mlsanityData to 14 Oct 2026

Discovering Self-Protective Falling Policy for Humanoid Robot via Deep Reinforcement Learning

arXiv 2512.01336 ↗First posted 1 Dec 2025cs.ROcited by 0

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Humanoid robots have received significant research interests and advancements in recent years. Despite many successes, due to their morphology, dynamics and limitation of control policy, humanoid robots are prone to fall as compared to other embodiments like quadruped or wheeled robots. And its large weight, tall Center of Mass, high Degree-of-Freedom would cause serious hardware damages when falling uncontrolled, to both itself and surrounding objects. Existing researches in this field mostly focus on using control based methods that struggle to cater diverse falling scenarios and may introduce unsuitable human prior. On the other hand, large-scale Deep Reinforcement Learning and Curriculum Learning could be employed to incentivize humanoid agent discovering falling protection policy that fits its own nature and property. In this work, with carefully designed reward functions and domain diversification curriculum, we successfully train humanoid agent to explore falling protection behaviors and discover that by forming a `triangle' structure, the falling damages could be significantly reduced with its rigid-material body. With comprehensive metrics and experiments, we quantify its performance with comparison to other methods, visualize its falling behaviors and successfully transfer it to real world platform.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 17 of its 26 references that are in the map. First posted on arXiv 1 Dec 2025.

Builds on

17 of 26 references.

Closest ancestors · 2

Same direction, newest first

  1. 2024Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies15 Oct
  2. 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation7 Mar

Other references · 15

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  3. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
  4. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  5. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 786
  6. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
  7. 2022Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotioncited by 121
  8. 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
  9. 2025Learning Humanoid Standing-up Control across Diverse Posturescited by 46
  10. 2025FALCON: Learning Force-Adaptive Humanoid Loco-Manipulationcited by 40
  11. 2025HuB: Learning Extreme Humanoid Balancecited by 28
  12. 2025LangWBC: Language-directed Humanoid Whole-Body Control via End-to-end Learningcited by 22
3 more
  1. 2025HiFAR: Multi-Stage Curriculum Learning for High-Dynamics Humanoid Fall Recoverycited by 7
  2. 2025Natural Humanoid Robot Locomotion with Generative Motion Priorcited by 7
  3. 2017Learning a Unified Control Policy for Safe Fallingcited by 4

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2025Unified Humanoid Fall-Safety Policy from a Few Demonstrations
  2. 2025SafeFall: Learning Protective Control for Humanoid Robots
  3. 2025Robot Crash Course: Learning Soft and Stylized Falling
  4. 2024FRASA: An End-to-End Reinforcement Learning Agent for Fall Recovery and Stand Up of Humanoid Robots
  5. 2025Learning to Get Up Across Morphologies: Zero-Shot Recovery with a Unified Humanoid Policy
  6. 2026Unified Perceptive Fall Safety for Humanoids ↗
  7. 2026Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids
  8. 2026Embedding Classical Balance Control Principles in Reinforcement Learning for Humanoid Recovery