RL for robot locomotion and manipulation
Key facts. RL for robot locomotion and manipulation: 928 papers on arXiv since 2024 (data through 14 Oct 2026). 60 of its 928 mapped papers (6%) cite “Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning” (2024, arXiv 2410.21845). 35 new papers 30 Sep–14 Oct.
What’s new
30 Sep – 14 Oct 2026
35 new papers, 30 Sep – 14 Oct; 7 this week.
- This week · 7
- Modeling and Understanding Neural Weights of Humanoid Policies with Diffusion
- Hyperspherical Contrastive Representations Unlock Planning and Exploration also fits: RL for robot navigation and UAV control
- ACRO: Actor-Critic Rollout Orchestration also fits: Interpretable and logic-guided RL
- Instruction-Conditioned Motion Control for Robotic Arms: Language-to-Code Decomposition and Reinforcement Learning
- PolyMorph: Learning Locomotion Policy for Cross-Embodiment Adaptation
- VLRLA: Deployment-Time Adaptation of Vision-Language-Action Models through In-Context Reinforcement Learning also fits: Deep RL algorithms and representations
- OneDemo: Unified Policy Learning and Data Generation from a Single Demonstration
- Earlier · 28
- P-BFM: Perceptive Behavioral Foundation Models for Humanoid Control via Unsupervised Reinforcement Learning
- Chunk-wise Model-based Policy Optimization
- From Video to Vision: Learning Generalizable Humanoid Carrying from Human Motion
All 35
- Learning to See through Action: Predictive Curiosity for Robots
- Disentangling Task-Relevant Latent Dynamics for Reward Modeling
- Evo-RL: Iterative Robot Reinforcement Learning from Selective Experience
- OGPO: Offline Goal-conditioned Policy Optimization for Recoverable Vision-Language-Action Models
- Leveraging Human-In-The-Loop Demonstrations in Reinforcement Learning for Digital Twin-Driven Robot Flexibility
- A Geometric Approach to Soft Actor-Critic with Zonotopes for Locomotion Learning
- Higher-Order Morphology Priors for Quadruped Reinforcement Learning Under Actuator Degradation
- NavGPT-3: Harnessing Context in a Hierarchical Navigation Runtime also fits: Interpretable and logic-guided RL
- Energy-Efficient Gait Adaptation via Hierarchical Reinforcement Learning for Quadrupedal Locomotion Across Diverse Terrains
- A Scoping Review and Experimental Study on Reinforcement Learning from Human Feedback for Human-Robot Collaboration
- Teaching a Robot Dog New Tricks: Diverse Quadruped Skills via Combined Reinforcement and Imitation Learning with Adversarial Task Selection
- HULK: Learning Whole-Body Forceful Loco-Manipulation for Humanoids
- QF3: Fast Flow RL with Filtered Q-Gradients also fits: RL with diffusion and flow models
- Attacca: Goal-Directed Control under State Continuity for Long-Horizon Embodied Agents
- BiGym 2.0: Benchmarking Learned and Agent-Developed Policies for Humanoid Household Manipulation
- Task-Space Imitation Guidance for Efficient Reinforcement Learning
- I-BFM: Reward-Conditioned Robust Humanoid Interaction via Unsupervised Reinforcement Learning
- Hierarchical Reinforcement Learning for Collision-Free Locomotion of an Underactuated Biped
- PatternDex: Learning Interaction Patterns to Guide Reinforcement Learning of Bimanual Dexterous Manipulation of Articulated Objects
- Reinforcement Learning from Real-Robot Interaction without High-Quality State Estimates
- Bellman Meets Lyapunov: Unsupervised Reinforcement Learning via Mastering Chaos also fits: Deep RL algorithms and representations
- PROMO: Preference-conditioned Multi-Objective Reinforcement Learning for Quadrupedal Robots
- Tactile Curiosity Drives Robot Interaction
- PRICE the Action Chunks: Physical Relational Credit Assignment for Embodied Reinforcement Learning also fits: Deep RL algorithms and representations
- Locomotion-Grounded Humanoid Soccer: Task-Gated Reinforcement Learning of a Multi-Directional Kicking Library
Foundations
Most cited by papers here
- Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning2024cited by 60 here
- Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control2024cited by 46 here
- SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning2024cited by 42 here
- Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation2024cited by 24 here
- Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes2024cited by 23 here
Lineage
The papers this direction builds on, oldest first.
Each paper on the line cites the one before.
