Policy Model for Dynamic Robot Task Planning22 Dec 2025
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Tracking16 Oct 2025
- 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation13 Oct 2025
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System13 Oct 2025
- 2025ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning6 Oct 2025
- 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control6 May 2025
- 2025Physically Consistent Humanoid Loco-Manipulation using Latent Diffusion Models23 Apr 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2025Learning Humanoid Standing-up Control across Diverse Postures12 Feb 2025
- 2025CAIMAN: Causal Action Influence Detection for Sample-efficient Loco-manipulation2 Feb 2025
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking23 Dec 2024
- 2024Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies15 Oct 2024
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
- 2025Learning Humanoid Standing-up Control across Diverse Posturescited by 34
- 2025ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learningcited by 34
- 2024Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policiescited by 26
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction Systemcited by 17
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
- 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulationcited by 10
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Trackingcited by 6
- 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robotscited by 3
- 2025Vision-Language-Policy Model for Dynamic Robot Task Planningcited by 2
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
12 most cited of 21 All 21 (JSON)
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026Learning Multi-Humanoid Pickup and Transport via Decentralized Object-Centric Control15 Sep 2026
- 2026Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactions15 Sep 2026
- 2026PAC-MAN: Perception-Aware CBF-RL for Whole-Body Safety in Humanoid Dodgeball30 Jul 2026
- 2026ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotion3 Jul 2026
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation22 Jun 2026
- 2026Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids11 Jun 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots6 Mar 2026
- 2026HERO: Learning Humanoid End-Effector Control for Visual Whole-Body Open-Vocabulary Object Grasping18 Feb 2026
- 2025Vision-Language-Policy Model for Dynamic Robot Task Planning22 Dec 2025
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Tracking16 Oct 2025
12 newest of 21 All 21 (JSON)