Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imagination
On the map: World models → Embodied and robot world models
Abstract (arXiv)
A world model provides an agent with a representation of its environment, enabling it to predict the causal consequences of its actions. Current world models typically cannot directly and explicitly imitate the actual environment in front of a robot, often resulting in unrealistic behaviors and hallucinations that make them unsuitable for real-world robotics applications. To overcome those challenges, we propose to rethink robot world models as learnable digital twins. We introduce DreMa, a new approach for constructing digital twins automatically using learned explicit representations of the real world and its dynamics, bridging the gap between traditional digital twins and world models. DreMa replicates the observed world and its structure by integrating Gaussian Splatting and physics simulators, allowing robots to imagine novel configurations of objects and to predict the future consequences of robot actions thanks to its compositionality. We leverage this capability to generate new data for imitation learning by applying equivariant transformations to a small set of demonstrations. Our evaluations across various settings demonstrate significant improvements in accuracy and robustness by incrementing actions and object distributions, reducing the data needed to learn a policy and improving the generalization of the agents. As a highlight, we show that a real Franka Emika Panda robot, powered by DreMa's imagination, can successfully learn novel physical tasks from just a single example per task variation (one-shot policy learning). Our project page can be found in: https://dreamtomanipulate.github.io/.
Key facts. Cited by 45 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 73 of its 87 references that are in the map. First posted on arXiv 19 Dec 2024.
Builds on
73 of 87 references.
Closest ancestors · 2
Same direction, newest first
- 2024RoboDreamer: Learning Compositional World Models for Robot Imagination18 Apr
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar
Other references · 71
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2023Segment Anythingcited by 8,158
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2018World Modelscited by 1,444
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- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
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- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 914
- 2020Object-Centric Learning with Slot Attentioncited by 865
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- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2018Open3D: A Modern Library for 3D Data Processingcited by 717
- 2024Genie: Generative Interactive Environmentscited by 706
- 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 669
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
- 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 617
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2022Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulationcited by 545
- 2024Evaluating Real-World Robot Manipulation Policies in Simulationcited by 484
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 482
- 2020Reinforcement Learning with Augmented Datacited by 452
- 2023Learning Interactive Real-World Simulatorscited by 440
- 2022DayDreamer: World Models for Physical Robot Learningcited by 372
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 342
- 2023MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrationscited by 308
- 2023RVT: Robotic View Transformer for 3D Object Manipulationcited by 224
- 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 219
- 2022Bridging the Gap to Real-World Object-Centric Learningcited by 219
- 2019Contrastive Learning of Structured World Modelscited by 206
- 2018Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experiencecited by 203
- 2023Tracking Anything with Decoupled Video Segmentationcited by 197
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
- 2023RoboAgent: Generalization and Efficiency in Robot Manipulation via Semantic Augmentations and Action Chunkingcited by 167
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 145
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
- 2024RVT-2: Learning Precise Manipulation from Few Demonstrationscited by 135
- 2021Coarse-to-Fine Q-attention: Efficient Learning for Visual Robotic Manipulation via Discretisationcited by 120
- 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
- 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 106
- 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 106
- 2023GenAug: Retargeting behaviors to unseen situations via Generative Augmentationcited by 103
- 2023ADriver-I: A General World Model for Autonomous Drivingcited by 102
- 2023GNFactor: Multi-Task Real Robot Learning with Generalizable Neural Feature Fieldscited by 99
- 2015Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocolscited by 98
- 2020Counterfactual Data Augmentation using Locally Factored Dynamicscited by 93
- 2023Object-Centric Learning for Real-World Videos by Predicting Temporal Feature Similaritiescited by 78
- 2024Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objectscited by 67
50 most cited of 71 All 71 (JSON)
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Citing papers per year: 2025: 24; 2026: 21.
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- 2025Unveiling the Potential of Vision-Language-Action Models with Open-Ended Multimodal Instructions16 May 2025
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- 2025Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems3 Apr 2025
- 2025Learning 3D-Gaussian Simulators from RGB Videos31 Mar 2025
- 2025Exploring the Evolution of Physics Cognition in Video Generation: A Survey27 Mar 2025
- 2025Object-Centric Latent Action Learning13 Feb 2025
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- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
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- 2025DMWM: Dual-Mind World Model with Long-Term Imaginationcited by 10
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- 2026How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position13 Jun 2026
- 2026EV-WM: Event-Verified World Models for Long-Horizon Robotic Manipulation11 Jun 2026
- 2026World Models: A Comprehensive Survey of Architectures, Methodologies, Reasoning Paradigms, and Applications28 May 2026
- 2026Physically Viable World Models: A Case for Query-Conditioned Embodied AI28 May 2026
- 2026World Model-Enabled Causal Digital Twins for Semantic Communications in Physical AI Systems15 May 2026
- 2026World Action Models: The Next Frontier in Embodied AI12 May 2026
- 2026RoboAlign-R1: Distilled Multimodal Reward Alignment for Robot Video World Models5 May 2026
- 2026World Model for Robot Learning: A Comprehensive Survey30 Apr 2026
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- 2026Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond24 Apr 2026
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- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 33
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactionscited by 27
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2025Object-Centric Latent Action Learningcited by 9
- 2025Learning 3D-Gaussian Simulators from RGB Videoscited by 8
- 2025Is Single-View Mesh Reconstruction Ready for Robotics?cited by 6
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observationscited by 5
- 2025Examining the Source of Defects from a Mechanical Perspective for 3D Anomaly Detectioncited by 4
- 2025Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planningcited by 2
- 2025Learning in ImaginationLand: Omnidirectional Policies through 3D Generative Models (OP-Gen)cited by 2
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactionscited by 2
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12 most cited of 16 All 16 (JSON)
- 2026RoboCousin: Build Your Own Simulation Playground for Robust Bimanual Robotic Manipulation8 Sep 2026
- 2026Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations3 Sep 2026
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting9 Jun 2026
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations29 Apr 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2025Iterative Compositional Data Generation for Robot Control11 Dec 2025
- 2025SkelSplat: Robust Multi-view 3D Human Pose Estimation with Differentiable Gaussian Rendering11 Nov 2025
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactions6 Nov 2025
- 2025Learning in ImaginationLand: Omnidirectional Policies through 3D Generative Models (OP-Gen)7 Sep 2025
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations1 Jul 2025
- 2025Is Single-View Mesh Reconstruction Ready for Robotics?23 May 2025
- 2025Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning20 May 2025
12 newest of 16 All 16 (JSON)
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