- 2024SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learningcited by 42 here
- 2024Diffusion Policy Policy Optimizationcited by 25 here
- 2025Steering Your Diffusion Policy with Latent Space Reinforcement Learningcited by 22 here
- 2025RL-100: Performant Robotic Manipulation with Real-World Reinforcement Learningcited by 17 here
- 2026RL Token: Bootstrapping Online RL with Vision-Language-Action Modelscited by 13 here
19 more it builds on, not in this chain
- 2024Curriculum-Based Reinforcement Learning for Quadrupedal Jumping: A Reference-free Designcited by 11 here
- 2024Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Controlcited by 46 here
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 24 here
- 2024Leveraging Symmetry in RL-based Legged Locomotion Controlcited by 11 here
- 2024CaT: Constraints as Terminations for Legged Locomotion Reinforcement Learningcited by 10 here
- 2024CTS: Concurrent Teacher-Student Reinforcement Learning for Legged Locomotioncited by 14 here
- 2024Gymnasium: A Standard Interface for Reinforcement Learning Environmentscited by 19 here
- 2024Deep Reinforcement Learning for Robotics: A Survey of Real-World Successescited by 23 here
- 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learningcited by 21 here
- 2024One Policy to Run Them All: an End-to-end Learning Approach to Multi-Embodiment Locomotioncited by 14 here
- 2024SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learningcited by 12 here
- 2024Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learningcited by 60 here
- 2024RLDG: Robotic Generalist Policy Distillation via Reinforcement Learningcited by 15 here
- 2025Improving Vision-Language-Action Model with Online Reinforcement Learningcited by 18 here
- 2025Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoidscited by 12 here
- 2025ReinFlow: Fine-tuning Flow Matching Policy with Online Reinforcement Learningcited by 14 here
- 2025RSL-RL: A Learning Library for Robotics Researchcited by 12 here
- 2025A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learningcited by 11 here
- 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 14 here
The 24 most cited of 599.
Browse
30 of 928, ranked 6–35
- 6Steering Your Diffusion Policy with Latent Space Reinforcement Learning202522
- 7Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning202421
- 8Gymnasium: A Standard Interface for Reinforcement Learning Environments202419
- 9Improving Vision-Language-Action Model with Online Reinforcement Learning202518
- 10RL-100: Performant Robotic Manipulation with Real-World Reinforcement Learning202517
- 11RLDG: Robotic Generalist Policy Distillation via Reinforcement Learning202415
- 12OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction202514
- 13CTS: Concurrent Teacher-Student Reinforcement Learning for Legged Locomotion202414
- 14One Policy to Run Them All: an End-to-end Learning Approach to Multi-Embodiment Locomotion202414
- 15RL Token: Bootstrapping Online RL with Vision-Language-Action Models202613
All 30
- 16Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoids202512
- 17RSL-RL: A Learning Library for Robotics Research202512
- 18A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learning202511
- 19Curriculum-Based Reinforcement Learning for Quadrupedal Jumping: A Reference-free Design202411
- 20Leveraging Symmetry in RL-based Legged Locomotion Control202411
- 21CaT: Constraints as Terminations for Legged Locomotion Reinforcement Learning202410
- 22Learning to Manipulate Anywhere: A Visual Generalizable Framework For Reinforcement Learning202410
- 23FastTD3: Simple, Fast, and Capable Reinforcement Learning for Humanoid Control20259
- 24Rank2Reward: Learning Shaped Reward Functions from Passive Video20248
- 25PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers20257
- 26A Learning Framework for Diverse Legged Robot Locomotion Using Barrier-Based Style Rewards20247
- 27FLaRe: Achieving Masterful and Adaptive Robot Policies with Large-Scale Reinforcement Learning Fine-Tuning20247
- 28Learning Sim-to-Real Humanoid Locomotion in 15 Minutes20256
- 29Dexterous Legged Locomotion in Confined 3D Spaces with Reinforcement Learning20246
- 30Rethinking Robustness Assessment: Adversarial Attacks on Learning-based Quadrupedal Locomotion Controllers20246
- 31A Recipe for Unbounded Data Augmentation in Visual Reinforcement Learning20246
- 32Integrating Model-Based Footstep Planning with Model-Free Reinforcement Learning for Dynamic Legged Locomotion20246
- 33DemoStart: Demonstration-led auto-curriculum applied to sim-to-real with multi-fingered robots20246
- 34SoloParkour: Constrained Reinforcement Learning for Visual Locomotion from Privileged Experience20246
- 35Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies20246